mpv/video/out/opengl
James Ross-Gowan 41dff03f8d vo_gpu: add namespace query mechanism
Backported from @haasn's change to libplacebo. More flexible than the
previous "shared || non-shared" distinction. The extra flexibility is
needed for Direct3D 11, but it also doesn't hurt code-wise.
2017-11-07 20:27:13 +11:00
..
angle_dynamic.c
angle_dynamic.h
common.c vo_gpu: ra_gl: fix minimum GLSL version to 120 2017-11-03 11:53:31 +01:00
common.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
context.c vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
context.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
context_android.c vo_gpu: add android opengl backend 2017-10-09 18:36:54 +02:00
context_angle.c vo_gpu: angle: fix misleading struct name 2017-09-23 18:33:33 +10:00
context_cocoa.c Revert "cocoa: re-enable double buffering" 2017-09-22 23:08:46 +10:00
context_drm_egl.c video : Move drm options to substruct. 2017-10-23 21:08:20 +02:00
context_dxinterop.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
context_glx.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
context_mali_fbdev.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
context_rpi.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
context_vdpau.c vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
context_wayland.c wayland_common: implement output tracking, cleanups and bugfixes 2017-10-09 02:23:04 +01:00
context_win.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
context_x11egl.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
cuda_dynamic.c
cuda_dynamic.h
d3d11_helpers.c vo_opengl: extract non-ANGLE specific D3D11 code 2017-08-17 00:28:38 +10:00
d3d11_helpers.h vo_opengl: extract non-ANGLE specific D3D11 code 2017-08-17 00:28:38 +10:00
egl_helpers.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
egl_helpers.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
formats.c vo_opengl: remove some dead code 2017-08-11 21:29:35 +02:00
formats.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
gl_headers.h vo_opengl: handle probing GL texture formats better 2017-08-11 21:29:35 +02:00
hwdec_cuda.c vd_lavc: remove need for duplicated cuda GL interop backend 2017-10-30 18:31:20 +01:00
hwdec_d3d11egl.c video: drop old D3D11/DXVA2 support 2017-09-26 18:58:45 +02:00
hwdec_d3d11eglrgb.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
hwdec_drmprime_drm.c hwdec_drmprime_drm: fix segv with --hwdec 2017-10-30 12:46:49 +01:00
hwdec_dxva2egl.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
hwdec_dxva2gldx.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
hwdec_ios.m video: remove old videotoolbox support 2017-09-26 19:13:26 +02:00
hwdec_osx.c video: remove old videotoolbox support 2017-09-26 19:13:26 +02:00
hwdec_rpi.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
hwdec_vaegl.c vo_opengl: hwdec_vaegl: Disable vaExportSurfaceHandle() 2017-10-23 11:58:13 +02:00
hwdec_vaglx.c Add checks for HAVE_GPL to various GPL-only source files 2017-10-10 15:51:16 +02:00
hwdec_vdpau.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
ra_gl.c vo_gpu: add namespace query mechanism 2017-11-07 20:27:13 +11:00
ra_gl.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
utils.c vo_gpu: gl: implement proper extension string search 2017-10-02 17:30:27 +02:00
utils.h vo_gpu: gl: implement proper extension string search 2017-10-02 17:30:27 +02:00