mirror of
https://github.com/mpv-player/mpv
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a796745fd2
Further work removing GL dependencies from the actual video renderer, and moving them into ra backends. Use of glInvalidateFramebuffer() falls away. I'd like to keep this, but it's better to readd it once shader runs are in ra. |
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.. | ||
man | ||
client-api-changes.rst | ||
compile-windows.md | ||
contribute.md | ||
edl-mpv.rst | ||
encoding.rst | ||
interface-changes.rst | ||
mplayer-changes.rst | ||
release-policy.md | ||
tech-overview.txt | ||
waf-buildsystem.rst |