mirror of
https://github.com/mpv-player/mpv
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Developed by John Hable for use in Uncharted 2. Also used by Frictional Games in SOMA. Originally inspired by a filmic tone mapping algorithm created by Kodak. From http://frictionalgames.blogspot.de/2012/09/tech-feature-hdr-lightning.html |
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.. | ||
man | ||
client-api-changes.rst | ||
compile-windows.md | ||
contribute.md | ||
edl-mpv.rst | ||
encoding.rst | ||
interface-changes.rst | ||
libmpv-client-api.rst | ||
mplayer-changes.rst | ||
release-policy.md | ||
tech-overview.txt | ||
waf-buildsystem.rst |