1
0
mirror of https://github.com/mpv-player/mpv synced 2024-12-24 15:52:25 +00:00
mpv/video/out/gpu/d3d11_helpers.c
Jan Ekström fc29620ec8 vo_gpu/d3d11: add support for configuring swap chain color space
By default utilizes the color space of the desktop on which the
swap chain is located. If a specific value is defined, it will be
instead be utilized.

Enables configuration of the PQ color space (BT.2020 primaries,
PQ transfer function) for HDR.

Additionally, signals the swap chain color space to the renderer,
so that the render looks correct without having to specify
target-trc or target-prim manually.

Due to all of the APIs being Win10+ only, will only work starting
with Windows 10.
2019-10-30 02:41:25 +02:00

942 lines
34 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <windows.h>
#include <d3d11.h>
#include <dxgi1_6.h>
#include <versionhelpers.h>
#include <pthread.h>
#include "common/common.h"
#include "common/msg.h"
#include "misc/bstr.h"
#include "osdep/io.h"
#include "osdep/windows_utils.h"
#include "d3d11_helpers.h"
// Windows 8 enum value, not present in mingw-w64 headers
#define DXGI_ADAPTER_FLAG_SOFTWARE (2)
typedef HRESULT(WINAPI *PFN_CREATE_DXGI_FACTORY)(REFIID riid, void **ppFactory);
static pthread_once_t d3d11_once = PTHREAD_ONCE_INIT;
static PFN_D3D11_CREATE_DEVICE pD3D11CreateDevice = NULL;
static PFN_CREATE_DXGI_FACTORY pCreateDXGIFactory1 = NULL;
static void d3d11_load(void)
{
HMODULE d3d11 = LoadLibraryW(L"d3d11.dll");
HMODULE dxgilib = LoadLibraryW(L"dxgi.dll");
if (!d3d11 || !dxgilib)
return;
pD3D11CreateDevice = (PFN_D3D11_CREATE_DEVICE)
GetProcAddress(d3d11, "D3D11CreateDevice");
pCreateDXGIFactory1 = (PFN_CREATE_DXGI_FACTORY)
GetProcAddress(dxgilib, "CreateDXGIFactory1");
}
static bool load_d3d11_functions(struct mp_log *log)
{
pthread_once(&d3d11_once, d3d11_load);
if (!pD3D11CreateDevice || !pCreateDXGIFactory1) {
mp_fatal(log, "Failed to load base d3d11 functionality: "
"CreateDevice: %s, CreateDXGIFactory1: %s\n",
pD3D11CreateDevice ? "success" : "failure",
pCreateDXGIFactory1 ? "success": "failure");
return false;
}
return true;
}
#define D3D11_DXGI_ENUM(prefix, define) { case prefix ## define: return #define; }
static const char *d3d11_get_format_name(DXGI_FORMAT fmt)
{
switch (fmt) {
D3D11_DXGI_ENUM(DXGI_FORMAT_, UNKNOWN);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32B32A32_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32B32A32_FLOAT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32B32A32_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32B32A32_SINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32B32_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32B32_FLOAT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32B32_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32B32_SINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16B16A16_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16B16A16_FLOAT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16B16A16_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16B16A16_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16B16A16_SNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16B16A16_SINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32_FLOAT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G32_SINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32G8X24_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, D32_FLOAT_S8X24_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32_FLOAT_X8X24_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, X32_TYPELESS_G8X24_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R10G10B10A2_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R10G10B10A2_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R10G10B10A2_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R11G11B10_FLOAT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8B8A8_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8B8A8_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8B8A8_UNORM_SRGB);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8B8A8_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8B8A8_SNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8B8A8_SINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16_FLOAT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16_SNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16G16_SINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, D32_FLOAT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32_FLOAT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R32_SINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R24G8_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, D24_UNORM_S8_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R24_UNORM_X8_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, X24_TYPELESS_G8_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8_SNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8_SINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16_FLOAT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, D16_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16_SNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R16_SINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8_UINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8_SNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8_SINT);
