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context.c
vo_gpu: d3d11: initial implementation
2017-11-07 20:27:13 +11:00
context.h
vo_gpu: remove old window screenshot glue code and GL implementation
2018-02-13 17:45:29 -08:00
d3d11_helpers.c
vo_gpu: d3d11: implement tex_download()
2018-02-13 21:25:15 +11:00
d3d11_helpers.h
vo_gpu: d3d11: implement tex_download()
2018-02-13 21:25:15 +11:00
hwdec.c
hwdec: detach d3d and d3d9 hwaccel from angle
2018-01-25 20:57:45 -08:00
hwdec.h
vo_gpu: hwdec: remove redundant fields
2017-12-01 05:57:41 +01:00
lcms.c
vo_gpu: allow higher icc-contrast and improve logging
2018-05-17 22:56:45 +03:00
lcms.h
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libmpv_gpu.c
drm/atomic: refactor hwdec_drmprime_drm with native resources
2018-05-01 20:48:02 +03:00
libmpv_gpu.h
client API: add a new way to pass X11 Display etc. to render API
2018-03-26 19:47:08 +02:00
osd.c
vo_gpu: invalidate fbotex before drawing
2017-12-25 00:47:53 +01:00
osd.h
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ra.c
client API: add a new way to pass X11 Display etc. to render API
2018-03-26 19:47:08 +02:00
ra.h
client API: add a new way to pass X11 Display etc. to render API
2018-03-26 19:47:08 +02:00
shader_cache.c
vo_gpu: vulkan: omit needless #define
2017-12-25 00:47:53 +01:00
shader_cache.h
vo_gpu: invalidate fbotex before drawing
2017-12-25 00:47:53 +01:00
spirv.c
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spirv.h
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spirv_shaderc.c
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user_shaders.c
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user_shaders.h
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utils.c
msg: reinterpret a bunch of message levels
2017-12-15 22:28:47 -08:00
utils.h
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video.c
vo_gpu/video: disable compute shaders if an FBO format was not available
2018-05-01 19:24:53 +03:00
video.h
vo_gpu: remove a dead declaration
2018-02-28 00:55:06 -08:00
video_shaders.c
vo_gpu: fix mobius tone mapping when sig_peak <= 1.0
2018-02-25 16:11:26 +02:00
video_shaders.h
vo_gpu: simplify and correct color scale handling
2018-02-20 22:02:51 +02:00