mirror of
https://github.com/mpv-player/mpv
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b52c7273f4
This would have been wrong for hw decoders which pass us NV12 or NV21. The format the GL shader filter chain gets is stored in p->image_desc, while p->image_format still contains the "real" input format (which in case of hw decoding is an opsque hw accel format). Since no hw decoder did this, this is really just a theoretical fix and doesn't fix any actual bugs. |
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.. | ||
cocoa | ||
wayland | ||
aspect.c | ||
aspect.h | ||
bitmap_packer.c | ||
bitmap_packer.h | ||
cocoa_common.h | ||
cocoa_common.m | ||
d3d_shader_yuv.h | ||
d3d_shader_yuv.hlsl | ||
dither.c | ||
dither.h | ||
filter_kernels.c | ||
filter_kernels.h | ||
gl_cocoa.c | ||
gl_common.c | ||
gl_common.h | ||
gl_header_fixes.h | ||
gl_hwdec_vaglx.c | ||
gl_hwdec_vda.c | ||
gl_hwdec_vdpau.c | ||
gl_lcms.c | ||
gl_lcms.h | ||
gl_osd.c | ||
gl_osd.h | ||
gl_video_shaders.glsl | ||
gl_video.c | ||
gl_video.h | ||
gl_w32.c | ||
gl_wayland.c | ||
gl_x11.c | ||
pnm_loader.c | ||
pnm_loader.h | ||
vo_caca.c | ||
vo_direct3d.c | ||
vo_image.c | ||
vo_lavc.c | ||
vo_null.c | ||
vo_opengl_old.c | ||
vo_opengl.c | ||
vo_sdl.c | ||
vo_vaapi.c | ||
vo_vdpau.c | ||
vo_wayland.c | ||
vo_x11.c | ||
vo_xv.c | ||
vo.c | ||
vo.h | ||
w32_common.c | ||
w32_common.h | ||
wayland_common.c | ||
wayland_common.h | ||
win_state.c | ||
win_state.h | ||
x11_common.c | ||
x11_common.h | ||
x11_icon.bin |