mirror of
https://github.com/mpv-player/mpv
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Developed by John Hable for use in Uncharted 2. Also used by Frictional Games in SOMA. Originally inspired by a filmic tone mapping algorithm created by Kodak. From http://frictionalgames.blogspot.de/2012/09/tech-feature-hdr-lightning.html |
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.. | ||
af.rst | ||
ao.rst | ||
changes.rst | ||
encode.rst | ||
input.rst | ||
ipc.rst | ||
lua.rst | ||
mpv.rst | ||
options.rst | ||
osc.rst | ||
vf.rst | ||
vo.rst |