mirror of
https://github.com/mpv-player/mpv
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1c83ded3b0
The idea is that if the player is resized, we do not delay redrawing (which is normally done to limit the redraw rate to something reasonable). Not sure if this even does anything. For one, reacting to osd-dimensions changes is cleaner than just polling the screen size with the next tick event, and hoping that resizes generate tick events for whatever logically unrelated reasons. |
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.. | ||
assdraw.lua | ||
console.lua | ||
defaults.lua | ||
options.lua | ||
osc.lua | ||
stats.lua | ||
ytdl_hook.lua |