mirror of https://github.com/mpv-player/mpv
39f515cb6a
The player tries to avoid splitting frames with spdif (sample alignment stuff). This can in certain corner cases with certain drivers lead to the situation that ao_get_space() returns a number higher than 0 and lower than the audio frame size. The playloop will round this down to 0 bytes and do nothing, leading to a missed wakeup. This can lead to underruns or playback completely getting stuck. It can be reproduced by playing AC3 passthrough with no video and: --ao=null --ao-null-buffer=0.256 --ao-null-outburst=6100 This commit attempts to fix it by allowing the playloop to write some additional data (to get a complete frame), that will be buffered within the AO ringbuffer even if the audio device doesn't want it. |
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.. | ||
ao.c | ||
ao.h | ||
ao_alsa.c | ||
ao_coreaudio.c | ||
ao_coreaudio_chmap.c | ||
ao_coreaudio_chmap.h | ||
ao_coreaudio_exclusive.c | ||
ao_coreaudio_properties.c | ||
ao_coreaudio_properties.h | ||
ao_coreaudio_utils.c | ||
ao_coreaudio_utils.h | ||
ao_jack.c | ||
ao_lavc.c | ||
ao_null.c | ||
ao_openal.c | ||
ao_opensles.c | ||
ao_oss.c | ||
ao_pcm.c | ||
ao_pulse.c | ||
ao_rsound.c | ||
ao_sdl.c | ||
ao_sndio.c | ||
ao_wasapi.c | ||
ao_wasapi.h | ||
ao_wasapi_changenotify.c | ||
ao_wasapi_utils.c | ||
internal.h | ||
pull.c | ||
push.c |