mpv/player
Kacper Michajłow b647201795 osdep/dirent: add implementation for Windows SDK build 2024-05-06 22:01:17 +02:00
..
javascript js: complex key-binding: send also key_text 2024-02-09 16:54:57 +02:00
lua osc: remove trailing space 2024-05-05 14:38:18 +02:00
audio.c player/video: subtract frame_time from delay when ao_chain starts audio 2024-03-03 16:24:28 -06:00
client.c various: move unistd.h inclusion to common.h 2024-05-06 22:01:17 +02:00
client.h scripting: remove race condition when toggling internal scripts 2020-03-26 23:59:44 +01:00
command.c various: move unistd.h inclusion to common.h 2024-05-06 22:01:17 +02:00
command.h options: add --input-commands option 2024-03-21 14:48:53 +00:00
configfiles.c various: move unistd.h inclusion to common.h 2024-05-06 22:01:17 +02:00
core.h player: avoid busy looping during reinit_sub 2024-04-16 19:45:00 +00:00
external_files.c osdep/dirent: add implementation for Windows SDK build 2024-05-06 22:01:17 +02:00
external_files.h command: restore lang after track reload 2024-01-20 17:26:45 +00:00
javascript.c osdep/dirent: add implementation for Windows SDK build 2024-05-06 22:01:17 +02:00
loadfile.c various: move strings.h inclusion to common.h 2024-05-06 22:01:17 +02:00
lua.c osdep/dirent: add implementation for Windows SDK build 2024-05-06 22:01:17 +02:00
main.c mac/apphub: migrate remaining events functionality to new AppHub 2024-03-24 23:03:48 +01:00
meson.build meson: generate .com in the same place as the .exe if possible 2023-11-27 18:42:19 +00:00
misc.c player/misc: fix audio-only fallback when video init fails 2024-04-16 22:19:55 +00:00
osd.c demux: keep track of ts information per stream type 2024-05-05 14:11:47 +02:00
playloop.c demux: keep track of ts information per stream type 2024-05-05 14:11:47 +02:00
screenshot.c image_writer: fix TOCTOU in screenshot filename generation 2024-03-19 19:30:27 +01:00
screenshot.h player: make screenshot each-frame mode more accurate 2020-02-07 13:32:21 +01:00
scripting.c osdep/dirent: add implementation for Windows SDK build 2024-05-06 22:01:17 +02:00
sub.c player: avoid busy looping during reinit_sub 2024-04-16 19:45:00 +00:00
video.c video: also reset video-sync state when resetting video state 2024-03-30 09:46:48 +01:00