D3D11_DXGI_ENUM(DXGI_FORMAT_, A8_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R1_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R9G9B9E5_SHAREDEXP);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R8G8_B8G8_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, G8R8_G8B8_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC1_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC1_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC1_UNORM_SRGB);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC2_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC2_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC2_UNORM_SRGB);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC3_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC3_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC3_UNORM_SRGB);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC4_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC4_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC4_SNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC5_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC5_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC5_SNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, B5G6R5_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, B5G5R5A1_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, B8G8R8A8_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, B8G8R8X8_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, R10G10B10_XR_BIAS_A2_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, B8G8R8A8_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, B8G8R8A8_UNORM_SRGB);
D3D11_DXGI_ENUM(DXGI_FORMAT_, B8G8R8X8_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, B8G8R8X8_UNORM_SRGB);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC6H_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC6H_UF16);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC6H_SF16);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC7_TYPELESS);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC7_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, BC7_UNORM_SRGB);
D3D11_DXGI_ENUM(DXGI_FORMAT_, AYUV);
D3D11_DXGI_ENUM(DXGI_FORMAT_, Y410);
D3D11_DXGI_ENUM(DXGI_FORMAT_, Y416);
D3D11_DXGI_ENUM(DXGI_FORMAT_, NV12);
D3D11_DXGI_ENUM(DXGI_FORMAT_, P010);
D3D11_DXGI_ENUM(DXGI_FORMAT_, P016);
D3D11_DXGI_ENUM(DXGI_FORMAT_, 420_OPAQUE);
D3D11_DXGI_ENUM(DXGI_FORMAT_, YUY2);
D3D11_DXGI_ENUM(DXGI_FORMAT_, Y210);
D3D11_DXGI_ENUM(DXGI_FORMAT_, Y216);
D3D11_DXGI_ENUM(DXGI_FORMAT_, NV11);
D3D11_DXGI_ENUM(DXGI_FORMAT_, AI44);
D3D11_DXGI_ENUM(DXGI_FORMAT_, IA44);
D3D11_DXGI_ENUM(DXGI_FORMAT_, P8);
D3D11_DXGI_ENUM(DXGI_FORMAT_, A8P8);
D3D11_DXGI_ENUM(DXGI_FORMAT_, B4G4R4A4_UNORM);
D3D11_DXGI_ENUM(DXGI_FORMAT_, P208);
D3D11_DXGI_ENUM(DXGI_FORMAT_, V208);
D3D11_DXGI_ENUM(DXGI_FORMAT_, V408);
D3D11_DXGI_ENUM(DXGI_FORMAT_, FORCE_UINT);
default:
return "<Unknown>";
}
}
static const char *d3d11_get_csp_name(DXGI_COLOR_SPACE_TYPE csp)
{
switch (csp) {
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, RGB_FULL_G22_NONE_P709);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, RGB_FULL_G10_NONE_P709);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, RGB_STUDIO_G22_NONE_P709);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, RGB_STUDIO_G22_NONE_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, RESERVED);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_FULL_G22_NONE_P709_X601);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_STUDIO_G22_LEFT_P601);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_FULL_G22_LEFT_P601);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_STUDIO_G22_LEFT_P709);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_FULL_G22_LEFT_P709);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_STUDIO_G22_LEFT_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_FULL_G22_LEFT_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, RGB_FULL_G2084_NONE_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_STUDIO_G2084_LEFT_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, RGB_STUDIO_G2084_NONE_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_STUDIO_G22_TOPLEFT_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_STUDIO_G2084_TOPLEFT_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, RGB_FULL_G22_NONE_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_STUDIO_GHLG_TOPLEFT_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_FULL_GHLG_TOPLEFT_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, RGB_STUDIO_G24_NONE_P709);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, RGB_STUDIO_G24_NONE_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_STUDIO_G24_LEFT_P709);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_STUDIO_G24_LEFT_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, YCBCR_STUDIO_G24_TOPLEFT_P2020);
D3D11_DXGI_ENUM(DXGI_COLOR_SPACE_, CUSTOM);
default:
return "<Unknown>";
}
}
static bool d3d11_get_mp_csp(DXGI_COLOR_SPACE_TYPE csp,
struct mp_colorspace *mp_csp)
{
if (!mp_csp)
return false;
// Colorspaces utilizing gamma 2.2 (G22) are set to
// AUTO as that keeps the current default flow regarding
// SDR transfer function handling.
