mirror of https://github.com/mpv-player/mpv
211 lines
7.9 KiB
Markdown
211 lines
7.9 KiB
Markdown
![mpv logo](https://raw.githubusercontent.com/mpv-player/mpv.io/master/source/images/mpv-logo-128.png)
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# mpv
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* [External links](#external-links)
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* [Overview](#overview)
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* [System requirements](#system-requirements)
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* [Downloads](#downloads)
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* [Changelog](#changelog)
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* [Compilation](#compilation)
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* [Release cycle](#release-cycle)
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* [Bug reports](#bug-reports)
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* [Contributing](#contributing)
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* [License](#license)
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* [Contact](#contact)
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## External links
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* [Wiki](https://github.com/mpv-player/mpv/wiki)
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* [FAQ][FAQ]
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* [Manual](https://mpv.io/manual/master/)
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## Overview
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**mpv** is a free (as in freedom) media player for the command line. It supports
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a wide variety of media file formats, audio and video codecs, and subtitle types.
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There is a [FAQ][FAQ].
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Releases can be found on the [release list][releases].
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## System requirements
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- A not too ancient Linux (usually, only the latest releases of distributions
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are actively supported), Windows 10 or later, or macOS 10.15 or later.
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- A somewhat capable CPU. Hardware decoding might help if the CPU is too slow to
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decode video in realtime, but must be explicitly enabled with the `--hwdec`
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option.
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- A not too crappy GPU. mpv's focus is not on power-efficient playback on
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embedded or integrated GPUs (for example, hardware decoding is not even
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enabled by default). Low power GPUs may cause issues like tearing, stutter,
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etc. On such GPUs, it's recommended to use `--profile=fast` for smooth playback.
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The main video output uses shaders for video rendering and scaling,
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rather than GPU fixed function hardware. On Windows, you might want to make
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sure the graphics drivers are current. In some cases, ancient fallback video
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output methods can help (such as `--vo=xv` on Linux), but this use is not
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recommended or supported.
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mpv does not go out of its way to break on older hardware or old, unsupported
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operating systems, but development is not done with them in mind. Keeping
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compatibility with such setups is not guaranteed. If things work, consider it
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a happy accident.
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## Downloads
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For semi-official builds and third-party packages please see
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[mpv.io/installation](https://mpv.io/installation/).
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## Changelog
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There is no complete changelog; however, changes to the player core interface
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are listed in the [interface changelog][interface-changes].
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Changes to the C API are documented in the [client API changelog][api-changes].
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The [release list][releases] has a summary of most of the important changes
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on every release.
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Changes to the default key bindings are indicated in
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[restore-old-bindings.conf][restore-old-bindings].
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## Compilation
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Compiling with full features requires development files for several
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external libraries. Mpv requires [meson](https://mesonbuild.com/index.html)
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to build. Meson can be obtained from your distro or PyPI.
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After creating your build directory (e.g. `meson setup build`), you can view a list
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of all the build options via `meson configure build`. You could also just simply
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look at the `meson_options.txt` file. Logs are stored in `meson-logs` within
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your build directory.
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Example:
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meson setup build
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meson compile -C build
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meson install -C build
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Essential dependencies (incomplete list):
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- gcc or clang
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- X development headers (xlib, xrandr, xext, xscrnsaver, xpresent, libvdpau,
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libGL, GLX, EGL, xv, ...)
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- Audio output development headers (libasound/ALSA, pulseaudio)
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- FFmpeg libraries (libavutil libavcodec libavformat libswscale libavfilter
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and either libswresample or libavresample)
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- libplacebo
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- zlib
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- iconv (normally provided by the system libc)
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- libass (OSD, OSC, text subtitles)
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- Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
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- libjpeg (optional, used for screenshots only)
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- uchardet (optional, for subtitle charset detection)
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- nvdec and vaapi libraries for hardware decoding on Linux (optional)
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Libass dependencies (when building libass):
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- gcc or clang, yasm on x86 and x86_64
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- fribidi, freetype, fontconfig development headers (for libass)
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- harfbuzz (required for correct rendering of combining characters, particularly
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for correct rendering of non-English text on OSX, and Arabic/Indic scripts on
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any platform)
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FFmpeg dependencies (when building FFmpeg):
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- gcc or clang, yasm on x86 and x86_64
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- OpenSSL or GnuTLS (have to be explicitly enabled when compiling FFmpeg)
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- libx264/libmp3lame/libfdk-aac if you want to use encoding (have to be
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explicitly enabled when compiling FFmpeg)
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- For native DASH playback, FFmpeg needs to be built with --enable-libxml2
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(although there are security implications, and DASH support has lots of bugs).
