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mirror of https://github.com/mpv-player/mpv synced 2024-12-25 00:02:13 +00:00
mpv/DOCS/contribute.md
wm4 3de6c9aa42 Add a CONTRIBUTING.md file
Github will display a link to it when a user wants to create an issue or
pull request.

Also make some minor adjustments to DOCS/contribute.md, which is
developer oriented, and for which I see no reason to merge it with
the new file.
2015-12-22 23:18:46 +01:00

5.9 KiB

How to contribute

General

The main contact for mpv development is IRC, specifically #mpv and #mpv-devel on Freenode.

Sending patches

  • Make a github pull request, or send a link to a plaintext patch created with git format-patch. diffs posted as pastebins (especially if the http link returns HTML) just cause extra work for everyone, because they lack commit message and authorship information.

  • All new code must be LGPLv2.1+ licensed, or come with the implicit agreement that it will be relicensed to LGPLv2.1+ later (see Copyright in the repository root directory).

  • When creating pull requests, be sure to test your changes. If you didn't, please say so in the pull request message.

  • Write informative commit messages. Use present tense to describe the situation with the patch applied, and past tense for the situation before the change.

  • The subject line (the first line in a commit message) should contain a prefix identifying the sub system, followed by a short description what impact this commit has. This subject line shouldn't be longer than 72 characters, because it messes up the output of many git tools otherwise.

    For example, you fixed a crash in af_volume.c:

    • Bad: fixed the bug (wtf?)
    • Good: af_volume: fix crash due to null pointer access

    Having a prefix gives context, and is especially useful when trying to find a specific change by looking at the history, or when running git blame.

  • The body of the commit message (everything else after the subject line) should be as informative as possible and contain everything that isn't obvious. Don't hesitate to dump as much information as you can - it doesn't cost you anything. Put some effort into it. If someone finds a bug months or years later, and finds that it's caused by your commit (even though your commit was supposed to fix another bug), it would be bad if there wasn't enough information to test the original bug. The old bug might be reintroduced while fixing the new bug.

    The commit message should be wrapped on 72 characters per line, because git tools usually do not break text automatically. On the other hand, you do not need to break text that would be unnatural to break (like data for test cases, or long URLs).

    Important: put an empty line between the subject line and the commit message. If this is missing, it will break display in common git tools.

  • Try to separate cosmetic and functional changes. It's ok to make a few additional cosmetic changes in the same file you're working on. But don't do something like reformatting a whole file, and hiding an actual functional change in the same commit.

  • If you add a new command line option, document it in options.rst. If you add a new input property, document it in input.rst. Changes to the user interface (options, properties, commands) should be documented in interface-changes.rst. Changes to libmpv should be documented in client-api-changes.rst.

Code formatting

mpv uses C99 with K&R formatting, with some exceptions.

  • Use the K&R indent style.

  • Use 4 spaces of indentation, never use tabs (except in Makefiles).

  • Add a single space between keywords and binary operators. There are some other cases where spaces should be added. Example:

    if ((a * b) > c) {
        // code
        some_function(a, b, c);
    }
    
  • Break lines on 80 columns. There is a hard limit of 85 columns. You may ignore this limit if there's a strong case that not breaking the line will increase readability. Going over 85 columns might provoke endless discussions about whether such a limit is needed or not, so avoid it.

  • If the body of an if/for/while statement has more than 1 physical lines, then always add braces, even if they're technically redundant.

    Bad:

    if (a)
        // do something if b
        if (b)
            do_something();
    

    Good:

    if (a) {
        // do something if b
        if (b)
            do_something();
    }
    
  • If the body of an if statement uses braces, the else branch should also use braces (and reverse).

    Example:

    if (a) {
        // do something
        something();
        something_else();
    } else {
        one_line();
    }
    
  • If an if condition spans multiple physical lines, then put the opening brace for the if body on the next physical line. (Also, preferably always add a brace, even if technically none is needed.)

    Example:

    if (very_long_condition_a &&
        very_long_condition_b)
    {
        code();
    } else {
        ...
    }
    
  • Remove any trailing whitespace.

  • If the file you're editing uses formatting different from from what is described here, it's probably an old file from times when nobody followed a consistent style. You're free to use the existing style, or the new style, or to send a patch to reformat the file to the new style before making functional changes.

General coding

  • Use C99. Also freely make use of C99 features if it's appropriate, such as stdbool.h.
  • Don't use GNU-only features. In some cases they may be warranted, if they are optional (such as attributes enabling printf-like format string checks). But in general, standard C99 should be used.
  • The same applies to libc functions. We have to be Windows-compatible too. Use functions guaranteed by C99 or POSIX only, unless your use is guarded by a configure check.
  • Prefer fusing declaration and initialization, rather than putting declarations on the top of a block. Obvious data flow is more important than avoiding mixing declarations and statements, which is just a C90 artifact.
  • tech-overview.txt might help to get an overview how mpv is structured.
  • If you add features that require intrusive changes, discuss them on the dev channel first. There might be a better way to add a feature and it can avoid wasted work.