// (no adjustment is done unless the user has a CMS LUT).
//
// Additionally, only set primary information with colorspaces
// utilizing non-709 primaries to keep the current behavior
// regarding not doing conversion from BT.601 to BT.709.
switch (csp) {
case DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709:
*mp_csp = (struct mp_colorspace){
.gamma = MP_CSP_TRC_AUTO,
.primaries = MP_CSP_PRIM_AUTO,
};
break;
case DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709:
*mp_csp = (struct mp_colorspace) {
.gamma = MP_CSP_TRC_LINEAR,
.primaries = MP_CSP_PRIM_AUTO,
};
break;
case DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020:
*mp_csp = (struct mp_colorspace) {
.gamma = MP_CSP_TRC_PQ,
.primaries = MP_CSP_PRIM_BT_2020,
};
break;
case DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020:
*mp_csp = (struct mp_colorspace) {
.gamma = MP_CSP_TRC_AUTO,
.primaries = MP_CSP_PRIM_BT_2020,
};
break;
default:
return false;
}
return true;
}
static bool query_output_format_and_colorspace(struct mp_log *log,
IDXGISwapChain *swapchain,
DXGI_FORMAT *out_fmt,
DXGI_COLOR_SPACE_TYPE *out_cspace)
{
IDXGIOutput *output = NULL;
IDXGIOutput6 *output6 = NULL;
DXGI_OUTPUT_DESC1 desc = { 0 };
char *monitor_name = NULL;
bool success = false;
if (!out_fmt || !out_cspace)
return false;
HRESULT hr = IDXGISwapChain_GetContainingOutput(swapchain, &output);
if (FAILED(hr)) {
mp_err(log, "Failed to get swap chain's containing output: %s!\n",
mp_HRESULT_to_str(hr));
goto done;
}
hr = IDXGIOutput_QueryInterface(output, &IID_IDXGIOutput6,
(void**)&output6);
if (FAILED(hr)) {
// point where systems older than Windows 10 would fail,
// thus utilizing error log level only with windows 10+
mp_msg(log, IsWindows10OrGreater() ? MSGL_ERR : MSGL_V,
"Failed to create a DXGI 1.6 output interface: %s\n",
mp_HRESULT_to_str(hr));
goto done;
}
hr = IDXGIOutput6_GetDesc1(output6, &desc);
if (FAILED(hr)) {
mp_err(log, "Failed to query swap chain's output information: %s\n",
mp_HRESULT_to_str(hr));
goto done;
}
monitor_name = mp_to_utf8(NULL, desc.DeviceName);
mp_verbose(log, "Queried output: %s, %ldx%ld @ %d bits, colorspace: %s (%d)\n",
monitor_name,
desc.DesktopCoordinates.right - desc.DesktopCoordinates.left,
desc.DesktopCoordinates.bottom - desc.DesktopCoordinates.top,
desc.BitsPerColor,
d3d11_get_csp_name(desc.ColorSpace),
desc.ColorSpace);
*out_cspace = desc.ColorSpace;
// limit ourselves to the 8bit and 10bit formats for now.
// while the 16bit float format would be preferable as something
// to default to, it seems to be hard-coded to linear transfer
// in windowed mode, and follows configured colorspace in full screen.
*out_fmt = desc.BitsPerColor > 8 ?
