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mpv/video/out/opengl
James Ross-Gowan 5700da4a8f vo_opengl: use EXT_disjoint_timer_query for timers
This is the ES equivalent to ARB_timer_query. It enables the performance
timers on ANGLE. All the added functions should be identical in
semantics to their desktop GL equivalents.
2016-06-15 20:32:47 +10:00
..
angle_common.c vo_opengl: fix d3d11 hardware decoding probing on Windows 7 2016-06-09 11:18:36 +02:00
angle_common.h vo_opengl: fix d3d11 hardware decoding probing on Windows 7 2016-06-09 11:18:36 +02:00
angle_dynamic.c
angle_dynamic.h
common.c vo_opengl: use EXT_disjoint_timer_query for timers 2016-06-15 20:32:47 +10:00
common.h vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_angle.c vo_opengl: angle: prevent DXGI hooking Alt+Enter 2016-06-07 18:41:47 +10:00
context_cocoa.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_drm_egl.c
context_dxinterop.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_rpi.c
context_rpi.h
context_w32.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_wayland.c wayland: implement HIDPI support 2016-05-30 20:17:26 +02:00
context_x11.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_x11egl.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context.c
context.h
egl_helpers.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
egl_helpers.h vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
formats.c vo_opengl: make ES float texture format checks stricter 2016-05-23 21:27:18 +02:00
formats.h vo_opengl: make ES float texture format checks stricter 2016-05-23 21:27:18 +02:00
header_fixes.h
hwdec_d3d11egl.c vo_opengl: hwdec_d3d11egl: remove ES2 swizzle special-case 2016-06-13 16:15:57 +02:00
hwdec_d3d11eglrgb.c vo_opengl: hwdec_d3d11eglrgb: remove some more unused fields 2016-06-09 18:43:40 +02:00
hwdec_dxva2.c
hwdec_dxva2egl.c
hwdec_dxva2gldx.c
hwdec_osx.c
hwdec_vaegl.c
hwdec_vaglx.c
hwdec_vdpau.c vo_opengl: hwdec_vdpau: remove minor code duplication 2016-06-08 22:16:32 +02:00
hwdec.c video: remove d3d11 video processor use from OpenGL interop 2016-05-29 19:00:55 +02:00
hwdec.h
lcms.c vo_opengl: cleanup icc + runtime option changing behavior 2016-06-04 17:52:10 +02:00
lcms.h vo_opengl: cleanup icc + runtime option changing behavior 2016-06-04 17:52:10 +02:00
nnedi3_weights.bin
nnedi3.c
nnedi3.h
osd.c vo_opengl: rename glUploadTex, drop unused parameter 2016-05-23 21:27:18 +02:00
osd.h
superxbr.c vo_opengl: fix superxbr shader compilation on ES 2016-05-26 08:21:10 +02:00
superxbr.h
user_shaders.c vo_opengl: make user hook passes optional 2016-06-08 20:50:19 +02:00
user_shaders.h vo_opengl: make user hook passes optional 2016-06-08 20:50:19 +02:00
utils.c vo_opengl: do not leak previous FBO when reallocating it 2016-06-08 17:49:23 +02:00
utils.h vo_opengl: add time queries 2016-06-07 12:16:15 +02:00
video_shaders.c vo_opengl: refactor HDR mechanism 2016-05-30 20:17:33 +02:00
video_shaders.h vo_opengl: refactor HDR mechanism 2016-05-30 20:17:33 +02:00
video.c vo_opengl: fix framebuffer object name 2016-06-15 00:55:27 +02:00
video.h vo_opengl: expose performance timers as properties 2016-06-07 12:17:25 +02:00