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mpv/video/out/vo_vdpau.c
wm4 4b506525da vo_vdpau: add RGB support
Apparently this was dropped some years ago, but judging from MPlayer's
handling of this, the original code wasn't so great anyway. The new
code handling clearing of panscan borders correctly, and integrates
better with the YUV path. (Although the VDPAU API sure makes this
annoying with its separate surface types for RGB.)

Note that we create 5 surfaces for some reason - I don't think this
makes too much sense (because we can't use the deinterlacer with RGB
surfaces), but at least it reduces the amount of differences with
the YUV code path.

Clearing the borders is done by drawing a single black pixel over the
window. This sounds pretty dumb, but it appears to work well, and
there is no other API for that. (One could try to use the video mixer
for this purpose, since it has all kinds of features, including
compositing multiple RGBA surfaces and clearing the window background.
But it would require an invisible dummy video surface to make the
video mixer happy, and that's getting too messy.)
2013-08-18 05:46:02 +02:00

1705 lines
61 KiB
C

/*
* VDPAU video output driver
*
* Copyright (C) 2008 NVIDIA
* Copyright (C) 2009 Uoti Urpala
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
* Actual decoding is done in video/decode/vdpau.c
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#include <limits.h>
#include <assert.h>
#include <libavutil/common.h>
#include "config.h"
#include "video/vdpau.h"
#include "video/decode/dec_video.h"
#include "mpvcore/mp_msg.h"
#include "mpvcore/options.h"
#include "talloc.h"
#include "vo.h"
#include "x11_common.h"
#include "video/csputils.h"
#include "sub/sub.h"
#include "mpvcore/m_option.h"
#include "video/vfcap.h"
#include "video/mp_image.h"
#include "osdep/timer.h"
#include "bitmap_packer.h"
#define WRAP_ADD(x, a, m) ((a) < 0 \
? ((x)+(a)+(m) < (m) ? (x)+(a)+(m) : (x)+(a)) \
: ((x)+(a) < (m) ? (x)+(a) : (x)+(a)-(m)))
/* number of video and output surfaces */
#define MAX_OUTPUT_SURFACES 15
#define MAX_VIDEO_SURFACES 50
#define NUM_BUFFERED_VIDEO 5
/* Pixelformat used for output surfaces */
#define OUTPUT_RGBA_FORMAT VDP_RGBA_FORMAT_B8G8R8A8
/*
* Global variable declaration - VDPAU specific
*/
struct vdpctx {
struct mp_vdpau_ctx mpvdp;
struct vdp_functions *vdp;
VdpDevice vdp_device;
struct m_color colorkey;
bool is_preempted;
bool preemption_acked;
bool preemption_user_notified;
double last_preemption_retry_fail;
VdpPresentationQueueTarget flip_target;
VdpPresentationQueue flip_queue;
uint64_t last_vdp_time;
uint64_t last_sync_update;
VdpOutputSurface output_surfaces[MAX_OUTPUT_SURFACES];
VdpOutputSurface screenshot_surface;
int num_output_surfaces;
VdpOutputSurface rgb_surfaces[NUM_BUFFERED_VIDEO];
VdpOutputSurface black_pixel;
struct buffered_video_surface {
// Either surface or rgb_surface is used (never both)
VdpVideoSurface surface;
VdpOutputSurface rgb_surface;
double pts;
mp_image_t *mpi;
} buffered_video[NUM_BUFFERED_VIDEO];
int deint_queue_pos;
int output_surface_width, output_surface_height;
int force_yuv;
VdpVideoMixer video_mixer;
struct mp_csp_details colorspace;
int user_deint;
int deint;
int deint_type;
int pullup;
float denoise;
float sharpen;
int hqscaling;
int chroma_deint;
int flip_offset_window;
int flip_offset_fs;
int top_field_first;
bool flip;
VdpRect src_rect_vid;
VdpRect out_rect_vid;
struct mp_osd_res osd_rect;
// Surface pool
struct surface_entry {
