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mpv/sub/dec_sub.c
wm4 e9e883e3b2 video: make OSD/subtitle bitmaps refcounted (sort of)
Making OSD/subtitle bitmaps refcounted was planend a longer time ago,
e.g. the sub_bitmaps.packed field (which refcounts the subtitle bitmap
data) was added in 2016. But nothing benefited much from it, because
struct sub_bitmaps was usually stack allocated, and there was this weird
callback stuff through osd_draw().

Make it possible to get actually refcounted subtitle bitmaps on the OSD
API level. For this, we just copy all subtitle data other than the
bitmaps with sub_bitmaps_copy(). At first, I had planned some fancy
refcount shit, but when that was a big mess and hard to debug and just
boiled to emulating malloc(), I made it a full allocation+copy. This
affects mostly the parts array. With crazy ASS subtitles, this parts
array can get pretty big (thousands of elements or more), in which case
the extra alloc/copy could become performance relevant. But then again
this is just pure bullshit, and I see no need to care. In practice, this
extra work most likely gets drowned out by libass murdering a single
core (while mpv is waiting for it) anyway. So fuck it.

I just wanted this so draw_bmp.c requires only a single call to render
everything. VOs also can benefit from this, because the weird callback
shit isn't necessary anymore (simpler code), but I haven't done anything
about it yet. In general I'd hope this will work towards simplifying the
OSD layer, which is prerequisite for making actual further improvements.

I haven't tested some cases such as the "overlay-add" command. Maybe it
crashes now? Who knows, who cares.

In addition, it might be worthwhile to reduce the code duplication
between all the things that output subtitle bitmaps (with repacking,
image allocation, etc.), but that's orthogonal.
2020-04-26 23:34:32 +02:00

