2019-01-24 08:43:03 +00:00
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
2018-04-13 09:19:50 +00:00
|
|
|
|
2019-12-15 08:56:02 +00:00
|
|
|
using osu.Framework.Allocation;
|
2019-12-09 10:41:31 +00:00
|
|
|
using osu.Framework.Audio;
|
2019-12-09 08:34:04 +00:00
|
|
|
using osu.Framework.Audio.Track;
|
2019-12-09 11:40:38 +00:00
|
|
|
using osu.Framework.Bindables;
|
2019-12-15 08:56:02 +00:00
|
|
|
using osu.Framework.Graphics;
|
2019-03-27 10:29:27 +00:00
|
|
|
using osu.Framework.Graphics.Sprites;
|
2022-08-10 19:54:48 +00:00
|
|
|
using osu.Framework.Localisation;
|
2019-12-15 08:56:02 +00:00
|
|
|
using osu.Game.Audio;
|
|
|
|
using osu.Game.Beatmaps.ControlPoints;
|
2019-12-16 10:16:54 +00:00
|
|
|
using osu.Game.Beatmaps.Timing;
|
2023-08-24 12:00:32 +00:00
|
|
|
using osu.Game.Configuration;
|
2017-04-21 08:33:20 +00:00
|
|
|
using osu.Game.Graphics;
|
2019-12-15 08:56:02 +00:00
|
|
|
using osu.Game.Graphics.Containers;
|
2023-12-18 16:07:33 +00:00
|
|
|
using osu.Game.Overlays.Settings;
|
2019-12-15 08:56:02 +00:00
|
|
|
using osu.Game.Rulesets.Objects;
|
|
|
|
using osu.Game.Rulesets.UI;
|
|
|
|
using osu.Game.Skinning;
|
2018-04-13 09:19:50 +00:00
|
|
|
|
2017-04-21 08:33:20 +00:00
|
|
|
namespace osu.Game.Rulesets.Mods
|
|
|
|
{
|
2023-08-24 12:00:32 +00:00
|
|
|
public abstract class ModNightcore : ModRateAdjust
|
2017-04-21 08:33:20 +00:00
|
|
|
{
|
|
|
|
public override string Name => "Nightcore";
|
2018-11-30 08:16:00 +00:00
|
|
|
public override string Acronym => "NC";
|
2020-01-14 13:22:00 +00:00
|
|
|
public override IconUsage? Icon => OsuIcon.ModNightcore;
|
2023-08-24 12:00:32 +00:00
|
|
|
public override ModType Type => ModType.DifficultyIncrease;
|
2022-08-10 19:54:48 +00:00
|
|
|
public override LocalisableString Description => "Uguuuuuuuu...";
|
2024-01-31 13:59:35 +00:00
|
|
|
public override bool Ranked => UsesDefaultConfiguration;
|
2023-08-24 12:00:32 +00:00
|
|
|
|
2023-12-18 16:07:33 +00:00
|
|
|
[SettingSource("Speed increase", "The actual increase to apply", SettingControlType = typeof(MultiplierSettingsSlider))]
|
2023-08-24 12:00:32 +00:00
|
|
|
public override BindableNumber<double> SpeedChange { get; } = new BindableDouble(1.5)
|
|
|
|
{
|
|
|
|
MinValue = 1.01,
|
|
|
|
MaxValue = 2,
|
|
|
|
Precision = 0.01,
|
|
|
|
};
|
|
|
|
|
2019-12-09 11:40:38 +00:00
|
|
|
private readonly BindableNumber<double> tempoAdjust = new BindableDouble(1);
|
|
|
|
private readonly BindableNumber<double> freqAdjust = new BindableDouble(1);
|
|
|
|
|
2023-10-18 08:23:14 +00:00
|
|
|
private readonly RateAdjustModHelper rateAdjustHelper;
|
|
|
|
|
2019-12-12 06:25:37 +00:00
|
|
|
protected ModNightcore()
|
2017-04-21 08:33:20 +00:00
|
|
|
{
|
2023-10-18 08:23:14 +00:00
|
|
|
rateAdjustHelper = new RateAdjustModHelper(SpeedChange);
|
|
|
|
|
2023-10-18 10:27:16 +00:00
|
|
|
// intentionally not deferring the speed change handling to `RateAdjustModHelper`
|
|
|
|
// as the expected result of operation is not the same (nightcore should preserve constant pitch).