DXGI_FORMAT_R10G10B10A2_UNORM : DXGI_FORMAT_R8G8B8A8_UNORM;
success = true;
done:
talloc_free(monitor_name);
SAFE_RELEASE(output6);
SAFE_RELEASE(output);
return success;
}
// Get a const array of D3D_FEATURE_LEVELs from max_fl to min_fl (inclusive)
static int get_feature_levels(int max_fl, int min_fl,
const D3D_FEATURE_LEVEL **out)
{
static const D3D_FEATURE_LEVEL levels[] = {
D3D_FEATURE_LEVEL_12_1,
D3D_FEATURE_LEVEL_12_0,
D3D_FEATURE_LEVEL_11_1,
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
D3D_FEATURE_LEVEL_9_3,
D3D_FEATURE_LEVEL_9_2,
D3D_FEATURE_LEVEL_9_1,
};
static const int levels_len = MP_ARRAY_SIZE(levels);
int start = 0;
for (; start < levels_len; start++) {
if (levels[start] <= max_fl)
break;
}
int len = 0;
for (; start + len < levels_len; len++) {
if (levels[start + len] < min_fl)
break;
}
*out = &levels[start];
return len;
}
static IDXGIAdapter1 *get_d3d11_adapter(struct mp_log *log,
struct bstr requested_adapter_name,
struct bstr *listing)
{
HRESULT hr = S_OK;
IDXGIFactory1 *factory;
IDXGIAdapter1 *picked_adapter = NULL;
hr = pCreateDXGIFactory1(&IID_IDXGIFactory1, (void **)&factory);
if (FAILED(hr)) {
mp_fatal(log, "Failed to create a DXGI factory: %s\n",
mp_HRESULT_to_str(hr));
return NULL;
}
for (unsigned int adapter_num = 0; hr != DXGI_ERROR_NOT_FOUND; adapter_num++)
{
IDXGIAdapter1 *adapter = NULL;
DXGI_ADAPTER_DESC1 desc = { 0 };
char *adapter_description = NULL;
hr = IDXGIFactory1_EnumAdapters1(factory, adapter_num, &adapter);
if (FAILED(hr)) {
if (hr != DXGI_ERROR_NOT_FOUND) {
mp_fatal(log, "Failed to enumerate at adapter %u\n",
adapter_num);
}
continue;
}
if (FAILED(IDXGIAdapter1_GetDesc1(adapter, &desc))) {
mp_fatal(log, "Failed to get adapter description when listing at adapter %u\n",
adapter_num);
continue;
}
adapter_description = mp_to_utf8(NULL, desc.Description);
if (listing) {
bstr_xappend_asprintf(NULL, listing,
"Adapter %u: vendor: %u, description: %s\n",
adapter_num, desc.VendorId,
adapter_description);
}
if (requested_adapter_name.len &&
bstr_case_startswith(bstr0(adapter_description),
requested_adapter_name))
{
picked_adapter = adapter;
}
talloc_free(adapter_description);
if (picked_adapter) {
break;
}
SAFE_RELEASE(adapter);
}
SAFE_RELEASE(factory);
return picked_adapter;
}
static HRESULT create_device(struct mp_log *log, IDXGIAdapter1 *adapter,
bool warp, bool debug, int max_fl, int min_fl,
ID3D11Device **dev)
{
const D3D_FEATURE_LEVEL *levels;
int levels_len = get_feature_levels(max_fl, min_fl, &levels);
if (!levels_len) {
mp_fatal(log, "No suitable Direct3D feature level found\n");
return E_FAIL;
}
D3D_DRIVER_TYPE type = warp ? D3D_DRIVER_TYPE_WARP
: D3D_DRIVER_TYPE_HARDWARE;
UINT flags = debug ? D3D11_CREATE_DEVICE_DEBUG : 0;
return pD3D11CreateDevice((IDXGIAdapter *)adapter, adapter ? D3D_DRIVER_TYPE_UNKNOWN : type,
NULL, flags, levels, levels_len, D3D11_SDK_VERSION, dev, NULL, NULL);
}
bool mp_d3d11_list_or_verify_adapters(struct mp_log *log,
bstr adapter_name,
bstr *listing)
{
IDXGIAdapter1 *picked_adapter = NULL;
if (!load_d3d11_functions(log)) {
return false;
}
if ((picked_adapter = get_d3d11_adapter(log, adapter_name, listing))) {
SAFE_RELEASE(picked_adapter);
return true;
}
return false;
}
// Create a Direct3D 11 device for rendering and presentation. This is meant to
// reduce boilerplate in backends that D3D11, while also making sure they share
// the same device creation logic and log the same information.
