mirror of https://github.com/mpv-player/mpv
video: make OSD/subtitle bitmaps refcounted (sort of)
Making OSD/subtitle bitmaps refcounted was planend a longer time ago, e.g. the sub_bitmaps.packed field (which refcounts the subtitle bitmap data) was added in 2016. But nothing benefited much from it, because struct sub_bitmaps was usually stack allocated, and there was this weird callback stuff through osd_draw(). Make it possible to get actually refcounted subtitle bitmaps on the OSD API level. For this, we just copy all subtitle data other than the bitmaps with sub_bitmaps_copy(). At first, I had planned some fancy refcount shit, but when that was a big mess and hard to debug and just boiled to emulating malloc(), I made it a full allocation+copy. This affects mostly the parts array. With crazy ASS subtitles, this parts array can get pretty big (thousands of elements or more), in which case the extra alloc/copy could become performance relevant. But then again this is just pure bullshit, and I see no need to care. In practice, this extra work most likely gets drowned out by libass murdering a single core (while mpv is waiting for it) anyway. So fuck it. I just wanted this so draw_bmp.c requires only a single call to render everything. VOs also can benefit from this, because the weird callback shit isn't necessary anymore (simpler code), but I haven't done anything about it yet. In general I'd hope this will work towards simplifying the OSD layer, which is prerequisite for making actual further improvements. I haven't tested some cases such as the "overlay-add" command. Maybe it crashes now? Who knows, who cares. In addition, it might be worthwhile to reduce the code duplication between all the things that output subtitle bitmaps (with repacking, image allocation, etc.), but that's orthogonal.
This commit is contained in:
parent
640db1ed3f
commit
e9e883e3b2
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@ -4017,6 +4017,9 @@ static void recreate_overlays(struct MPContext *mpctx)
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goto done;
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}
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if (!mp_image_make_writeable(new->packed))
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goto done;
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// clear padding
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mp_image_clear(new->packed, 0, 0, new->packed->w, new->packed->h);
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@ -240,6 +240,11 @@ static bool pack(struct mp_ass_packer *p, struct sub_bitmaps *res, int imgfmt)
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talloc_steal(p, p->cached_img);
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}
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if (!mp_image_make_writeable(p->cached_img)) {
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packer_reset(p->packer);
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return false;
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}
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res->packed = p->cached_img;
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for (int n = 0; n < res->num_parts; n++) {
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@ -109,16 +109,6 @@ static double pts_from_subtitle(struct dec_sub *sub, double pts)
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return pts;
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}
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void sub_lock(struct dec_sub *sub)
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{
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pthread_mutex_lock(&sub->lock);
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}
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void sub_unlock(struct dec_sub *sub)
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{
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pthread_mutex_unlock(&sub->lock);
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}
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static void wakeup_demux(void *ctx)
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{
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struct mp_dispatch_queue *q = ctx;
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@ -335,12 +325,12 @@ bool sub_read_packets(struct dec_sub *sub, double video_pts)
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return r;
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}
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// You must call sub_lock/sub_unlock if more than 1 thread access sub.
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// The issue is that *res will contain decoder allocated data, which might
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// be deallocated on the next decoder access.
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void sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim, int format,
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double pts, struct sub_bitmaps *res)
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// Unref sub_bitmaps.rc to free the result. May return NULL.
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struct sub_bitmaps *sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim,
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int format, double pts)
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{
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pthread_mutex_lock(&sub->lock);
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struct mp_subtitle_opts *opts = sub->opts;
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pts = pts_to_subtitle(sub, pts);
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@ -348,11 +338,14 @@ void sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim, int format,
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sub->last_vo_pts = pts;
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update_segment(sub);
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if (sub->end != MP_NOPTS_VALUE && pts >= sub->end)
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return;
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struct sub_bitmaps *res = NULL;
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if (opts->sub_visibility && sub->sd->driver->get_bitmaps)
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sub->sd->driver->get_bitmaps(sub->sd, dim, format, pts, res);
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if (!(sub->end != MP_NOPTS_VALUE && pts >= sub->end) &&
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opts->sub_visibility && sub->sd->driver->get_bitmaps)
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res = sub->sd->driver->get_bitmaps(sub->sd, dim, format, pts);
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pthread_mutex_unlock(&sub->lock);
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return res;
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}
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// See sub_get_bitmaps() for locking requirements.
