mirror of
https://github.com/mpv-player/mpv
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7ad60a7c5e
Since linear downscaling makes sense to handle independently from linear/sigmoid upscaling, we split this option up. Now, linear-downscaling is its own option that only controls linearization when downscaling and nothing more. Likewise, linear-upscaling / sigmoid-upscaling are two mutually exclusive options (the latter overriding the former) that apply only to upscaling and no longer implicitly enable linear light downscaling as well. The old behavior was very confusing, as evidenced by issues such as #6213. The current behavior should make much more sense, and only minimally breaks backwards compatibility (since using linear-scaling directly was very uncommon - most users got this for free as part of gpu-hq and relied only on that). Closes #6213.
61 lines
1.5 KiB
Plaintext
61 lines
1.5 KiB
Plaintext
# This file is baked into the mpv binary at compile time, and automatically
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# loaded at early initialization time. Some of the profiles are automatically
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# applied at later stages during loading.
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[pseudo-gui]
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player-operation-mode=pseudo-gui
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[builtin-pseudo-gui]
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terminal=no
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force-window=yes
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idle=once
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screenshot-directory=~~desktop/
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[libmpv]
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config=no
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idle=yes
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terminal=no
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input-terminal=no
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osc=no
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input-default-bindings=no
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input-vo-keyboard=no
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# OSX/Cocoa global input hooks
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input-appleremote=no
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input-media-keys=no
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[encoding]
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vo=lavc
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ao=lavc
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keep-open=no
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force-window=no
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gapless-audio=yes
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resume-playback=no
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load-scripts=no
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osc=no
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framedrop=no
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[gpu-hq]
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scale=spline36
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cscale=spline36
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dscale=mitchell
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dither-depth=auto
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correct-downscaling=yes
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linear-downscaling=yes
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sigmoid-upscaling=yes
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deband=yes
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[low-latency]
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audio-buffer=0 # minimize extra audio buffer (can lead to dropouts)
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vd-lavc-threads=1 # multithreaded decoding buffers extra frames
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cache-pause=no # do not pause on underruns
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demuxer-lavf-o-add=fflags=+nobuffer # can help for weird reasons
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demuxer-lavf-probe-info=nostreams # avoid probing unless absolutely needed
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demuxer-lavf-analyzeduration=0.1 # if it probes, reduce it
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video-sync=audio # DS currently requires reading ahead a frame
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interpolation=no # requires reference frames (more buffering)
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video-latency-hacks=yes # typically 1 or 2 video frame less latency
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# Compatibility alias (deprecated)
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[opengl-hq]
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profile=gpu-hq
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