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opengl: Support GL_ARB_sync style fences on OpenGL ES 3.0
OpenGL ES 3.0 and up has suppport for for GL_ARB_sync style fences. Make sure that mpv can use them.
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@ -262,6 +262,7 @@ static const struct gl_functions gl_functions[] = {
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},
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{
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.ver_core = 320,
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.ver_es_core = 300,
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.extension = "GL_ARB_sync",
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.functions = (const struct gl_function[]) {
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DEF_FN(FenceSync),
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