bool mp_d3d11_create_present_device(struct mp_log *log,
struct d3d11_device_opts *opts,
ID3D11Device **dev_out)
{
bool warp = opts->force_warp;
int max_fl = opts->max_feature_level;
int min_fl = opts->min_feature_level;
// Normalize nullptr and an empty string to nullptr to simplify handling.
char *adapter_name = (opts->adapter_name && *(opts->adapter_name)) ?
opts->adapter_name : NULL;
ID3D11Device *dev = NULL;
IDXGIDevice1 *dxgi_dev = NULL;
IDXGIAdapter1 *adapter = NULL;
bool success = false;
HRESULT hr;
if (!load_d3d11_functions(log)) {
goto done;
}
adapter = get_d3d11_adapter(log, bstr0(adapter_name), NULL);
if (adapter_name && !adapter) {
mp_warn(log, "Adapter matching '%s' was not found in the system! "
"Will fall back to the default adapter.\n",
adapter_name);
}
// Return here to retry creating the device
do {
// Use these default feature levels if they are not set
max_fl = max_fl ? max_fl : D3D_FEATURE_LEVEL_11_0;
min_fl = min_fl ? min_fl : D3D_FEATURE_LEVEL_9_1;
hr = create_device(log, adapter, warp, opts->debug, max_fl, min_fl, &dev);
if (SUCCEEDED(hr))
break;
// Trying to create a D3D_FEATURE_LEVEL_12_0 device on Windows 8.1 or
// below will not succeed. Try an 11_1 device.
if (max_fl >= D3D_FEATURE_LEVEL_12_0 &&
min_fl <= D3D_FEATURE_LEVEL_11_1)
{
mp_dbg(log, "Failed to create 12_0+ device, trying 11_1\n");
max_fl = D3D_FEATURE_LEVEL_11_1;
continue;
}
// Trying to create a D3D_FEATURE_LEVEL_11_1 device on Windows 7
// without the platform update will not succeed. Try an 11_0 device.
if (max_fl >= D3D_FEATURE_LEVEL_11_1 &&
min_fl <= D3D_FEATURE_LEVEL_11_0)
{
mp_dbg(log, "Failed to create 11_1+ device, trying 11_0\n");
max_fl = D3D_FEATURE_LEVEL_11_0;
continue;
}
// Retry with WARP if allowed
if (!warp && opts->allow_warp) {
mp_dbg(log, "Failed to create hardware device, trying WARP\n");
warp = true;
max_fl = opts->max_feature_level;
min_fl = opts->min_feature_level;
continue;
}
mp_fatal(log, "Failed to create Direct3D 11 device: %s\n",
mp_HRESULT_to_str(hr));
goto done;
} while (true);
// if we picked an adapter, release it here - we're taking another
// from the device.
SAFE_RELEASE(adapter);
hr = ID3D11Device_QueryInterface(dev, &IID_IDXGIDevice1, (void**)&dxgi_dev);
if (FAILED(hr)) {
mp_fatal(log, "Failed to get DXGI device\n");
goto done;
}
hr = IDXGIDevice1_GetParent(dxgi_dev, &IID_IDXGIAdapter1, (void**)&adapter);
if (FAILED(hr)) {
mp_fatal(log, "Failed to get DXGI adapter\n");
goto done;
}
IDXGIDevice1_SetMaximumFrameLatency(dxgi_dev, opts->max_frame_latency);
DXGI_ADAPTER_DESC1 desc;
hr = IDXGIAdapter1_GetDesc1(adapter, &desc);
if (FAILED(hr)) {
mp_fatal(log, "Failed to get adapter description\n");
goto done;
}
D3D_FEATURE_LEVEL selected_level = ID3D11Device_GetFeatureLevel(dev);
mp_verbose(log, "Using Direct3D 11 feature level %u_%u\n",
((unsigned)selected_level) >> 12,
(((unsigned)selected_level) >> 8) & 0xf);
char *dev_name = mp_to_utf8(NULL, desc.Description);
mp_verbose(log, "Device Name: %s\n"
"Device ID: %04x:%04x (rev %02x)\n"
"Subsystem ID: %04x:%04x\n"
"LUID: %08lx%08lx\n",
dev_name,
desc.VendorId, desc.DeviceId, desc.Revision,
LOWORD(desc.SubSysId), HIWORD(desc.SubSysId),
desc.AdapterLuid.HighPart, desc.AdapterLuid.LowPart);
talloc_free(dev_name);
if (desc.Flags & DXGI_ADAPTER_FLAG_SOFTWARE)
warp = true;
// If the primary display adapter is a software adapter, the
// DXGI_ADAPTER_FLAG_SOFTWARE flag won't be set, but the device IDs should
// still match the Microsoft Basic Render Driver