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@ -35,14 +35,12 @@ struct attachment_list {
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struct dec_sub *sub_create(struct mpv_global *global, struct sh_stream *sh,
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struct attachment_list *attachments);
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void sub_destroy(struct dec_sub *sub);
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void sub_lock(struct dec_sub *sub);
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void sub_unlock(struct dec_sub *sub);
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bool sub_can_preload(struct dec_sub *sub);
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void sub_preload(struct dec_sub *sub);
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bool sub_read_packets(struct dec_sub *sub, double video_pts);
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void sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim, int format,
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double pts, struct sub_bitmaps *res);
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struct sub_bitmaps *sub_get_bitmaps(struct dec_sub *sub, struct mp_osd_res dim,
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int format, double pts);
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char *sub_get_text(struct dec_sub *sub, double pts);
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struct sd_times sub_get_times(struct dec_sub *sub, double pts);
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void sub_reset(struct dec_sub *sub);
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@ -494,11 +494,8 @@ static void chroma_down(struct mp_image *old_src, struct mp_image *temp)
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}
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}
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// cache: if not NULL, the function will set *cache to a talloc-allocated cache
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// containing scaled versions of sbs contents - free the cache with
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// talloc_free()
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void mp_draw_sub_bitmaps(struct mp_draw_sub_cache **cache, struct mp_image *dst,
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struct sub_bitmaps *sbs)
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static void draw_sbs(struct mp_draw_sub_cache **cache, struct mp_image *dst,
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struct sub_bitmaps *sbs)
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{
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assert(mp_draw_sub_formats[sbs->format]);
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if (!mp_sws_supported_format(dst->imgfmt))
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@ -542,4 +539,14 @@ void mp_draw_sub_bitmaps(struct mp_draw_sub_cache **cache, struct mp_image *dst,
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}
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}
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// cache: if not NULL, the function will set *cache to a talloc-allocated cache
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// containing scaled versions of sbs contents - free the cache with
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// talloc_free()
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void mp_draw_sub_bitmaps(struct mp_draw_sub_cache **cache, struct mp_image *dst,
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struct sub_bitmap_list *sbs_list)
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{
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for (int n = 0; n < sbs_list->num_items; n++)
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draw_sbs(cache, dst, sbs_list->items[n]);
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}
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// vim: ts=4 sw=4 et tw=80
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@ -4,10 +4,9 @@
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#include "osd.h"
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struct mp_image;
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struct sub_bitmaps;
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struct mp_draw_sub_cache;
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void mp_draw_sub_bitmaps(struct mp_draw_sub_cache **cache, struct mp_image *dst,
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struct sub_bitmaps *sbs);
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struct sub_bitmap_list *sbs_list);
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extern const bool mp_draw_sub_formats[SUBBITMAP_COUNT];
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172
sub/osd.c
172
sub/osd.c
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@ -152,6 +152,7 @@ void osd_free(struct osd_state *osd)
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if (!osd)
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return;
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osd_destroy_backend(osd);
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talloc_free(osd->objs[OSDTYPE_EXTERNAL2]->external2);
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pthread_mutex_destroy(&osd->lock);
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talloc_free(osd);
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}
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void osd_set_external2(struct osd_state *osd, struct sub_bitmaps *imgs)
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{
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pthread_mutex_lock(&osd->lock);
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osd->objs[OSDTYPE_EXTERNAL2]->external2 = imgs;
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osd->objs[OSDTYPE_EXTERNAL2]->vo_change_id += 1;
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struct osd_object *obj = osd->objs[OSDTYPE_EXTERNAL2];
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talloc_free(obj->external2);
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obj->external2 = sub_bitmaps_copy(NULL, imgs);
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obj->vo_change_id += 1;
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osd->want_redraw_notification = true;
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pthread_mutex_unlock(&osd->lock);
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}
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pthread_mutex_unlock(&osd->lock);
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}
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static void render_object(struct osd_state *osd, struct osd_object *obj,
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struct mp_osd_res res, double video_pts,
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const bool sub_formats[SUBBITMAP_COUNT],
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struct sub_bitmaps *out_imgs)
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static struct sub_bitmaps *render_object(struct osd_state *osd,
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struct osd_object *obj,
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struct mp_osd_res osdres, double video_pts,
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const bool sub_formats[SUBBITMAP_COUNT])
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{
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int format = SUBBITMAP_LIBASS;
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if (!sub_formats[format] || osd->opts->force_rgba_osd)
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format = SUBBITMAP_RGBA;
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*out_imgs = (struct sub_bitmaps) {0};
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struct sub_bitmaps *res = NULL;
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check_obj_resize(osd, res, obj);
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check_obj_resize(osd, osdres, obj);
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if (obj->type == OSDTYPE_SUB || obj->type == OSDTYPE_SUB2) {
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if (obj->sub)
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sub_get_bitmaps(obj->sub, obj->vo_res, format, video_pts, out_imgs);
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res = sub_get_bitmaps(obj->sub, obj->vo_res, format, video_pts);
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} else if (obj->type == OSDTYPE_EXTERNAL2) {
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if (obj->external2 && obj->external2->format) {
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*out_imgs = *obj->external2;
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res = sub_bitmaps_copy(NULL, obj->external2); // need to be owner
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obj->external2->change_id = 0;
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}
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} else {
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osd_object_get_bitmaps(osd, obj, format, out_imgs);
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res = osd_object_get_bitmaps(osd, obj, format);
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}
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obj->vo_change_id += out_imgs->change_id;
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if (res) {
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obj->vo_change_id += res->change_id;
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if (out_imgs->num_parts == 0)
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return;
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res->render_index = obj->type;
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res->change_id = obj->vo_change_id;
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}
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out_imgs->render_index = obj->type;
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out_imgs->change_id = obj->vo_change_id;
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return res;
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}
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// Render OSD to a list of bitmap and return it. The returned object is
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// refcounted. Typically you should hold it only for a short time, and then
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// release it.
