1f13bd0942
The purpose of the seek index is to avoid having to iterate over the full linked list of cached packets, which should speed up seeking. Until now, there was an excuse of a seek index, that didn't really work. The idea of the old index was nice: have a fixed number of entries (no need to worry about exceeding memory requirements), which are "stretched" out as the cache gets bigger. The size of it was 16 entries, which in theory should speed up seeking by the factor 16, given evenly spaced out entries. To achieve this even spacing, it attempted to "thin out" the index by half once the index was full (see e.g. index_distance field). In my observations this didn't really work, and the distribution of the index entries was very uneven. Effectively, this did nothing. It probably worked once and I can't be assed to debug my own shit code. Writing new shit code is more fun. Write new shit code for fun. This time it's a complete index. It's kept in a ringbuffer (for easier LIFO style appending/removing), which is resized with realloc if it becomes too small. Actually, the index is not completely completely; it's still "thinned out" by a hardcoded time value (INDEX_STEP_SIZE). This should help with things like audio or crazy subtitle tracks (do they still create those?), where we can just iterate over a small part of the linked packet list to get the exact seek position. For example, for AAC audio tracks with typical samplerates/framesizes we'd iterate about 50 packets in the linked list. The results are good. Seeking in large caches is much faster now, apparently at least 1 or 2 orders of magnitude. Part of this is because we don't need to touch every damn packet in a huge linked list (bad cache behavior - the index is a linear memory region instead), but "thinning" out the search space also helps. Both aspects can be easily tested (setting INDEX_STEP_SIZE to 0, and replacing e->pts with e->pkt->kf_seek_pts in find_seek_target()). This does use more memory of course. In theory, we could tolerate memory allocation failures (the index is optional and only for performance), but I didn't bother and inserted an apologetic comment instead, have fun with the shit code). the memory usage doesn't seem to be that bad, though. Due to INDEX_STEP_SIZE it's bounded by the file duration too. Try to account for the additional memory usage with an approximation (see KF_SEEK_ENTRY_WORST_CASE). It's still a bit different, because the index needs a single, potentially large allocation. |
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.github | ||
audio | ||
ci | ||
common | ||
demux | ||
DOCS | ||
etc | ||
filters | ||
input | ||
libmpv | ||
misc | ||
options | ||
osdep | ||
player | ||
stream | ||
sub | ||
ta | ||
test | ||
TOOLS | ||
video | ||
waftools | ||
.gitignore | ||
.travis.yml | ||
appveyor.yml | ||
bootstrap.py | ||
Copyright | ||
LICENSE.GPL | ||
LICENSE.LGPL | ||
mpv_talloc.h | ||
README.md | ||
RELEASE_NOTES | ||
VERSION | ||
version.sh | ||
wscript | ||
wscript_build.py |
mpv
- External links
- Overview
- System requirements
- Downloads
- Changelog
- Compilation
- FFmpeg vs. Libav
- FFmpeg ABI compatibility
- Release cycle
- Bug reports
- Contributing
- Relation to MPlayer and mplayer2
- License
- Contact
External links
Overview
mpv is a media player based on MPlayer and mplayer2. It supports a wide variety of video file formats, audio and video codecs, and subtitle types.
Releases can be found on the release list.
System requirements
- A not too ancient Linux, Windows 7 or later, or OSX 10.8 or later.
- A somewhat capable CPU. Hardware decoding might help if the CPU is too slow to
decode video in realtime, but must be explicitly enabled with the
--hwdec
option. - A not too crappy GPU. mpv is not intended to be used with bad GPUs. There are
many caveats with drivers or system compositors causing tearing, stutter,
etc. On Windows, you might want to make sure the graphics drivers are
current. In some cases, ancient fallback video output methods can help
(such as
--vo=xv
on Linux), but this use is not recommended or supported.
Downloads
For semi-official builds and third-party packages please see mpv.io/installation.
Changelog
There is no complete changelog; however, changes to the player core interface are listed in the interface changelog.
Changes to the C API are documented in the client API changelog.
The release list has a summary of most of the important changes on every release.
Changes to the default key bindings are indicated in restore-old-bindings.conf.
Compilation
Compiling with full features requires development files for several external libraries. Below is a list of some important requirements.
The mpv build system uses waf, but we don't store it in the
repository. The ./bootstrap.py
script will download the latest version
of waf that was tested with the build system.
For a list of the available build options use ./waf configure --help
. If
you think you have support for some feature installed but configure fails to
detect it, the file build/config.log
may contain information about the
reasons for the failure.
