.. |
context.c
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gpu: prefer wayland context on autodetect
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2018-11-19 00:26:39 +02:00 |
context.h
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vo_gpu: remove old window screenshot glue code and GL implementation
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2018-02-13 17:45:29 -08:00 |
d3d11_helpers.c
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vo_gpu: d3d11: implement tex_download()
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2018-02-13 21:25:15 +11:00 |
d3d11_helpers.h
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vo_gpu: d3d11: implement tex_download()
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2018-02-13 21:25:15 +11:00 |
hwdec.c
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hwdec: detach d3d and d3d9 hwaccel from angle
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2018-01-25 20:57:45 -08:00 |
hwdec.h
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vo_gpu: hwdec: remove redundant fields
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2017-12-01 05:57:41 +01:00 |
lcms.c
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vo_gpu: allow higher icc-contrast and improve logging
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2018-05-17 22:56:45 +03:00 |
lcms.h
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…
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libmpv_gpu.c
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vo_libmpv: support render performance data
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2018-11-13 20:43:29 +02:00 |
libmpv_gpu.h
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client API: add a new way to pass X11 Display etc. to render API
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2018-03-26 19:47:08 +02:00 |
osd.c
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vo_gpu: invalidate fbotex before drawing
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2017-12-25 00:47:53 +01:00 |
osd.h
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
ra.c
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client API: add a new way to pass X11 Display etc. to render API
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2018-03-26 19:47:08 +02:00 |
ra.h
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vo_gpu: vulkan: Add support for exporting buffer memory
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2018-10-22 21:35:48 +02:00 |
shader_cache.c
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vo_gpu: use explicit offsets for push constants
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2018-09-29 20:15:10 +02:00 |
shader_cache.h
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vo_gpu: invalidate fbotex before drawing
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2017-12-25 00:47:53 +01:00 |
spirv.c
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vo_gpu: vulkan: fix strncpy truncation in spirv_compiler_init
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2018-10-21 23:33:10 +02:00 |
spirv.h
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vo_gpu: vulkan: generalize SPIR-V compiler
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2017-09-26 17:25:35 +02:00 |
spirv_shaderc.c
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vo_gpu: switch to optimization level performance
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2018-09-01 16:14:22 +02:00 |
user_shaders.c
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…
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user_shaders.h
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vo_gpu: make the vertex attribs dynamic
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2017-09-28 01:54:38 +02:00 |
utils.c
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vo_gpu: fix vec3 packing in UBOs/push_constants
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2018-09-29 20:15:10 +02:00 |
utils.h
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vo_gpu: simplify structs / names
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2017-09-22 16:58:55 +02:00 |
video.c
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vo_gpu: split --linear-scaling into two separate options
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2018-10-19 22:58:01 +02:00 |
video.h
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vo_gpu: split --linear-scaling into two separate options
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2018-10-19 22:58:01 +02:00 |
video_shaders.c
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vo_gpu: adjust PRNG variant used by GL shaders
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2018-09-26 23:53:05 +03:00 |
video_shaders.h
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vo_gpu: simplify and correct color scale handling
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2018-02-20 22:02:51 +02:00 |