mpv/video/out/d3d11
Niklas Haas bb434a60ed hwdec: release images as soon as possible after mapping
We don't need to hold on to buffers longer than necessary. Doesn't
matter for vo_gpu but greatly matters for vo_gpu_next, since it persists
hwdec mapped textures for longer periods.

Unfortunately, only provides benefits for hwdecs which do explicit
copies in their decode path, which currently just means cuda and
d3d11va.
2022-03-03 13:06:05 +01:00
..
context.c vo_gpu/d3d11: enable access to the underlying ra_ctx swap chain 2022-02-02 21:48:01 +02:00
context.h vo_gpu/d3d11: enable access to the underlying ra_ctx swap chain 2022-02-02 21:48:01 +02:00
hwdec_d3d11va.c hwdec: release images as soon as possible after mapping 2022-03-03 13:06:05 +01:00
hwdec_dxva2dxgi.c vo_d3d11/hwdec_dxva2dxgi: fix memory leak that 'ctx11' be not release 2019-09-14 21:35:49 +10:00
ra_d3d11.c vo_gpu: stop hard-coding max compute group threads 2021-12-19 01:51:54 +01:00
ra_d3d11.h vo_gpu: hwdec_d3d11va: allow zero-copy video decoding 2017-11-07 20:27:13 +11:00