454 lines
13 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#include <math.h>
#include <assert.h>
#include <pthread.h>
#include "config.h"
#include "demux/demux.h"
#include "sd.h"
#include "dec_sub.h"
#include "options/m_config.h"
#include "options/options.h"
#include "common/global.h"
#include "common/msg.h"
#include "common/recorder.h"
#include "misc/dispatch.h"
#include "osdep/threads.h"
extern const struct sd_functions sd_ass;
extern const struct sd_functions sd_lavc;
static const struct sd_functions *const sd_list[] = {
&sd_lavc,
&sd_ass,
NULL
};
struct dec_sub {
pthread_mutex_t lock;
struct mp_log *log;
struct mpv_global *global;
struct mp_subtitle_opts *opts;
struct m_config_cache *opts_cache;
struct mp_recorder_sink *recorder_sink;
struct attachment_list *attachments;
struct sh_stream *sh;
int play_dir;
double last_pkt_pts;
bool preload_attempted;
double video_fps;
double sub_speed;
struct mp_codec_params *codec;
double start, end;
double last_vo_pts;
struct sd *sd;
struct demux_packet *new_segment;
};
static void update_subtitle_speed(struct dec_sub *sub)
{
struct mp_subtitle_opts *opts = sub->opts;
sub->sub_speed = 1.0;
if (sub->video_fps > 0 && sub->codec->frame_based > 0) {
MP_VERBOSE(sub, "Frame based format, dummy FPS: %f, video FPS: %f\n",
sub->codec->frame_based, sub->video_fps);
sub->sub_speed *= sub->codec->frame_based / sub->video_fps;
}
if (opts->sub_fps && sub->video_fps)
sub->sub_speed *= opts->sub_fps / sub->video_fps;
sub->sub_speed *= opts->sub_speed;
}
// Return the subtitle PTS used for a given video PTS.
static double pts_to_subtitle(struct dec_sub *sub, double pts)
{
struct mp_subtitle_opts *opts = sub->opts;
if (pts != MP_NOPTS_VALUE)
pts = (pts * sub->play_dir - opts->sub_delay) / sub->sub_speed;
return pts;
}
static double pts_from_subtitle(struct dec_sub *sub, double pts)
{
struct mp_subtitle_opts *opts = sub->opts;
if (pts != MP_NOPTS_VALUE)
pts = (pts * sub->sub_speed + opts->sub_delay) * sub->play_dir;
return pts;
}
static void wakeup_demux(void *ctx)
{
struct mp_dispatch_queue *q = ctx;
mp_dispatch_interrupt(q);
}
void sub_destroy(struct dec_sub *sub)
{
if (!sub)
return;
demux_set_stream_wakeup_cb(sub->sh, NULL, NULL);
if (sub->sd) {
sub_reset(sub);
sub->sd->driver->uninit(sub->sd);
}
talloc_free(sub->sd);
pthread_mutex_destroy(&sub->lock);
talloc_free(sub);
}
static struct sd *init_decoder(struct dec_sub *sub)
{
for (int n = 0; sd_list[n]; n++) {
const struct sd_functions *driver = sd_list[n];
struct sd *sd = talloc(NULL, struct sd);
*sd = (struct sd){
.global = sub->global,
.log = mp_log_new(sd, sub->log, driver->name),
.opts = sub->opts,
.driver = driver,
.attachments = sub->attachments,
.codec = sub->codec,
.preload_ok = true,
};
if (sd->driver->init(sd) >= 0)
return sd;
talloc_free(sd);
}
MP_ERR(sub, "Could not find subtitle decoder for format '%s'.\n",
sub->codec->codec);
return NULL;
}
// Thread-safety of the returned object: all functions are thread-safe,
// except sub_get_bitmaps() and sub_get_text(). Decoder backends (sd_*)
// do not need to acquire locks.
// Ownership of attachments goes to the callee, and is released with
// talloc_free() (even on failure).
struct dec_sub *sub_create(struct mpv_global *global, struct sh_stream *sh,
struct attachment_list *attachments)
{
assert(sh && sh->type == STREAM_SUB);
struct dec_sub *sub = talloc(NULL, struct dec_sub);
*sub = (struct dec_sub){
.log = mp_log_new(sub, global->log, "sub"),
.global = global,
.opts_cache = m_config_cache_alloc(sub, global, &mp_subtitle_sub_opts),
.sh = sh,
.codec = sh->codec,
.attachments = talloc_steal(sub, attachments),
.play_dir = 1,
.last_pkt_pts = MP_NOPTS_VALUE,
.last_vo_pts = MP_NOPTS_VALUE,
.start = MP_NOPTS_VALUE,
.end = MP_NOPTS_VALUE,
};
sub->opts = sub->opts_cache->opts;
mpthread_mutex_init_recursive(&sub->lock);
sub->sd = init_decoder(sub);
if (sub->sd) {
update_subtitle_speed(sub);
return sub;
}
sub_destroy(sub);
return NULL;
}
// Called locked.
static void update_segment(struct dec_sub *sub)
{
if (sub->new_segment && sub->last_vo_pts != MP_NOPTS_VALUE &&
sub->last_vo_pts >= sub->new_segment->start)
{
MP_VERBOSE(sub, "Switch segment: %f at %f\n", sub->new_segment->start,
sub->last_vo_pts);
sub->codec = sub->new_segment->codec;
sub->start = sub->new_segment->start;
sub->end = sub->new_segment->end;
struct sd *new = init_decoder(sub);
if (new) {
sub->sd->driver->uninit(sub->sd);
talloc_free(sub->sd);
sub->sd = new;
update_subtitle_speed(sub);
} else {
// We'll just keep the current decoder, and feed it possibly
// invalid data (not our fault if it crashes or something).
MP_ERR(sub, "Can't change to new codec.\n");
}
sub->sd->driver->decode(sub->sd, sub->new_segment);
talloc_free(sub->new_segment);
sub->new_segment = NULL;
}
}
bool sub_can_preload(struct dec_sub *sub)
{
bool r;
pthread_mutex_lock(&sub->lock);
r = sub->sd->driver->accept_packets_in_advance && !sub->preload_attempted;
pthread_mutex_unlock(&sub->lock);
return r;
}
void sub_preload(struct dec_sub *sub)
{
pthread_mutex_lock(&sub->lock);
struct mp_dispatch_queue *demux_waiter = mp_dispatch_create(NULL);
demux_set_stream_wakeup_cb(sub->sh, wakeup_demux, demux_waiter);
sub->preload_attempted = true;
for (;;) {
struct demux_packet *pkt = NULL;
int r = demux_read_packet_async(sub->sh, &pkt);
