..
context.c
gpu: prefer wayland context on autodetect
2018-11-19 00:26:39 +02:00
context.h
vo_gpu: remove old window screenshot glue code and GL implementation
2018-02-13 17:45:29 -08:00
d3d11_helpers.c
vo_gpu: d3d11: implement tex_download()
2018-02-13 21:25:15 +11:00
d3d11_helpers.h
vo_gpu: d3d11: implement tex_download()
2018-02-13 21:25:15 +11:00
hwdec.c
hwdec: detach d3d and d3d9 hwaccel from angle
2018-01-25 20:57:45 -08:00
hwdec.h
vo_gpu: hwdec: remove redundant fields
2017-12-01 05:57:41 +01:00
lcms.c
vo_gpu: allow higher icc-contrast and improve logging
2018-05-17 22:56:45 +03:00
lcms.h
libmpv_gpu.c
drm: rename plane options to better, invariant, names
2018-12-01 15:42:20 +02:00
libmpv_gpu.h
client API: add a new way to pass X11 Display etc. to render API
2018-03-26 19:47:08 +02:00
osd.c
vo_gpu: invalidate fbotex before drawing
2017-12-25 00:47:53 +01:00
osd.h
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
ra.c
client API: add a new way to pass X11 Display etc. to render API
2018-03-26 19:47:08 +02:00
ra.h
vo_gpu: vulkan: Add support for exporting buffer memory
2018-10-22 21:35:48 +02:00
shader_cache.c
vo_gpu: use explicit offsets for push constants
2018-09-29 20:15:10 +02:00
shader_cache.h
vo_gpu: invalidate fbotex before drawing
2017-12-25 00:47:53 +01:00
spirv_shaderc.c
vo_gpu: switch to optimization level performance
2018-09-01 16:14:22 +02:00
spirv.c
spirv: remove --spirv-compiler=nvidia
2018-12-01 15:50:23 +02:00
spirv.h
vo_gpu: vulkan: generalize SPIR-V compiler
2017-09-26 17:25:35 +02:00
user_shaders.c
user_shaders.h
vo_gpu: make the vertex attribs dynamic
2017-09-28 01:54:38 +02:00
utils.c
vo_gpu: fix vec3 packing in UBOs/push_constants
2018-09-29 20:15:10 +02:00
utils.h
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
video_shaders.c
vo_gpu: use dB units for scene change detection
2019-02-18 01:54:06 +02:00
video_shaders.h
vo_gpu: improve tone mapping desaturation
2019-02-18 01:54:06 +02:00
video.c
vo_gpu: use dB units for scene change detection
2019-02-18 01:54:06 +02:00
video.h
vo_gpu: use dB units for scene change detection
2019-02-18 01:54:06 +02:00