mirror of https://github.com/mpv-player/mpv
lua: use new OSD property
See previous commit. A nice side-effect is that mp.get_osd_margins() is not a special Lua-only thing anymore. I didn't test whether this function still works as expected, though.
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12
player/lua.c
12
player/lua.c
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@ -998,17 +998,6 @@ static int script_raw_abort_async_command(lua_State *L)
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return 0;
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}
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static int script_get_osd_margins(lua_State *L)
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{
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struct MPContext *mpctx = get_mpctx(L);
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struct mp_osd_res vo_res = osd_get_vo_res(mpctx->osd);
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lua_pushnumber(L, vo_res.ml);
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lua_pushnumber(L, vo_res.mt);
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lua_pushnumber(L, vo_res.mr);
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lua_pushnumber(L, vo_res.mb);
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return 4;
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}
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static int script_get_mouse_pos(lua_State *L)
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{
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struct MPContext *mpctx = get_mpctx(L);
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@ -1250,7 +1239,6 @@ static const struct fn_entry main_fns[] = {
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FN_ENTRY(set_property_native),
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FN_ENTRY(raw_observe_property),
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FN_ENTRY(raw_unobserve_property),
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FN_ENTRY(get_osd_margins),
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FN_ENTRY(get_mouse_pos),
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FN_ENTRY(get_time),
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FN_ENTRY(input_set_section_mouse_area),
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@ -638,17 +638,14 @@ function mp.set_osd_ass(res_x, res_y, data)
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end
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function mp.get_osd_size()
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local w = mp.get_property_number("osd-width", 0)
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local h = mp.get_property_number("osd-height", 0)
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local par = mp.get_property_number("osd-par", 0)
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if par == 0 then
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par = 1
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end
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local aspect = 1.0 * w / math.max(h, 1.0) / par
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return w, h, aspect
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local prop = mp.get_property_native("osd-dimensions")
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return prop.w, prop.h, prop.aspect
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end
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function mp.get_osd_margins()
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local prop = mp.get_property_native("osd-dimensions")
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return prop.ml, prop.mt, prop.mr, prop.mb
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end
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local mp_utils = package.loaded["mp.utils"]
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