mpv/video/out/d3d11
James Ross-Gowan 6002e2705f vo_gpu: d3d11: use linear filtering for wrapped textures
This affects hwdec_dxva2dxgi, which uses ra_d3d11_wrap_tex to wrap RGB
video frames that are shared with a D3D9 device. Without it, mpv uses
nearest instead of bilinear scaling with --scale=bilinear (the default)
and --hwdec=dxva2. It's kind of hard to believe this bug has gone
unnoticed for almost two years, but that seems to have been the case.

Fixes: #7042
2019-10-10 19:52:19 +11:00
..
context.c vo_gpu/d3d11: add adapter name validation and listing with "help" 2019-09-29 19:39:26 +03:00
hwdec_d3d11va.c video: rewrite filtering glue code 2018-01-30 03:10:27 -08:00
hwdec_dxva2dxgi.c vo_d3d11/hwdec_dxva2dxgi: fix memory leak that 'ctx11' be not release 2019-09-14 21:35:49 +10:00
ra_d3d11.c vo_gpu: d3d11: use linear filtering for wrapped textures 2019-10-10 19:52:19 +11:00
ra_d3d11.h