mirror of https://github.com/mpv-player/mpv
vo_gpu: angle: fix misleading struct name
This should have been renamed when it stopped being empty.
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@ -683,7 +683,7 @@ static bool angle_init(struct ra_ctx *ctx)
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gl->SwapInterval = angle_swap_interval;
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// Custom swapchain impl for the D3D11 swapchain-based surface
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static const struct ra_swapchain_fns empty_swapchain_fns = {
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static const struct ra_swapchain_fns dxgi_swapchain_fns = {
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.color_depth = angle_color_depth,
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.screenshot = angle_screenshot,
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.submit_frame = angle_submit_frame,
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@ -691,7 +691,7 @@ static bool angle_init(struct ra_ctx *ctx)
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struct ra_gl_ctx_params params = {
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.swap_buffers = angle_swap_buffers,
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.flipped = p->flipped,
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.external_swapchain = p->dxgi_swapchain ? &empty_swapchain_fns : NULL,
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.external_swapchain = p->dxgi_swapchain ? &dxgi_swapchain_fns : NULL,
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};
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if (!ra_gl_ctx_init(ctx, gl, params))
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