if (desc.VendorId == 0x1414 && desc.DeviceId == 0x8c)
warp = true;
if (warp) {
mp_msg(log, opts->force_warp ? MSGL_V : MSGL_WARN,
"Using a software adapter\n");
}
*dev_out = dev;
dev = NULL;
success = true;
done:
SAFE_RELEASE(adapter);
SAFE_RELEASE(dxgi_dev);
SAFE_RELEASE(dev);
return success;
}
static HRESULT create_swapchain_1_2(ID3D11Device *dev, IDXGIFactory2 *factory,
struct mp_log *log,
struct d3d11_swapchain_opts *opts,
bool flip, DXGI_FORMAT format,
IDXGISwapChain **swapchain_out)
{
IDXGISwapChain *swapchain = NULL;
IDXGISwapChain1 *swapchain1 = NULL;
HRESULT hr;
DXGI_SWAP_CHAIN_DESC1 desc = {
.Width = opts->width ? opts->width : 1,
.Height = opts->height ? opts->height : 1,
.Format = format,
.SampleDesc = { .Count = 1 },
.BufferUsage = opts->usage,
};
if (flip) {
desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
desc.BufferCount = opts->length;
} else {
desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
desc.BufferCount = 1;
}
hr = IDXGIFactory2_CreateSwapChainForHwnd(factory, (IUnknown*)dev,
opts->window, &desc, NULL, NULL, &swapchain1);
if (FAILED(hr))
goto done;
hr = IDXGISwapChain1_QueryInterface(swapchain1, &IID_IDXGISwapChain,
(void**)&swapchain);
if (FAILED(hr))
goto done;
*swapchain_out = swapchain;
swapchain = NULL;
done:
SAFE_RELEASE(swapchain1);
SAFE_RELEASE(swapchain);
return hr;
}
static HRESULT create_swapchain_1_1(ID3D11Device *dev, IDXGIFactory1 *factory,
struct mp_log *log,
struct d3d11_swapchain_opts *opts,
DXGI_FORMAT format,
IDXGISwapChain **swapchain_out)
{
DXGI_SWAP_CHAIN_DESC desc = {
.BufferDesc = {
.Width = opts->width ? opts->width : 1,
.Height = opts->height ? opts->height : 1,
.Format = format,
},
.SampleDesc = { .Count = 1 },
.BufferUsage = opts->usage,
.BufferCount = 1,
.OutputWindow = opts->window,
.Windowed = TRUE,
.SwapEffect = DXGI_SWAP_EFFECT_DISCARD,
};
return IDXGIFactory1_CreateSwapChain(factory, (IUnknown*)dev, &desc,
swapchain_out);
}
static bool update_swapchain_format(struct mp_log *log,
IDXGISwapChain *swapchain,
DXGI_FORMAT format)
{
DXGI_SWAP_CHAIN_DESC desc;
HRESULT hr = IDXGISwapChain_GetDesc(swapchain, &desc);
if (FAILED(hr)) {
mp_fatal(log, "Failed to query swap chain's current state: %s\n",
mp_HRESULT_to_str(hr));
return false;
}
hr = IDXGISwapChain_ResizeBuffers(swapchain, 0, desc.BufferDesc.Width,
desc.BufferDesc.Height,
format, 0);
if (FAILED(hr)) {
mp_fatal(log, "Couldn't update swapchain format: %s\n",
mp_HRESULT_to_str(hr));
return false;
}
return true;
}
static bool update_swapchain_color_space(struct mp_log *log,
IDXGISwapChain *swapchain,
DXGI_COLOR_SPACE_TYPE color_space)
{
IDXGISwapChain4 *swapchain4 = NULL;
const char *csp_name = d3d11_get_csp_name(color_space);
bool success = false;
HRESULT hr = E_FAIL;
unsigned int csp_support_flags;
hr = IDXGISwapChain_QueryInterface(swapchain, &IID_IDXGISwapChain4,
(void *)&(swapchain4));
if (FAILED(hr)) {
mp_err(log, "Failed to create v4 swapchain for color space "
"configuration (%s)!\n",
mp_HRESULT_to_str(hr));
goto done;
}
hr = IDXGISwapChain4_CheckColorSpaceSupport(swapchain4,
color_space,
&csp_support_flags);
if (FAILED(hr)) {
mp_err(log, "Failed to check color space support for color space "
"%s (%d): %s!\n",
csp_name, color_space, mp_HRESULT_to_str(hr));
goto done;
}
mp_verbose(log,
"Swapchain capabilities for color space %s (%d): "
"normal: %s, overlay: %s\n",
csp_name, color_space,
(csp_support_flags & DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT) ?
