mirror of https://github.com/mpv-player/mpv
bb434a60ed
We don't need to hold on to buffers longer than necessary. Doesn't matter for vo_gpu but greatly matters for vo_gpu_next, since it persists hwdec mapped textures for longer periods. Unfortunately, only provides benefits for hwdecs which do explicit copies in their decode path, which currently just means cuda and d3d11va. |
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context.c | ||
context.h | ||
hwdec_d3d11va.c | ||
hwdec_dxva2dxgi.c | ||
ra_d3d11.c | ||
ra_d3d11.h |