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// draw_flags is a bit field of OSD_DRAW_* constants
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void osd_draw(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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const bool formats[SUBBITMAP_COUNT],
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void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx)
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struct sub_bitmap_list *osd_render(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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const bool formats[SUBBITMAP_COUNT])
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{
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pthread_mutex_lock(&osd->lock);
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struct sub_bitmap_list *list = talloc_zero(NULL, struct sub_bitmap_list);
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if (osd->force_video_pts != MP_NOPTS_VALUE)
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video_pts = osd->force_video_pts;
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if ((draw_flags & OSD_DRAW_OSD_ONLY) && obj->is_sub)
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continue;
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if (obj->sub)
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sub_lock(obj->sub);
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char *stat_type_render = obj->is_sub ? "sub-render" : "osd-render";
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char *stat_type_draw = obj->is_sub ? "sub-draw" : "osd-draw";
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stats_time_start(osd->stats, stat_type_render);
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struct sub_bitmaps imgs;
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render_object(osd, obj, res, video_pts, formats, &imgs);
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struct sub_bitmaps *imgs =
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render_object(osd, obj, res, video_pts, formats);
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stats_time_end(osd->stats, stat_type_render);
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if (imgs.num_parts > 0) {
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if (formats[imgs.format]) {
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stats_time_start(osd->stats, stat_type_draw);
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cb(cb_ctx, &imgs);
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stats_time_end(osd->stats, stat_type_draw);
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if (imgs && imgs->num_parts > 0) {
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if (formats[imgs->format]) {
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talloc_steal(list, imgs);
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MP_TARRAY_APPEND(list, list->items, list->num_items, imgs);
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imgs = NULL;
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} else {
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MP_ERR(osd, "Can't render OSD part %d (format %d).\n",
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obj->type, imgs.format);
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obj->type, imgs->format);
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}
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}
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if (obj->sub)
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sub_unlock(obj->sub);
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talloc_free(imgs);
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}
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// If this is called with OSD_DRAW_SUB_ONLY or OSD_DRAW_OSD_ONLY set, assume
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osd->want_redraw_notification = false;
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pthread_mutex_unlock(&osd->lock);
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return list;
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}
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struct draw_on_image_closure {
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struct osd_state *osd;
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struct mp_image *dest;
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struct mp_image_pool *pool;
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bool changed;
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};
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static void draw_on_image(void *ctx, struct sub_bitmaps *imgs)
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// Warning: this function should be considered legacy. Use osd_render() instead.
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void osd_draw(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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const bool formats[SUBBITMAP_COUNT],
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void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx)
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{
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struct draw_on_image_closure *closure = ctx;
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struct osd_state *osd = closure->osd;
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if (!mp_image_pool_make_writeable(closure->pool, closure->dest))
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return; // on OOM, skip
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mp_draw_sub_bitmaps(&osd->draw_cache, closure->dest, imgs);
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talloc_steal(osd, osd->draw_cache);
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closure->changed = true;
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struct sub_bitmap_list *list =
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osd_render(osd, res, video_pts, draw_flags, formats);
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stats_time_start(osd->stats, "draw");
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for (int n = 0; n < list->num_items; n++)
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cb(cb_ctx, list->items[n]);
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stats_time_end(osd->stats, "draw");
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talloc_free(list);
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}
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// Calls mp_image_make_writeable() on the dest image if something is drawn.
