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mpv/libass/ass_cache.h
eugeni fb6a1101ce Implement \frx and \fry (and reimplement \frz) as 3d rotations.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22233 b3059339-0415-0410-9bf9-f77b7e298cf2
2007-02-16 17:54:47 +00:00

63 lines
2.0 KiB
C

// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
// vim:ts=8:sw=8:noet:ai:
/*
Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __ASS_CACHE_H__
#define __ASS_CACHE_H__
void ass_font_cache_init(void);
ass_font_t* ass_font_cache_find(ass_font_desc_t* desc);
void ass_font_cache_add(ass_font_t* font);
void ass_font_cache_done(void);
// describes a glyph; glyphs with equivalents structs are considered identical
typedef struct glyph_hash_key_s {
char bitmap; // bool : true = bitmap, false = outline
ass_font_t* font;
int size; // font size
uint32_t ch; // character code
unsigned outline; // border width, 16.16 fixed point value
int bold, italic;
char be; // blur edges
// the following affects bitmap glyphs only
unsigned scale_x, scale_y; // 16.16
int frx, fry, frz; // signed 16.16
FT_Vector advance; // subpixel shift vector
} glyph_hash_key_t;
typedef struct glyph_hash_val_s {
bitmap_t* bm; // the actual glyph bitmaps
bitmap_t* bm_o;
bitmap_t* bm_s;
FT_BBox bbox_scaled; // bbox after scaling, but before rotation
FT_Vector advance; // 26.6, advance distance to the next glyph in line
} glyph_hash_val_t;
void ass_glyph_cache_init(void);
void cache_add_glyph(glyph_hash_key_t* key, glyph_hash_val_t* val);
glyph_hash_val_t* cache_find_glyph(glyph_hash_key_t* key);
void ass_glyph_cache_reset(void);
void ass_glyph_cache_done(void);
#endif