VdpVideoSurface surface;
int fmt, w, h;
VdpChromaType chroma;
bool in_use;
} video_surfaces[MAX_VIDEO_SURFACES];
int surface_num; // indexes output_surfaces
int query_surface_num;
VdpTime recent_vsync_time;
float user_fps;
int composite_detect;
unsigned int vsync_interval;
uint64_t last_queue_time;
uint64_t queue_time[MAX_OUTPUT_SURFACES];
uint64_t last_ideal_time;
bool dropped_frame;
uint64_t dropped_time;
uint32_t vid_width, vid_height;
uint32_t image_format;
VdpChromaType vdp_chroma_type;
VdpYCbCrFormat vdp_pixel_format;
bool rgb_mode;
// OSD
struct osd_bitmap_surface {
VdpRGBAFormat format;
VdpBitmapSurface surface;
uint32_t max_width;
uint32_t max_height;
struct bitmap_packer *packer;
// List of surfaces to be rendered
struct osd_target {
VdpRect source;
VdpRect dest;
VdpColor color;
} *targets;
int targets_size;
int render_count;
int bitmap_id;
int bitmap_pos_id;
} osd_surfaces[MAX_OSD_PARTS];
// Video equalizer
struct mp_csp_equalizer video_eq;
};
static bool status_ok(struct vo *vo);
static int change_vdptime_sync(struct vdpctx *vc, int64_t *t)
{
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
VdpTime vdp_time;
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &vdp_time);
CHECK_ST_ERROR("Error when calling vdp_presentation_queue_get_time");
uint64_t t1 = *t;
uint64_t t2 = mp_time_us();
uint64_t old = vc->last_vdp_time + (t1 - vc->last_sync_update) * 1000ULL;
if (vdp_time > old) {
if (vdp_time > old + (t2 - t1) * 1000ULL)
vdp_time -= (t2 - t1) * 1000ULL;
else
vdp_time = old;
}
mp_msg(MSGT_VO, MSGL_DBG2, "[vdpau] adjusting VdpTime offset by %f µs\n",
(int64_t)(vdp_time - old) / 1000.);
vc->last_vdp_time = vdp_time;
vc->last_sync_update = t1;
*t = t2;
return 0;
}
static uint64_t sync_vdptime(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
uint64_t t = mp_time_us();
if (t - vc->last_sync_update > 5000000)
change_vdptime_sync(vc, &t);
uint64_t now = (t - vc->last_sync_update) * 1000ULL + vc->last_vdp_time;
// Make sure nanosecond inaccuracies don't make things inconsistent
now = FFMAX(now, vc->recent_vsync_time);
return now;
}
static uint64_t convert_to_vdptime(struct vo *vo, uint64_t t)
{
struct vdpctx *vc = vo->priv;
return (t - vc->last_sync_update) * 1000LL + vc->last_vdp_time;
}
static int render_video_to_output_surface(struct vo *vo,
VdpOutputSurface output_surface,
VdpRect *output_rect,
VdpRect *video_rect)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpTime dummy;
VdpStatus vdp_st;
if (vc->deint_queue_pos < 0)
return -1;
struct buffered_video_surface *bv = vc->buffered_video;
unsigned int dp = vc->deint_queue_pos;
vdp_st = vdp->presentation_queue_block_until_surface_idle(vc->flip_queue,
output_surface,
&dummy);
CHECK_ST_WARNING("Error when calling "
"vdp_presentation_queue_block_until_surface_idle");
if (vc->rgb_mode) {
int flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_0;
vdp_st = vdp->output_surface_render_output_surface(output_surface,
NULL, vc->black_pixel,
NULL, NULL, NULL,
flags);
CHECK_ST_WARNING("Error clearing screen");
vdp_st = vdp->output_surface_render_output_surface(output_surface,
output_rect,
bv[dp/2].rgb_surface,
video_rect,
NULL, NULL, flags);
CHECK_ST_WARNING("Error when calling "
"vdp_output_surface_render_output_surface");
return 0;
}
int field = VDP_VIDEO_MIXER_PICTURE_STRUCTURE_FRAME;
// dp==0 means last field of latest frame, 1 earlier field of latest frame,
// 2 last field of previous frame and so on
if (vc->deint) {
field = vc->top_field_first ^ (dp & 1) ?