if (r == 0) {
mp_dispatch_queue_process(demux_waiter, INFINITY);
continue;
}
if (!pkt)
break;
sub->sd->driver->decode(sub->sd, pkt);
talloc_free(pkt);
}
demux_set_stream_wakeup_cb(sub->sh, NULL, NULL);
talloc_free(demux_waiter);
pthread_mutex_unlock(&sub->lock);
}
static bool is_new_segment(struct dec_sub *sub, struct demux_packet *p)
{
return p->segmented &&
(p->start != sub->start || p->end != sub->end || p->codec != sub->codec);
}
// Read packets from the demuxer stream passed to sub_create(). Return true if
// enough packets were read, false if the player should wait until the demuxer
// signals new packets available (and then should retry).
bool sub_read_packets(struct dec_sub *sub, double video_pts)
{
bool r = true;
pthread_mutex_lock(&sub->lock);
video_pts = pts_to_subtitle(sub, video_pts);
while (1) {
bool read_more = true;
if (sub->sd->driver->accepts_packet)
read_more = sub->sd->driver->accepts_packet(sub->sd, video_pts);
if (!read_more)
break;
if (sub->new_segment && sub->new_segment->start < video_pts) {
sub->last_vo_pts = video_pts;
update_segment(sub);
}
if (sub->new_segment)
break;
// (Use this mechanism only if sub_delay matters to avoid corner cases.)
double min_pts = sub->opts->sub_delay < 0 ? video_pts : MP_NOPTS_VALUE;
struct demux_packet *pkt;
int st = demux_read_packet_async_until(sub->sh, min_pts, &pkt);
// Note: "wait" (st==0) happens with non-interleaved streams only, and
// then we should stop the playloop until a new enough packet has been
// seen (or the subtitle decoder's queue is full). This usually does not
// happen for interleaved subtitle streams, which never return "wait"
// when reading, unless min_pts is set.
if (st <= 0) {
r = st < 0 || (sub->last_pkt_pts != MP_NOPTS_VALUE &&
sub->last_pkt_pts > video_pts);
break;
}
if (sub->recorder_sink)
mp_recorder_feed_packet(sub->recorder_sink, pkt);
sub->last_pkt_pts = pkt->pts;
if (is_new_segment(sub, pkt)) {
sub->new_segment = pkt;
// Note that this can be delayed to a much later point in time.
update_segment(sub);
break;
}
if (!(sub->preload_attempted && sub->sd->preload_ok))
sub->sd->driver->decode(sub->sd, pkt);
talloc_free(pkt);
}
pthread_mutex_unlock(&sub->lock);
return r;
}
// Unref sub_bitmaps.rc to free the result. May return NULL.
struct sub_bitmaps *sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim,
int format, double pts)
{
pthread_mutex_lock(&sub->lock);
struct mp_subtitle_opts *opts = sub->opts;
pts = pts_to_subtitle(sub, pts);
sub->last_vo_pts = pts;
update_segment(sub);
struct sub_bitmaps *res = NULL;
if (!(sub->end != MP_NOPTS_VALUE && pts >= sub->end) &&
opts->sub_visibility && sub->sd->driver->get_bitmaps)
res = sub->sd->driver->get_bitmaps(sub->sd, dim, format, pts);
pthread_mutex_unlock(&sub->lock);
return res;
}
// See sub_get_bitmaps() for locking requirements.
// It can be called unlocked too, but then only 1 thread must call this function
// at a time (unless exclusive access is guaranteed).
char *sub_get_text(struct dec_sub *sub, double pts)
{
pthread_mutex_lock(&sub->lock);
char *text = NULL;
pts = pts_to_subtitle(sub, pts);
sub->last_vo_pts = pts;
update_segment(sub);
if (sub->sd->driver->get_text)
text = sub->sd->driver->get_text(sub->sd, pts);
pthread_mutex_unlock(&sub->lock);
return text;
}
struct sd_times sub_get_times(struct dec_sub *sub, double pts)
{
pthread_mutex_lock(&sub->lock);
struct sd_times res = { .start = MP_NOPTS_VALUE, .end = MP_NOPTS_VALUE };
pts = pts_to_subtitle(sub, pts);
sub->last_vo_pts = pts;
update_segment(sub);
if (sub->sd->driver->get_times)
res = sub->sd->driver->get_times(sub->sd, pts);
pthread_mutex_unlock(&sub->lock);
return res;
}
void sub_reset(struct dec_sub *sub)
{
pthread_mutex_lock(&sub->lock);
if (sub->sd->driver->reset)
sub->sd->driver->reset(sub->sd);
sub->last_pkt_pts = MP_NOPTS_VALUE;
sub->last_vo_pts = MP_NOPTS_VALUE;
talloc_free(sub->new_segment);
sub->new_segment = NULL;
pthread_mutex_unlock(&sub->lock);
}
void sub_select(struct dec_sub *sub, bool selected)
{
pthread_mutex_lock(&sub->lock);
if (sub->sd->driver->select)
sub->sd->driver->select(sub->sd, selected);
pthread_mutex_unlock(&sub->lock);
}
int sub_control(struct dec_sub *sub, enum sd_ctrl cmd, void *arg)
{
int r = CONTROL_UNKNOWN;
pthread_mutex_lock(&sub->lock);
bool propagate = false;
switch (cmd) {
case SD_CTRL_SET_VIDEO_DEF_FPS:
sub->video_fps = *(double *)arg;
update_subtitle_speed(sub);
break;
case SD_CTRL_SUB_STEP: {
double *a = arg;
double arg2[2] = {a[0], a[1]};
arg2[0] = pts_to_subtitle(sub, arg2[0]);
if (sub->sd->driver->control)
r = sub->sd->driver->control(sub->sd, cmd, arg2);
if (r == CONTROL_OK)
a[0] = pts_from_subtitle(sub, arg2[0]);
break;
case SD_CTRL_UPDATE_OPTS:
if (m_config_cache_update(sub->opts_cache))
update_subtitle_speed(sub);
propagate = true;
break;
}
default:
propagate = true;
}
if (propagate && sub->sd->driver->control)
r = sub->sd->driver->control(sub->sd, cmd, arg);
pthread_mutex_unlock(&sub->lock);
return r;
}
void sub_set_recorder_sink(struct dec_sub *sub, struct mp_recorder_sink *sink)
{
pthread_mutex_lock(&sub->lock);
sub->recorder_sink = sink;
pthread_mutex_unlock(&sub->lock);
}
void sub_set_play_dir(struct dec_sub *sub, int dir)
{
pthread_mutex_lock(&sub->lock);
sub->play_dir = dir;
pthread_mutex_unlock(&sub->lock);
}