mpv/video/out/opengl
wm4 b7eae31834 vo_gpu: hwdec_d3d11eglrgb: remove this
Finally. Since with the previous commit we can (probably) handle
P010 directly, this hack isn't needed anymore.
2019-10-16 23:41:06 +02:00
..
angle_dynamic.c
angle_dynamic.h
common.c opengl: Support GL_ARB_sync style fences on OpenGL ES 3.0 2019-02-25 01:25:25 +01:00
common.h
context.c vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
context.h
context_android.c context_android: move common code to a separate file 2019-09-27 00:05:06 +03:00
context_angle.c vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
context_cocoa.c
context_drm_egl.c vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
context_dxinterop.c vo: make swapchain-depth option generic for all VOs 2019-09-28 14:10:01 +03:00
context_glx.c vo_gpu: x11: remove special vdpau probing, use EGL by default 2019-09-15 20:00:52 +03:00
context_rpi.c rpi: Update for modern systems 2019-09-20 11:39:06 +02:00
context_wayland.c wayland: use callback flag + poll for buffer swap 2019-10-10 17:41:19 +00:00
context_win.c
context_x11egl.c vo_gpu: x11egl: support Mesa OML sync extension 2019-09-08 23:23:43 +10:00
egl_helpers.c
egl_helpers.h
formats.c
formats.h
gl_headers.h
hwdec_d3d11egl.c vo_gpu: hwdec_d3d11egl: adapt to newer ANGLE API 2019-10-16 23:41:06 +02:00
hwdec_drmprime_drm.c vo_gpu: hwdec_drmprime_drm: add hwdec ctx 2019-09-27 13:08:27 +02:00
hwdec_dxva2egl.c
hwdec_dxva2gldx.c
hwdec_ios.m
hwdec_osx.c
hwdec_rpi.c
hwdec_vdpau.c vo/gpu: hwdec_vdpau: Support direct mode for 4:4:4 content 2019-07-08 01:11:27 +02:00
libmpv_gl.c
oml_sync.c oml_sync: fix typo in comment 2019-09-20 00:32:29 +02:00
oml_sync.h vo_gpu: glx: move OML sync code to an independent file 2019-09-08 23:23:43 +10:00
ra_gl.c video/out/gpu: Add a `storable` flag to ra_format 2019-07-08 00:59:28 +02:00
ra_gl.h
utils.c
utils.h