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// Returns whether anything was drawn.
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bool osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
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// draw_flags as in osd_render().
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void osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags, struct mp_image *dest)
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{
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struct draw_on_image_closure closure = {osd, dest};
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osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats,
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&draw_on_image, &closure);
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return closure.changed;
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osd_draw_on_image_p(osd, res, video_pts, draw_flags, NULL, dest);
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}
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// Like osd_draw_on_image(), but if dest needs to be copied to make it
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@ -398,9 +400,26 @@ void osd_draw_on_image_p(struct osd_state *osd, struct mp_osd_res res,
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double video_pts, int draw_flags,
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struct mp_image_pool *pool, struct mp_image *dest)
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{
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struct draw_on_image_closure closure = {osd, dest, pool};
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osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats,
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&draw_on_image, &closure);
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struct sub_bitmap_list *list =
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osd_render(osd, res, video_pts, draw_flags, mp_draw_sub_formats);
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if (!list->num_items) {
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talloc_free(list);
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return;
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}
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if (!mp_image_pool_make_writeable(pool, dest))
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return; // on OOM, skip
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// Need to lock for the dumb osd->draw_cache thing.
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pthread_mutex_lock(&osd->lock);
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mp_draw_sub_bitmaps(&osd->draw_cache, dest, list);
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talloc_steal(osd, osd->draw_cache);
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pthread_mutex_unlock(&osd->lock);
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talloc_free(list);
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}
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// Setup the OSD resolution to render into an image with the given parameters.
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@ -471,3 +490,40 @@ void osd_rescale_bitmaps(struct sub_bitmaps *imgs, int frame_w, int frame_h,
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bi->dh = (int)(bi->h * yscale + 0.5);
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}
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}
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// Copy *in and return a new allocation of it. Free with talloc_free(). This
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// will contain a refcounted copy of the image data.
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//
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// in->packed must be set and must be a refcounted image, unless there is no
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// data (num_parts==0).
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//
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// p_cache: if not NULL, then this points to a struct sub_bitmap_copy_cache*
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// variable. The function may set this to an allocation and may later
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// read it. You have to free it with talloc_free() when done.
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// in: valid struct, or NULL (in this case it also returns NULL)
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// returns: new copy, or NULL if there was no data in the input
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struct sub_bitmaps *sub_bitmaps_copy(struct sub_bitmap_copy_cache **p_cache,
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struct sub_bitmaps *in)
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{
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if (!in || !in->num_parts)
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return NULL;
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struct sub_bitmaps *res = talloc(NULL, struct sub_bitmaps);
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*res = *in;
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// Note: the p_cache thing is a lie and unused.
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// The bitmaps being refcounted is essential for performance, and for
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// not invalidating in->parts[*].bitmap pointers.