"yes" : "no",
(csp_support_flags & DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_OVERLAY_PRESENT) ?
"yes" : "no");
if (!(csp_support_flags & DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT)) {
mp_err(log, "Color space %s (%d) is not supported by this swapchain!\n",
csp_name, color_space);
goto done;
}
hr = IDXGISwapChain4_SetColorSpace1(swapchain4, color_space);
if (FAILED(hr)) {
mp_err(log, "Failed to set color space %s (%d) for this swapchain "
"(%s)!\n",
csp_name, color_space, mp_HRESULT_to_str(hr));
goto done;
}
mp_verbose(log, "Swapchain successfully configured to color space %s (%d)!\n",
csp_name, color_space);
success = true;
done:
SAFE_RELEASE(swapchain4);
return success;
}
static bool configure_created_swapchain(struct mp_log *log,
IDXGISwapChain *swapchain,
DXGI_FORMAT requested_format,
DXGI_COLOR_SPACE_TYPE requested_csp,
struct mp_colorspace *configured_csp)
{
DXGI_FORMAT probed_format = DXGI_FORMAT_UNKNOWN;
DXGI_FORMAT selected_format = DXGI_FORMAT_UNKNOWN;
DXGI_COLOR_SPACE_TYPE probed_colorspace = DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709;
DXGI_COLOR_SPACE_TYPE selected_colorspace;
const char *format_name = NULL;
const char *csp_name = NULL;
struct mp_colorspace mp_csp = { 0 };
bool mp_csp_mapped = false;
query_output_format_and_colorspace(log, swapchain,
&probed_format,
&probed_colorspace);
selected_format = requested_format != DXGI_FORMAT_UNKNOWN ?
requested_format :
(probed_format != DXGI_FORMAT_UNKNOWN ?
probed_format : DXGI_FORMAT_R8G8B8A8_UNORM);
selected_colorspace = requested_csp != -1 ?
requested_csp : probed_colorspace;
format_name = d3d11_get_format_name(selected_format);
csp_name = d3d11_get_csp_name(selected_colorspace);
mp_csp_mapped = d3d11_get_mp_csp(selected_colorspace, &mp_csp);
mp_verbose(log, "Selected swapchain format %s (%d), attempting "
"to utilize it.\n",
format_name, selected_format);
if (!update_swapchain_format(log, swapchain, selected_format)) {
return false;
}
if (!IsWindows10OrGreater()) {
// On older than Windows 10, query_output_format_and_colorspace
// will not change probed_colorspace, and even if a user sets
// a colorspace it will not get applied. Thus warn user in case a
// value was specifically set and finish.
