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Commit Graph

10 Commits

Author SHA1 Message Date
Niklas Haas
7ad60a7c5e vo_gpu: split --linear-scaling into two separate options
Since linear downscaling makes sense to handle independently from
linear/sigmoid upscaling, we split this option up. Now,
linear-downscaling is its own option that only controls linearization
when downscaling and nothing more. Likewise, linear-upscaling /
sigmoid-upscaling are two mutually exclusive options (the latter
overriding the former) that apply only to upscaling and no longer
implicitly enable linear light downscaling as well.

The old behavior was very confusing, as evidenced by issues such
as #6213. The current behavior should make much more sense, and only
minimally breaks backwards compatibility (since using linear-scaling
directly was very uncommon - most users got this for free as part of
gpu-hq and relied only on that).

Closes #6213.
2018-10-19 22:58:01 +02:00
wm4
775b86212d video: add option to reduce latency by 1 or 2 frames
The playback start logic explicitly waits until the first frame has been
displayed. Usually this will introduce a wait of 1 vsync. For normal
playback this doesn't matter, but with respect to low latency needs,
this only leads to additional data getting queued up in the demuxer or
network buffers.

Another thing is that the timing logic decodes 1 frame ahead (= 1 frame
extra latency) to determine the exact duration of a frame.

To be fair, there doesn't really seem to be a hard reason why this is
needed. With the current code, enabling the option does lead to A/V
desync sometimes (if the demuxer FPS is too inaccurate), and also frame
drops at playback start in some situations. But this all seems to be
avoidable, if the timing logic were to be rewritten completely, which
should probably happen in the future. Thus the new option comes with the
warning that it can be removed any time. This is also why the option has
"hack" in the name.
2018-03-03 02:38:01 +02:00
wm4
8288fa6978 options: add a builtin low-latency profile
Well I guess it doesn't help that much.

Also add some stuff that might help to the manpage.

The fundamental problem with some "live" sources (e.g. x11grab) is
actually that the player gets behind initially, and never thinks it has
to catch up. This is also why --untimed can help.
2018-03-03 02:38:01 +02:00
wm4
69d062ce37 client API: remove ytdl=no default
With the recent changes to the script it does not incur a startup delay
by default due to starting youtube-dl and waiting for it. This was the
main reason for making libmpv have a different default.

Starting sub processes from a library can still be a bit fishy, but I
think it's ok. Still mention it in the libmpv header. There were already
other cases where libmpv would start its own processes, such as the X11
backend calling xdg-screensaver. (The reason why this is fishy is
because UNIX process management sucks: SIGCHLD and the wait() syscall
make sub processes non-transparent and could potentially introduce
conflicts with code trying to use them.)
2018-01-13 03:26:45 -08:00
wm4
d690ee0959 client API: change --stop-playback-on-init-failure default
This was off for mpv CLI, but on for libmpv. The motivation behind this
was that it would be confusing for applications if libmpv continued
playback in a severely "degraded" way (without either audio or video),
and that it would be better to fail early.

In reality the behavior was just a confusing difference to mpv CLI, and
has confused actual users as well. Get rid of it.

Not bothering with a version bump, since this is so minor, and it's easy
to ensure compatibility in affected applications by just setting the
option explicitly.

(Also adding the missing next-release-marker in client-api-changes.rst.)
2017-12-17 15:45:24 -08:00
Niklas Haas
65979986a9 vo_opengl: refactor into vo_gpu
This is done in several steps:

1. refactor MPGLContext -> struct ra_ctx
2. move GL-specific stuff in vo_opengl into opengl/context.c
3. generalize context creation to support other APIs, and add --gpu-api
4. rename all of the --opengl- options that are no longer opengl-specific
5. move all of the stuff from opengl/* that isn't GL-specific into gpu/
   (note: opengl/gl_utils.h became opengl/utils.h)
6. rename vo_opengl to vo_gpu
7. to handle window screenshots, the short-term approach was to just add
   it to ra_swchain_fns. Long term (and for vulkan) this has to be moved to
   ra itself (and vo_gpu altered to compensate), but this was a stop-gap
   measure to prevent this commit from getting too big
8. move ra->fns->flush to ra_gl_ctx instead
9. some other minor changes that I've probably already forgotten

Note: This is one half of a major refactor, the other half of which is
provided by rossy's following commit. This commit enables support for
all linux platforms, while his version enables support for all non-linux
platforms.

Note 2: vo_opengl_cb.c also re-uses ra_gl_ctx so it benefits from the
--opengl- options like --opengl-early-flush, --opengl-finish etc. Should
be a strict superset of the old functionality.

Disclaimer: Since I have no way of compiling mpv on all platforms, some
of these ports were done blindly. Specifically, the blind ports included
context_mali_fbdev.c and context_rpi.c. Since they're both based on
egl_helpers, the port should have gone smoothly without any major
changes required. But if somebody complains about a compile error on
those platforms (assuming anybody actually uses them), you know where to
complain.
2017-09-21 15:00:55 +02:00
Akemi
063ca8f0fe osx: fix key input in certain circumstances
for a reason i can just assume some key events can vanish from the
event chain and mpv seems unresponsive.

after quite some testing i could confirm that the events are present at
the first entry point of the event chain, the sendEvent method of the
Application, and that they vanish at a point afterwards. now we use
that entry point to grab keyDown and keyUp events. we also stop
propagating those key events to prevent the no key input' error sound.
if we ever need the key events somewhere down the event chain we need
to start propagating them again. though this is not necessary currently.
2017-03-26 20:38:26 +02:00
Ricardo Constantino
f0ab9f05f1 player: allow opts in pseudo-gui set by the user to override user's default
This should still allow user-set default options to override built-in
pseudo-gui while respecting user-set pseudo-gui options.

Pros:
- user option in default profile overrides built-in pseudo-gui's options
  Ex: screenshot-directory overrides built-in pseudo-gui's
- user can "fix" pseudo-gui if some option like "force-window=no" is set
  in default by setting "force-window=yes" in [pseudo-gui]
- `mpv --profile=pseudo-gui` will work as before

Cons:
- --show-profile=pseudo-gui won't display the built-in's options

Original idea from wm4.

Documentation edits mostly by wm4.

Signed-off-by: wm4 <wm4@nowhere>
2016-09-26 19:25:14 +02:00
wm4
d1f5b926ac etc/builtin.conf: minor edits
The previous commit merely copied the profile string to a file (plus
changing how RPI-specific defaults are initialized), now make some
changes on top of it. In particular, remove the --input-lirc option,
which was removed a long time ago, but forgotten from the libmpv
profile.
2016-09-15 14:50:38 +02:00
wm4
2b0c620b22 player: move builtin profiles to a separate file
Move the embedded string with the builtin profiles to a separate
builtin.conf file. This makes it easier to read and edit, and you can
also check it for errors with --include=etc/builtin.conf. (Normally
errors are hidden intentionally, because there's no way to output error
messages this early, and because some options might not be present on
all platforms or with all configurations.)
2016-09-15 14:50:38 +02:00