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||||
assert(in->packed && in->packed->bufs[0]);
|
||||
|
||||
res->packed = mp_image_new_ref(res->packed);
|
||||
MP_HANDLE_OOM(res->packed);
|
||||
talloc_steal(res, res->packed);
|
||||
|
||||
res->parts = NULL;
|
||||
MP_RESIZE_ARRAY(res, res->parts, res->num_parts);
|
||||
memcpy(res->parts, in->parts, sizeof(res->parts[0]) * res->num_parts);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
|
15
sub/osd.h
15
sub/osd.h
|
@ -76,6 +76,15 @@ struct sub_bitmaps {
|
|||
int change_id; // Incremented on each change
|
||||
};
|
||||
|
||||
struct sub_bitmap_list {
|
||||
struct sub_bitmaps **items;
|
||||
int num_items;
|
||||
};
|
||||
|
||||
struct sub_bitmap_copy_cache;
|
||||
struct sub_bitmaps *sub_bitmaps_copy(struct sub_bitmap_copy_cache **cache,
|
||||
struct sub_bitmaps *in);
|
||||
|
||||
struct mp_osd_res {
|
||||
int w, h; // screen dimensions, including black borders
|
||||
int mt, mb, ml, mr; // borders (top, bottom, left, right)
|
||||
|
@ -183,8 +192,12 @@ void osd_draw(struct osd_state *osd, struct mp_osd_res res,
|
|||
const bool formats[SUBBITMAP_COUNT],
|
||||
void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx);
|
||||
|
||||
struct sub_bitmap_list *osd_render(struct osd_state *osd, struct mp_osd_res res,
|
||||
double video_pts, int draw_flags,
|
||||
const bool formats[SUBBITMAP_COUNT]);
|
||||
|
||||
struct mp_image;
|
||||
bool osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
|
||||
void osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
|
||||
double video_pts, int draw_flags, struct mp_image *dest);
|
||||
|
||||
struct mp_image_pool;
|
||||
|
|
|
@ -634,8 +634,8 @@ static void append_ass(struct ass_state *ass, struct mp_osd_res *res,
|
|||
}
|
||||
}
|
||||
|
||||
void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj,
|
||||
int format, struct sub_bitmaps *out_imgs)
|
||||
struct sub_bitmaps *osd_object_get_bitmaps(struct osd_state *osd,
|
||||
struct osd_object *obj, int format)
|
||||
{
|
||||
if (obj->type == OSDTYPE_OSD && obj->osd_changed)
|
||||
update_osd(osd, obj);
|
||||
|
@ -656,8 +656,11 @@ void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj,
|
|||
}
|
||||
}
|
||||
|
||||
struct sub_bitmaps out_imgs = {0};
|
||||
mp_ass_packer_pack(obj->ass_packer, obj->ass_imgs, obj->num_externals + 1,
|
||||
obj->changed, format, out_imgs);
|
||||
obj->changed, format, &out_imgs);
|
||||
|
||||
obj->changed = false;
|
||||
|
||||
return sub_bitmaps_copy(&obj->copy_cache, &out_imgs);
|
||||
}
|
||||
|
|
|
@ -54,6 +54,7 @@ struct osd_object {
|
|||
bool changed;
|
||||
struct ass_state ass;
|
||||
struct mp_ass_packer *ass_packer;
|
||||
struct sub_bitmap_copy_cache *copy_cache;
|
||||
struct ass_image **ass_imgs;
|
||||
};
|
||||
|
||||
|
@ -82,9 +83,9 @@ struct osd_state {
|
|||
struct mp_draw_sub_cache *draw_cache;
|
||||
};
|
||||
|
||||
// defined in osd_libass.c and osd_dummy.c
|
||||
void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj,
|
||||
int format, struct sub_bitmaps *out_imgs);
|
||||
// defined in osd_libass.c
|
||||
struct sub_bitmaps *osd_object_get_bitmaps(struct osd_state *osd,
|
||||
struct osd_object *obj, int format);
|
||||
void osd_init_backend(struct osd_state *osd);
|
||||
void osd_destroy_backend(struct osd_state *osd);
|
||||
|
||||
|
|
4
sub/sd.h
4
sub/sd.h
|
@ -38,8 +38,8 @@ struct sd_functions {
|
|||
bool (*accepts_packet)(struct sd *sd, double pts); // implicit default if NULL: true
|
||||
int (*control)(struct sd *sd, enum sd_ctrl cmd, void *arg);
|
||||
|
||||
void (*get_bitmaps)(struct sd *sd, struct mp_osd_res dim, int format,
|
||||
double pts, struct sub_bitmaps *res);
|
||||
struct sub_bitmaps *(*get_bitmaps)(struct sd *sd, struct mp_osd_res dim,
|
||||
int format, double pts);
|
||||
char *(*get_text)(struct sd *sd, double pts);
|
||||
struct sd_times (*get_times)(struct sd *sd, double pts);
|
||||
};
|
||||
|
|
22
sub/sd_ass.c
22
sub/sd_ass.c
|
@ -50,7 +50,7 @@ struct sd_ass_priv {
|
|||
bool clear_once;
|
||||
bool on_top;
|
||||
struct mp_ass_packer *packer;
|
||||
struct sub_bitmap *bs;
|
||||
struct sub_bitmap_copy_cache *copy_cache;
|
||||
char last_text[500];
|
||||
struct mp_image_params video_params;
|
||||
struct mp_image_params last_params;
|
||||
|
@ -498,8 +498,8 @@ static long long find_timestamp(struct sd *sd, double pts)
|
|||
|
||||
#undef END
|
||||
|
||||
static void get_bitmaps(struct sd *sd, struct mp_osd_res dim, int format,
|
||||
double pts, struct sub_bitmaps *res)
|
||||
static struct sub_bitmaps *get_bitmaps(struct sd *sd, struct mp_osd_res dim,
|
||||
int format, double pts)
|
||||
{
|
||||
struct sd_ass_priv *ctx = sd->priv;
|
||||
struct mp_subtitle_opts *opts = sd->opts;
|
||||
|
@ -508,9 +508,10 @@ static void get_bitmaps(struct sd *sd, struct mp_osd_res dim, int format,
|
|||
bool converted = ctx->is_converted || no_ass;
|
||||
ASS_Track *track = no_ass ? ctx->shadow_track : ctx->ass_track;
|
||||
ASS_Renderer *renderer = ctx->ass_renderer;
|
||||
struct sub_bitmaps *res = &(struct sub_bitmaps){0};
|
||||
|
||||
if (pts == MP_NOPTS_VALUE || !renderer)
|
||||
return;
|
||||
goto done;
|
||||
|
||||
double scale = dim.display_par;
|
||||
if (!converted && (!opts->ass_style_override ||
|
||||
|
@ -544,14 +545,14 @@ static void get_bitmaps(struct sd *sd, struct mp_osd_res dim, int format,
|
|||
ASS_Image *imgs = ass_render_frame(renderer, track, ts, &changed);
|
||||
mp_ass_packer_pack(ctx->packer, &imgs, 1, changed, format, res);
|
||||
|
||||
if (!converted && res->num_parts > 0) {
|
||||
// mangle_colors() modifies the color field, so copy the thing.