if (requested_csp != -1) {
mp_warn(log, "User selected a D3D11 color space %s (%d), "
"but configuration of color spaces is only supported"
"from Windows 10! The default configuration has been "
"left as-is.\n",
csp_name, selected_colorspace);
}
return true;
}
if (!mp_csp_mapped) {
mp_warn(log, "Color space %s (%d) does not have an mpv color space "
"mapping! Overriding to standard sRGB!\n",
csp_name, selected_colorspace);
selected_colorspace = DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709;
d3d11_get_mp_csp(selected_colorspace, &mp_csp);
}
mp_verbose(log, "Selected swapchain color space %s (%d), attempting to "
"utilize it.\n",
csp_name, selected_colorspace);
if (!update_swapchain_color_space(log, swapchain, selected_colorspace)) {
return false;
}
if (configured_csp) {
*configured_csp = mp_csp;
}
return true;
}
// Create a Direct3D 11 swapchain
bool mp_d3d11_create_swapchain(ID3D11Device *dev, struct mp_log *log,
struct d3d11_swapchain_opts *opts,
IDXGISwapChain **swapchain_out)
{
IDXGIDevice1 *dxgi_dev = NULL;
IDXGIAdapter1 *adapter = NULL;
IDXGIFactory1 *factory = NULL;
IDXGIFactory2 *factory2 = NULL;
IDXGISwapChain *swapchain = NULL;
bool success = false;
HRESULT hr;
hr = ID3D11Device_QueryInterface(dev, &IID_IDXGIDevice1, (void**)&dxgi_dev);
if (FAILED(hr)) {
mp_fatal(log, "Failed to get DXGI device\n");
goto done;
}
hr = IDXGIDevice1_GetParent(dxgi_dev, &IID_IDXGIAdapter1, (void**)&adapter);
if (FAILED(hr)) {
mp_fatal(log, "Failed to get DXGI adapter\n");
goto done;
}
hr = IDXGIAdapter1_GetParent(adapter, &IID_IDXGIFactory1, (void**)&factory);
if (FAILED(hr)) {
mp_fatal(log, "Failed to get DXGI factory\n");
goto done;
}
hr = IDXGIFactory1_QueryInterface(factory, &IID_IDXGIFactory2,
(void**)&factory2);
if (FAILED(hr))
factory2 = NULL;
bool flip = factory2 && opts->flip;
// Return here to retry creating the swapchain
do {
if (factory2) {
// Create a DXGI 1.2+ (Windows 8+) swap chain if possible
hr = create_swapchain_1_2(dev, factory2, log, opts, flip,
DXGI_FORMAT_R8G8B8A8_UNORM, &swapchain);
} else {
// Fall back to DXGI 1.1 (Windows 7)
hr = create_swapchain_1_1(dev, factory, log, opts,
DXGI_FORMAT_R8G8B8A8_UNORM, &swapchain);
}
if (SUCCEEDED(hr))
break;
if (flip) {
mp_dbg(log, "Failed to create flip-model swapchain, trying bitblt\n");
flip = false;
continue;
}
mp_fatal(log, "Failed to create swapchain: %s\n", mp_HRESULT_to_str(hr));
goto done;
} while (true);
// Prevent DXGI from making changes to the VO window, otherwise it will
// hook the Alt+Enter keystroke and make it trigger an ugly transition to
// exclusive fullscreen mode instead of running the user-set command.
IDXGIFactory_MakeWindowAssociation(factory, opts->window,
DXGI_MWA_NO_WINDOW_CHANGES | DXGI_MWA_NO_ALT_ENTER |
DXGI_MWA_NO_PRINT_SCREEN);
if (factory2) {
mp_verbose(log, "Using DXGI 1.2+\n");
} else {
mp_verbose(log, "Using DXGI 1.1\n");
}
configure_created_swapchain(log, swapchain, opts->format,
opts->color_space,
opts->configured_csp);
DXGI_SWAP_CHAIN_DESC scd = {0};
IDXGISwapChain_GetDesc(swapchain, &scd);
if (scd.SwapEffect == DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL) {
mp_verbose(log, "Using flip-model presentation\n");
} else {
mp_verbose(log, "Using bitblt-model presentation\n");
}
*swapchain_out = swapchain;
swapchain = NULL;
success = true;
done:
SAFE_RELEASE(swapchain);
SAFE_RELEASE(factory2);
SAFE_RELEASE(factory);
SAFE_RELEASE(adapter);
SAFE_RELEASE(dxgi_dev);
return success;
}