NOTE: To avoid cluttering the output with unreadable spam, --help
only shows
one of the two switches for each option. If the option is autodetected by
default, the --disable-***
switch is printed; if the option is disabled by
default, the --enable-***
switch is printed. Either way, you can use
--enable-***
or --disable-**
regardless of what is printed by --help
.
To build the software you can use ./waf build
: the result of the compilation
will be located in build/mpv
. You can use ./waf install
to install mpv
to the prefix after it is compiled.
Example:
./bootstrap.py
./waf configure
./waf
./waf install
Essential dependencies (incomplete list):
- gcc or clang
- X development headers (xlib, xrandr, xext, xscrnsaver, xinerama, libvdpau, libGL, GLX, EGL, xv, ...)
- Audio output development headers (libasound/ALSA, pulseaudio)
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libavfilter and either libswresample or libavresample)
- zlib
- iconv (normally provided by the system libc)
- libass (OSD, OSC, text subtitles)
- Lua (optional, required for the OSC pseudo-GUI and youtube-dl integration)
- libjpeg (optional, used for screenshots only)
- uchardet (optional, for subtitle charset detection)
- vdpau and vaapi libraries for hardware decoding on Linux (optional)
Libass dependencies:
- gcc or clang, yasm on x86 and x86_64
- fribidi, freetype, fontconfig development headers (for libass)
- harfbuzz (optional, required for correct rendering of combining characters, particularly for correct rendering of non-English text on OSX, and Arabic/Indic scripts on any platform)
FFmpeg dependencies:
- gcc or clang, yasm on x86 and x86_64
- OpenSSL or GnuTLS (have to be explicitly enabled when compiling FFmpeg)
- libx264/libmp3lame/libfdk-aac if you want to use encoding (have to be explicitly enabled when compiling FFmpeg)
- For native DASH playback, FFmpeg needs to be built with --enable-libxml2 (although there are security implications).
- For good nvidia support on Linux, make sure nv-codec-headers is installed and can be found by configure.
- Libav support is broken. (See section below.)
Most of the above libraries are available in suitable versions on normal Linux distributions. For ease of compiling the latest git master of everything, you may wish to use the separately available build wrapper (mpv-build) which first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.
If you want to build a Windows binary, you either have to use MSYS2 and MinGW, or cross-compile from Linux with MinGW. See Windows compilation.
FFmpeg vs. Libav
Generally, mpv should work with the latest release as well as the git version of FFmpeg. Libav support is currently broken, because they did not add certain FFmpeg API changes which mpv relies on.
FFmpeg ABI compatibility
mpv does not support linking against FFmpeg versions it was not built with, even if the linked version is supposedly ABI-compatible with the version it was compiled against. Expect malfunctions, crashes, and security issues if you do it anyway.
The reason for not supporting this is because it creates far too much complexity with little to no benefit, coupled with absurd and unusable FFmpeg API artifacts.
Newer mpv versions will refuse to start if runtime and compile time FFmpeg library versions mismatch.
Release cycle
Every other month, an arbitrary git snapshot is made, and is assigned a 0.X.0 version number. No further maintenance is done.
The goal of releases is to make Linux distributions happy. Linux distributions are also expected to apply their own patches in case of bugs and security issues.
Releases other than the latest release are unsupported and unmaintained.
See the release policy document for more information.
Bug reports
Please use the issue tracker provided by GitHub to send us bug reports or feature requests. Follow the template's instructions or the issue will likely be ignored or closed as invalid.
Using the bug tracker as place for simple questions is fine but IRC is recommended (see Contact below).
Contributing
Please read contribute.md.
For small changes you can just send us pull requests through GitHub. For bigger changes come and talk to us on IRC before you start working on them. It will make code review easier for both parties later on.
You can check the wiki or the issue tracker for ideas on what you could contribute with.
Relation to MPlayer and mplayer2
mpv is a fork of MPlayer. Much has changed, and in general, mpv should be considered a completely new program, rather than a MPlayer drop-in replacement.
For details see FAQ entry.
If you are wondering what's different from mplayer2 and MPlayer, an incomplete and largely unmaintained list of changes is located here.
License
GPLv2 "or later" by default, LGPLv2.1 "or later" with --enable-lgpl
.
See details.
Contact
Most activity happens on the IRC channel and the github issue tracker.
- GitHub issue tracker: issue tracker (report bugs here)
- User IRC Channel:
#mpv
onirc.freenode.net
- Developer IRC Channel:
#mpv-devel
onirc.freenode.net