|
2019-12-09 11:40:38 +00:00
|
|
|
SpeedChange.BindValueChanged(val =>
|
|
|
|
{
|
|
|
|
freqAdjust.Value = SpeedChange.Default;
|
|
|
|
tempoAdjust.Value = val.NewValue / SpeedChange.Default;
|
|
|
|
}, true);
|
2017-04-21 08:33:20 +00:00
|
|
|
}
|
2019-12-11 10:43:32 +00:00
|
|
|
|
2022-05-10 15:01:15 +00:00
|
|
|
public override void ApplyToTrack(IAdjustableAudioComponent track)
|
2019-12-11 10:43:32 +00:00
|
|
|
{
|
2020-08-11 16:41:21 +00:00
|
|
|
track.AddAdjustment(AdjustableProperty.Frequency, freqAdjust);
|
|
|
|
track.AddAdjustment(AdjustableProperty.Tempo, tempoAdjust);
|
2019-12-11 10:43:32 +00:00
|
|
|
}
|
2019-12-15 08:56:02 +00:00
|
|
|
|
2023-10-18 08:23:14 +00:00
|
|
|
public override double ScoreMultiplier => rateAdjustHelper.ScoreMultiplier;
|
2023-10-18 07:55:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
public abstract partial class ModNightcore<TObject> : ModNightcore, IApplicableToDrawableRuleset<TObject>
|
|
|
|
where TObject : HitObject
|
|
|
|
{
|
2019-12-15 08:56:02 +00:00
|
|
|
public void ApplyToDrawableRuleset(DrawableRuleset<TObject> drawableRuleset)
|
|
|
|
{
|
|
|
|
drawableRuleset.Overlays.Add(new NightcoreBeatContainer());
|
|
|
|
}
|
|
|
|
|
|
|
|
public partial class NightcoreBeatContainer : BeatSyncedContainer
|
|
|
|
{
|
2022-07-03 14:19:35 +00:00
|
|
|
private PausableSkinnableSound? hatSample;
|
|
|
|
private PausableSkinnableSound? clapSample;
|
|
|
|
private PausableSkinnableSound? kickSample;
|
|
|
|
private PausableSkinnableSound? finishSample;
|
2019-12-16 09:24:29 +00:00
|
|
|
|
|
|
|
private int? firstBeat;
|
2019-12-15 08:56:02 +00:00
|
|
|
|
2019-12-16 10:16:54 +00:00
|
|
|
public NightcoreBeatContainer()
|
|
|
|
{
|
|
|
|
Divisor = 2;
|
|
|
|
}
|
|
|
|
|
2019-12-15 08:56:02 +00:00
|
|
|
[BackgroundDependencyLoader]
|
2019-12-15 09:46:44 +00:00
|
|
|
private void load()
|
2019-12-15 08:56:02 +00:00
|
|
|
{
|
|
|
|
InternalChildren = new Drawable[]
|
|
|
|
{
|
2020-10-30 02:52:25 +00:00
|
|
|
hatSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-hat")),
|
|
|
|
clapSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-clap")),
|
|
|
|
kickSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-kick")),
|
|
|
|
finishSample = new PausableSkinnableSound(new SampleInfo("Gameplay/nightcore-finish")),
|
2019-12-15 08:56:02 +00:00
|
|
|
};
|
|
|
|
}
|
|
|
|
|
2019-12-16 10:42:28 +00:00
|
|
|
private const int bars_per_segment = 4;
|
2019-12-16 10:16:54 +00:00
|
|
|
|
2020-06-23 04:49:18 +00:00
|
|
|
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
2019-12-15 08:56:02 +00:00
|
|
|
{
|
|
|
|
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
|
|
|
|
2022-01-22 16:27:27 +00:00
|
|
|
int beatsPerBar = timingPoint.TimeSignature.Numerator;
|
2019-12-16 10:42:28 +00:00
|
|
|
int segmentLength = beatsPerBar * Divisor * bars_per_segment;
|
2019-12-16 10:16:54 +00:00
|
|
|
|
2019-12-16 09:51:22 +00:00
|
|
|
if (!IsBeatSyncedWithTrack)
|
|
|
|
{
|
|
|
|
firstBeat = null;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!firstBeat.HasValue || beatIndex < firstBeat)
|
2019-12-17 03:12:15 +00:00
|
|
|
// decide on a good starting beat index if once has not yet been decided.
|
2019-12-16 10:40:43 +00:00
|
|
|
firstBeat = beatIndex < 0 ? 0 : (beatIndex / segmentLength + 1) * segmentLength;
|
2019-12-15 22:35:18 +00:00
|
|
|
|
2019-12-16 09:57:11 +00:00
|
|
|
if (beatIndex >= firstBeat)
|
2019-12-17 03:12:15 +00:00
|
|
|
playBeatFor(beatIndex % segmentLength, timingPoint.TimeSignature);
|
|
|
|
}
|
|
|
|
|
2022-01-22 16:27:27 +00:00
|
|
|
private void playBeatFor(int beatIndex, TimeSignature signature)
|
2019-12-17 03:12:15 +00:00
|
|
|
{
|
|
|
|
if (beatIndex == 0)
|
|
|
|
finishSample?.Play();
|
|
|
|
|
2022-01-22 16:27:27 +00:00
|
|
|
switch (signature.Numerator)
|
2019-12-15 08:56:02 +00:00
|
|
|
{
|
2022-01-22 16:27:27 +00:00
|
|
|
case 3:
|
2019-12-17 03:12:15 +00:00
|
|
|
switch (beatIndex % 6)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
kickSample?.Play();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 3:
|
|
|
|
clapSample?.Play();
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
hatSample?.Play();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
2022-01-22 16:27:27 +00:00
|
|
|
case 4:
|
2019-12-17 03:12:15 +00:00
|
|
|
switch (beatIndex % 4)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
kickSample?.Play();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 2:
|
|
|
|
clapSample?.Play();
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
hatSample?.Play();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
2019-12-15 08:56:02 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2017-04-21 08:33:20 +00:00
|
|
|
}
|
2018-01-05 11:21:19 +00:00
|
|
|
}
|