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mpv/video/out/opengl
Niklas Haas 2f562825e0 vo_opengl: declare vec4 color inside fragment shader stub
Why was this done so stupidly, with so many complicated special cases,
before? Declare it once so the shader bits don't have to figure out where
and when to do so themselves.
2016-02-23 20:58:15 +01:00
..
common.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
common.h Enable building the opengl-cb video renderer on Android 2016-02-10 21:29:42 +01:00
context_angle.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_cocoa.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_drm_egl.c vo_opengl: add KMS/DRM VAAPI hardware decoding interop 2016-01-20 19:41:29 +01:00
context_dxinterop.c vo_opengl: dxinterop: add dxva2 passthrough 2016-02-17 09:07:12 -08:00
context_rpi.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_rpi.h vo_opengl: prefix per-backend source files with context_ 2015-12-19 14:14:12 +01:00
context_w32.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_wayland.c Relicense some non-MPlayer source files to LGPL 2.1 or later 2016-01-19 18:36:06 +01:00
context_x11.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context_x11egl.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
context.h Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
egl_helpers.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
egl_helpers.h vo_opengl: x11egl: retrieve framebuffer depth 2015-12-19 14:14:12 +01:00
header_fixes.h Enable building the opengl-cb video renderer on Android 2016-02-10 21:29:42 +01:00
hwdec_dxva2.c vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_dxva2gldx.c dxva2: fix shared surface type 2016-02-19 00:37:21 +11:00
hwdec_osx.c vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_vaegl.c vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_vaglx.c vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
hwdec_vdpau.c vo_opengl: vdpau: call glVDPAUFiniNV only if initialized 2016-02-08 13:39:33 +01:00
hwdec.c wscript: remove dxva2-dxinterop configure test 2016-02-17 10:17:52 -08:00
hwdec.h vo_opengl: hwdec: use IDs for API, and log which backend is used 2016-02-01 20:02:52 +01:00
lcms.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
lcms.h
nnedi3_weights.bin vo_opengl: implement NNEDI3 prescaler 2015-11-05 17:38:20 +01:00
nnedi3.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
nnedi3.h Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
osd.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
osd.h
superxbr.c Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
superxbr.h Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
utils.c vo_opengl: declare vec4 color inside fragment shader stub 2016-02-23 20:58:15 +01:00
utils.h vo_opengl: support 10 bit support with ANGLE 2016-01-26 21:35:23 +01:00
video_shaders.c vo_opengl: declare vec4 color inside fragment shader stub 2016-02-23 20:58:15 +01:00
video_shaders.h Change GPL/LGPL dual-licensed files to LGPL 2016-01-19 18:36:34 +01:00
video.c vo_opengl: declare vec4 color inside fragment shader stub 2016-02-23 20:58:15 +01:00
video.h vo_opengl: replace tscale-interpolates-only with interpolation-threshold 2016-01-27 21:07:17 +01:00