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mirror of https://github.com/mpv-player/mpv synced 2025-01-15 11:31:02 +00:00
mpv/video/out/opengl
2016-06-18 19:17:28 +02:00
..
angle_common.c vo_opengl: fix d3d11 hardware decoding probing on Windows 7 2016-06-09 11:18:36 +02:00
angle_common.h vo_opengl: fix d3d11 hardware decoding probing on Windows 7 2016-06-09 11:18:36 +02:00
angle_dynamic.c vo_opengl: angle: dynamically load ANGLE 2016-05-11 15:39:29 +02:00
angle_dynamic.h vo_opengl: angle: dynamically load ANGLE 2016-05-11 15:39:29 +02:00
common.c vo_opengl: remove uniform buffer object routines 2016-06-18 19:16:31 +02:00
common.h vo_opengl: remove uniform buffer object routines 2016-06-18 19:16:31 +02:00
context_angle.c vo_opengl: angle: prevent DXGI hooking Alt+Enter 2016-06-07 18:41:47 +10:00
context_cocoa.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_drm_egl.c
context_dxinterop.c vo_opengl: dxinterop: render to gl->main_fb 2016-06-18 23:51:57 +10:00
context_rpi.c
context_rpi.h
context_w32.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_wayland.c wayland: implement HIDPI support 2016-05-30 20:17:26 +02:00
context_x11.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context_x11egl.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
context.c
context.h
egl_helpers.c vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
egl_helpers.h vo_opengl: use standard functions to retrieve display depth 2016-06-14 10:35:43 +02:00
formats.c vo_opengl: make ES float texture format checks stricter 2016-05-23 21:27:18 +02:00
formats.h vo_opengl: make ES float texture format checks stricter 2016-05-23 21:27:18 +02:00
header_fixes.h vo_opengl: reorganize texture format handling 2016-05-12 21:22:28 +02:00
hwdec_d3d11egl.c vo_opengl: hwdec_d3d11egl: remove ES2 swizzle special-case 2016-06-13 16:15:57 +02:00
hwdec_d3d11eglrgb.c vo_opengl: hwdec_d3d11eglrgb: remove some more unused fields 2016-06-09 18:43:40 +02:00
hwdec_dxva2.c
hwdec_dxva2egl.c vo_opengl: hwdec: remove build-dependency on dxva2 2016-05-17 10:59:11 +02:00
hwdec_dxva2gldx.c vo_opengl: hwdec: remove build-dependency on dxva2 2016-05-17 10:59:11 +02:00
hwdec_osx.c vo_opengl: fix passing along swizzle from hwdec interop 2016-05-10 21:12:57 +02:00
hwdec_vaegl.c
hwdec_vaglx.c
hwdec_vdpau.c vo_opengl: hwdec_vdpau: remove minor code duplication 2016-06-08 22:16:32 +02:00
hwdec.c video: remove d3d11 video processor use from OpenGL interop 2016-05-29 19:00:55 +02:00
hwdec.h vo_opengl: d3d11egl: enable "required" GLSL extensions 2016-05-19 12:02:08 +02:00
lcms.c vo_opengl: cleanup icc + runtime option changing behavior 2016-06-04 17:52:10 +02:00
lcms.h vo_opengl: cleanup icc + runtime option changing behavior 2016-06-04 17:52:10 +02:00
osd.c sub, vo_opengl: use packed sub-bitmaps directly if available 2016-06-17 23:15:50 +02:00
osd.h
user_shaders.c vo_opengl: make user hook passes optional 2016-06-08 20:50:19 +02:00
user_shaders.h vo_opengl: make user hook passes optional 2016-06-08 20:50:19 +02:00
utils.c vo_opengl: remove uniform buffer object routines 2016-06-18 19:16:31 +02:00
utils.h vo_opengl: remove uniform buffer object routines 2016-06-18 19:16:31 +02:00
video_shaders.c vo_opengl: refactor HDR mechanism 2016-05-30 20:17:33 +02:00
video_shaders.h vo_opengl: refactor HDR mechanism 2016-05-30 20:17:33 +02:00
video.c vo_opengl: remove prescaling framework with superxbr prescaler 2016-06-18 19:17:28 +02:00
video.h vo_opengl: remove prescaling framework with superxbr prescaler 2016-06-18 19:17:28 +02:00