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eefe7ad28b
The vdpau_mixer could fail to be recreated properly if preemption occured at some point before playback initialization (like when using --hwdec-preload and the opengl-cb API). Normally, the vdpau_mixer was supposed to be marked invalid when the components using it detect a preemption, e.g. in hwdec_vdpau.c. This one didn't mark the vdpau_mixer as invalid if preemption was detected in reinit(), only in map_image(). It's cleaner to detect preemption directly in the vdpau_mixer, which ensures it's always recreated correctly.
62 lines
1.6 KiB
C
62 lines
1.6 KiB
C
#ifndef MP_VDPAU_MIXER_H_
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#define MP_VDPAU_MIXER_H_
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#include <stdbool.h>
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#include "mp_image.h"
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#include "vdpau.h"
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struct mp_vdpau_mixer_opts {
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int deint;
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int chroma_deint;
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int pullup;
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float denoise;
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float sharpen;
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int hqscaling;
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};
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#define MP_VDP_HISTORY_FRAMES 2
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struct mp_vdpau_mixer_frame {
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// settings
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struct mp_vdpau_mixer_opts opts;
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// video data
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VdpVideoMixerPictureStructure field;
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VdpVideoSurface past[MP_VDP_HISTORY_FRAMES];
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VdpVideoSurface current;
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VdpVideoSurface future[MP_VDP_HISTORY_FRAMES];
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};
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struct mp_vdpau_mixer {
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struct mp_log *log;
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struct mp_vdpau_ctx *ctx;
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uint64_t preemption_counter;
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bool initialized;
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struct mp_image_params image_params;
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struct mp_vdpau_mixer_opts opts;
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VdpChromaType current_chroma_type;
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int current_w, current_h;
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// set initialized=false to force reinit when changed
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struct mp_csp_equalizer video_eq;
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VdpVideoMixer video_mixer;
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};
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struct mp_image *mp_vdpau_mixed_frame_create(struct mp_image *base);
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struct mp_vdpau_mixer_frame *mp_vdpau_mixed_frame_get(struct mp_image *mpi);
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struct mp_vdpau_mixer *mp_vdpau_mixer_create(struct mp_vdpau_ctx *vdp_ctx,
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struct mp_log *log);
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void mp_vdpau_mixer_destroy(struct mp_vdpau_mixer *mixer);
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int mp_vdpau_mixer_render(struct mp_vdpau_mixer *mixer,
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struct mp_vdpau_mixer_opts *opts,
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VdpOutputSurface output, VdpRect *output_rect,
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struct mp_image *video, VdpRect *video_rect);
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#endif
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