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- AV1 decoding support requires dav1d.
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- For good nvidia support on Linux, make sure nv-codec-headers is installed
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and can be found by configure.
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Most of the above libraries are available in suitable versions on normal
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Linux distributions. For ease of compiling the latest git master of everything,
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you may wish to use the separately available build wrapper ([mpv-build][mpv-build])
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which first compiles FFmpeg libraries and libass, and then compiles the player
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statically linked against those.
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If you want to build a Windows binary, you either have to use MSYS2 and MinGW,
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or cross-compile from Linux with MinGW. See
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[Windows compilation][windows_compilation].
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## Release cycle
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Once or twice a year, a release is cut off from the current development state
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and is assigned a 0.X.0 version number. No further maintenance is done, except
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in the event of security issues.
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The goal of releases is to make Linux distributions happy. Linux distributions
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are also expected to apply their own patches in case of bugs.
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Releases other than the latest release are unsupported and unmaintained.
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See the [release policy document][release-policy] for more information.
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## Bug reports
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Please use the [issue tracker][issue-tracker] provided by GitHub to send us bug
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reports or feature requests. Follow the template's instructions or the issue
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will likely be ignored or closed as invalid.
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Using the bug tracker as place for simple questions is fine but IRC is
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recommended (see [Contact](#Contact) below).
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## Contributing
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Please read [contribute.md][contribute.md].
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For small changes you can just send us pull requests through GitHub. For bigger
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changes come and talk to us on IRC before you start working on them. It will
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make code review easier for both parties later on.
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You can check [the wiki](https://github.com/mpv-player/mpv/wiki/Stuff-to-do)
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or the [issue tracker](https://github.com/mpv-player/mpv/issues?q=is%3Aopen+is%3Aissue+label%3Ameta%3Afeature-request)
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for ideas on what you could contribute with.
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## License
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GPLv2 "or later" by default, LGPLv2.1 "or later" with `-Dgpl=false`.
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See [details.](https://github.com/mpv-player/mpv/blob/master/Copyright)
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## History
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This software is based on the MPlayer project. Before mpv existed as a project,
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the code base was briefly developed under the mplayer2 project. For details,
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see the [FAQ][FAQ].
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## Contact
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Most activity happens on the IRC channel and the GitHub issue tracker.
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- **GitHub issue tracker**: [issue tracker][issue-tracker] (report bugs here)
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- **User IRC Channel**: `#mpv` on `irc.libera.chat`
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- **Developer IRC Channel**: `#mpv-devel` on `irc.libera.chat`
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[FAQ]: https://github.com/mpv-player/mpv/wiki/FAQ
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[releases]: https://github.com/mpv-player/mpv/releases
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[mpv-build]: https://github.com/mpv-player/mpv-build
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[issue-tracker]: https://github.com/mpv-player/mpv/issues
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[release-policy]: https://github.com/mpv-player/mpv/blob/master/DOCS/release-policy.md
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[windows_compilation]: https://github.com/mpv-player/mpv/blob/master/DOCS/compile-windows.md
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[interface-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/interface-changes.rst
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[api-changes]: https://github.com/mpv-player/mpv/blob/master/DOCS/client-api-changes.rst
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[restore-old-bindings]: https://github.com/mpv-player/mpv/blob/master/etc/restore-old-bindings.conf
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[contribute.md]: https://github.com/mpv-player/mpv/blob/master/DOCS/contribute.md
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