|
||||
MP_TARRAY_GROW(ctx, ctx->bs, res->num_parts);
|
||||
memcpy(ctx->bs, res->parts, sizeof(ctx->bs[0]) * res->num_parts);
|
||||
res->parts = ctx->bs;
|
||||
done:
|
||||
// mangle_colors() modifies the color field, so copy the thing _before_.
|
||||
res = sub_bitmaps_copy(&ctx->copy_cache, res);
|
||||
|
||||
if (!converted && res)
|
||||
mangle_colors(sd, res);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
struct buf {
|
||||
|
@ -752,6 +753,7 @@ static void uninit(struct sd *sd)
|
|||
ass_free_track(ctx->shadow_track);
|
||||
enable_output(sd, false);
|
||||
ass_library_done(ctx->ass_library);
|
||||
talloc_free(ctx->copy_cache);
|
||||
}
|
||||
|
||||
static int control(struct sd *sd, enum sd_ctrl cmd, void *arg)
|
||||
|
|
|
@ -226,6 +226,11 @@ static void read_sub_bitmaps(struct sd *sd, struct sub *sub)
|
|||
talloc_steal(priv, sub->data);
|
||||
}
|
||||
|
||||
if (!mp_image_make_writeable(sub->data)) {
|
||||
sub->count = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < sub->count; i++) {
|
||||
struct sub_bitmap *b = &sub->inbitmaps[i];
|
||||
struct pos pos = priv->packer->result[i];
|
||||
|
@ -400,8 +405,8 @@ static struct sub *get_current(struct sd_lavc_priv *priv, double pts)
|
|||
return current;
|
||||
}
|
||||
|
||||
static void get_bitmaps(struct sd *sd, struct mp_osd_res d, int format,
|
||||
double pts, struct sub_bitmaps *res)
|
||||
static struct sub_bitmaps *get_bitmaps(struct sd *sd, struct mp_osd_res d,
|
||||
int format, double pts)
|
||||
{
|
||||
struct sd_lavc_priv *priv = sd->priv;
|
||||
struct mp_subtitle_opts *opts = sd->opts;
|
||||
|
@ -411,12 +416,13 @@ static void get_bitmaps(struct sd *sd, struct mp_osd_res d, int format,
|
|||
struct sub *current = get_current(priv, pts);
|
||||
|
||||
if (!current)
|
||||
return;
|
||||
return NULL;
|
||||
|
||||
MP_TARRAY_GROW(priv, priv->outbitmaps, current->count);
|
||||
for (int n = 0; n < current->count; n++)
|
||||
priv->outbitmaps[n] = current->inbitmaps[n];
|
||||
|
||||
struct sub_bitmaps *res = &(struct sub_bitmaps){0};
|
||||
res->parts = priv->outbitmaps;
|
||||
res->num_parts = current->count;
|
||||
if (priv->displayed_id != current->id)
|
||||
|
@ -484,6 +490,7 @@ static void get_bitmaps(struct sd *sd, struct mp_osd_res d, int format,
|
|||
}
|
||||
}
|
||||
|
||||
return sub_bitmaps_copy(NULL, res);
|
||||
}
|
||||
|
||||
static struct sd_times get_times(struct sd *sd, double pts)
|
||||
|
|
Loading…
Reference in New Issue