mpv/video/out/gpu
Dudemanguy aacefa4ae5 vo_gpu: update render options on runtime
vo_gpu has a small set of options for ra_ctx that can be set. In
practice, runtime toggling doesn't matter for most of these as they have
no effect while a video is playing. However, changing the alpha option
during runtime can actually work depending on the backend used. mpv
already detected when one of these options changed, but it made no
attempt to update the options in the ra_ctx accordingly (likely because
nothing made any use of this information). Another related change is to
add an update_render_opts to the fns and allow invidiual backends to
(optionally) use it.
2020-10-15 13:43:45 +00:00
..
context.c vo_gpu: fix typo in struct name 2020-06-24 08:58:50 +02:00
context.h vo_gpu: update render options on runtime 2020-10-15 13:43:45 +00:00
d3d11_helpers.c vo_gpu/d3d11: add support for configuring swap chain color space 2019-10-30 02:41:25 +02:00
d3d11_helpers.h vo_gpu/d3d11: add support for configuring swap chain color space 2019-10-30 02:41:25 +02:00
error_diffusion.c
error_diffusion.h
hwdec.c Remove remains of Libav compatibility 2020-02-16 15:14:55 +01:00
hwdec.h vo_gpu: hwdec_vdpau: remove direct_mode 2019-12-28 14:31:06 -08:00
lcms.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
lcms.h
libmpv_gpu.c client API: add software rendering API 2020-07-08 22:42:05 +02:00
libmpv_gpu.h
osd.c Replace uses of FFMIN/MAX with MPMIN/MAX 2019-10-31 11:24:20 +01:00
osd.h
ra.c vo_gpu: fix green shit with float yuv input 2020-05-09 18:02:57 +02:00
ra.h vo_gpu: fix green shit with float yuv input 2020-05-09 18:02:57 +02:00
shader_cache.c vo_gpu: use highp float if available for GLES 2020-06-21 19:14:16 +03:00
shader_cache.h
spirv.c options: change option macros and all option declarations 2020-03-18 19:52:01 +01:00
spirv.h
spirv_shaderc.c
user_shaders.c
user_shaders.h
utils.c vo_gpu: generally allow non-storable FBOs 2020-03-08 21:41:16 +01:00
utils.h
video.c vo_gpu: add better gamut clipping option 2020-06-19 08:09:19 +02:00
video.h vo_gpu: add better gamut clipping option 2020-06-19 08:09:19 +02:00
video_shaders.c vo_gpu: clip highlights before tone-mapping 2020-07-19 08:07:48 +02:00
video_shaders.h