mpv/video/out
Stefano Pigozzi 0ec14ec597 cocoa: simplify the config code and run it on the main thread
This could be dangerous because we initialize the window asynchronously and
return immediately from config, but since the OpenGL context is already
created, this seems to work correctly and doesn't cause weird deadlock cases.
2014-10-05 09:33:00 +02:00
..
cocoa cocoa: only call resize for view changing frame 2014-10-04 17:39:43 +02:00
wayland wayland/buffer: use buffer macros consistently 2014-09-16 15:48:07 +02:00
aspect.c
aspect.h
bitmap_packer.c
bitmap_packer.h
cocoa_common.h
cocoa_common.m cocoa: simplify the config code and run it on the main thread 2014-10-05 09:33:00 +02:00
d3d_shader_yuv.h
d3d_shader_yuv.hlsl
dither.c malloc+memset(0) to calloc 2014-09-05 01:59:11 +02:00
dither.h
filter_kernels.c vo_opengl: add parameter to gaussian filter 2014-08-26 22:19:32 +02:00
filter_kernels.h vo_opengl: add radius options for filters 2014-08-26 22:19:30 +02:00
gl_cocoa.c cocoa: remove dead code 2014-10-04 17:31:18 +02:00
gl_common.c vo_opengl: don't pass (char*)NULL as %s printf argument 2014-08-28 01:52:15 +02:00
gl_common.h Move compat/ and bstr/ directory contents somewhere else 2014-08-29 12:31:52 +02:00
gl_header_fixes.h
gl_hwdec_vaglx.c vaapi: try dealing with Intel's braindamaged shit drivers 2014-08-21 22:45:58 +02:00
gl_hwdec_vda.c
gl_hwdec_vdpau.c
gl_lcms.c Move compat/ and bstr/ directory contents somewhere else 2014-08-29 12:31:52 +02:00
gl_lcms.h
gl_osd.c
gl_osd.h
gl_video.c cocoa: move to a simpler threading model 2014-10-04 11:47:17 +02:00
gl_video.h cocoa: move to a simpler threading model 2014-10-04 11:47:17 +02:00
gl_video_shaders.glsl vo_opengl: remove macro operator from shader 2014-08-29 20:56:03 +02:00
gl_w32.c
gl_wayland.c gl_wayland: fix crash after eglInitialze failed 2014-08-30 10:17:51 +02:00
gl_x11.c
pnm_loader.c
pnm_loader.h
vo.c video: return responsibility of video redraw back to playloop 2014-10-03 23:07:08 +02:00
vo.h video: return responsibility of video redraw back to playloop 2014-10-03 23:07:08 +02:00
vo_caca.c
vo_direct3d.c vo_direct3d: allow resizing before video init 2014-08-06 20:30:47 +02:00
vo_image.c Move compat/ and bstr/ directory contents somewhere else 2014-08-29 12:31:52 +02:00
vo_lavc.c vo_vdpau: better integration with the generic framedrop code 2014-09-20 15:17:12 +02:00
vo_null.c
vo_opengl.c cocoa: move to a simpler threading model 2014-10-04 11:47:17 +02:00
vo_opengl_old.c
vo_sdl.c vo_sdl: fix typo 2014-09-05 22:10:20 +02:00
vo_vaapi.c vaapi: try dealing with Intel's braindamaged shit drivers 2014-08-21 22:45:58 +02:00
vo_vdpau.c vo_vdpau: don't try to create surfaces of size 0 2014-10-01 17:29:24 +02:00
vo_wayland.c vo_wayland: remove unnecessary check 2014-09-16 15:54:10 +02:00
vo_x11.c malloc+memset(0) to calloc 2014-09-05 01:59:11 +02:00
vo_xv.c
w32_common.c options: add --no-keepaspect-window 2014-10-04 22:17:36 +02:00
w32_common.h
wayland_common.c wayland: use reported rete and delay 2014-09-19 17:38:24 +02:00
wayland_common.h wayland_common: fix changing videos when fullscreen 2014-09-10 19:21:52 +02:00
win_state.c
win_state.h
x11_common.c options: add --no-keepaspect-window 2014-10-04 22:17:36 +02:00
x11_common.h x11: if the WM supports _NET_FRAME_EXTENTS, don't wait for map 2014-09-15 19:19:01 +02:00
x11_icon.bin