VDP_VIDEO_MIXER_PICTURE_STRUCTURE_BOTTOM_FIELD:
VDP_VIDEO_MIXER_PICTURE_STRUCTURE_TOP_FIELD;
}
const VdpVideoSurface *past_fields = (const VdpVideoSurface []){
bv[(dp+1)/2].surface, bv[(dp+2)/2].surface};
const VdpVideoSurface *future_fields = (const VdpVideoSurface []){
dp >= 1 ? bv[(dp-1)/2].surface : VDP_INVALID_HANDLE};
vdp_st = vdp->video_mixer_render(vc->video_mixer, VDP_INVALID_HANDLE,
0, field, 2, past_fields,
bv[dp/2].surface, 1, future_fields,
video_rect, output_surface,
NULL, output_rect, 0, NULL);
CHECK_ST_WARNING("Error when calling vdp_video_mixer_render");
return 0;
}
static int video_to_output_surface(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
return render_video_to_output_surface(vo,
vc->output_surfaces[vc->surface_num],
&vc->out_rect_vid, &vc->src_rect_vid);
}
static int next_deint_queue_pos(struct vo *vo, bool eof)
{
struct vdpctx *vc = vo->priv;
int dqp = vc->deint_queue_pos;
if (dqp < 0)
dqp += 1000;
else
dqp = vc->deint >= 2 ? dqp - 1 : dqp - 2 | 1;
if (dqp < (eof ? 0 : 3))
return -1;
return dqp;
}
static void set_next_frame_info(struct vo *vo, bool eof)
{
struct vdpctx *vc = vo->priv;
vo->frame_loaded = false;
int dqp = next_deint_queue_pos(vo, eof);
if (dqp < 0)
return;
vo->frame_loaded = true;
// Set pts values
struct buffered_video_surface *bv = vc->buffered_video;
int idx = dqp >> 1;
if (idx == 0) { // no future frame/pts available
vo->next_pts = bv[0].pts;
vo->next_pts2 = MP_NOPTS_VALUE;
} else if (!(vc->deint >= 2)) { // no field-splitting deinterlace
vo->next_pts = bv[idx].pts;
vo->next_pts2 = bv[idx - 1].pts;
} else { // deinterlace with separate fields
double intermediate_pts;
double diff = bv[idx - 1].pts - bv[idx].pts;
if (diff > 0 && diff < 0.5)
intermediate_pts = (bv[idx].pts + bv[idx - 1].pts) / 2;
else
intermediate_pts = bv[idx].pts;
if (dqp & 1) { // first field
vo->next_pts = bv[idx].pts;
vo->next_pts2 = intermediate_pts;
} else {
vo->next_pts = intermediate_pts;
vo->next_pts2 = bv[idx - 1].pts;
}
}
}
static void add_new_video_surface(struct vo *vo, VdpVideoSurface surface,
VdpOutputSurface rgb_surface,
struct mp_image *reserved_mpi, double pts)
{
struct vdpctx *vc = vo->priv;
struct buffered_video_surface *bv = vc->buffered_video;
mp_image_unrefp(&bv[NUM_BUFFERED_VIDEO - 1].mpi);
for (int i = NUM_BUFFERED_VIDEO - 1; i > 0; i--)
bv[i] = bv[i - 1];
bv[0] = (struct buffered_video_surface){
.mpi = reserved_mpi,
.surface = surface,
.rgb_surface = rgb_surface,
.pts = pts,
};
vc->deint_queue_pos = FFMIN(vc->deint_queue_pos + 2,
NUM_BUFFERED_VIDEO * 2 - 3);
set_next_frame_info(vo, false);
}
static void forget_frames(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
vc->deint_queue_pos = -1001;
vc->dropped_frame = false;
for (int i = 0; i < NUM_BUFFERED_VIDEO; i++) {
struct buffered_video_surface *p = vc->buffered_video + i;
mp_image_unrefp(&p->mpi);
*p = (struct buffered_video_surface){
.surface = VDP_INVALID_HANDLE,
.rgb_surface = VDP_INVALID_HANDLE,
};
}
}
static void resize(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct mp_rect src_rect;
struct mp_rect dst_rect;
vo_get_src_dst_rects(vo, &src_rect, &dst_rect, &vc->osd_rect);
vc->out_rect_vid.x0 = dst_rect.x0;
vc->out_rect_vid.x1 = dst_rect.x1;
vc->out_rect_vid.y0 = dst_rect.y0;
vc->out_rect_vid.y1 = dst_rect.y1;
vc->src_rect_vid.x0 = src_rect.x0;
vc->src_rect_vid.x1 = src_rect.x1;
vc->src_rect_vid.y0 = vc->flip ? src_rect.y1 : src_rect.y0;
vc->src_rect_vid.y1 = vc->flip ? src_rect.y0 : src_rect.y1;
int flip_offset_ms = vo->opts->fullscreen ?
vc->flip_offset_fs :
vc->flip_offset_window;
vo->flip_queue_offset = flip_offset_ms / 1000.;
if (vc->output_surface_width < vo->dwidth
|| vc->output_surface_height < vo->dheight) {
if (vc->output_surface_width < vo->dwidth) {
vc->output_surface_width += vc->output_surface_width >> 1;
vc->output_surface_width = FFMAX(vc->output_surface_width,
vo->dwidth);
}
if (vc->output_surface_height < vo->dheight) {
vc->output_surface_height += vc->output_surface_height >> 1;
vc->output_surface_height = FFMAX(vc->output_surface_height,
vo->dheight);
}
// Creation of output_surfaces
for (int i = 0; i < vc->num_output_surfaces; i++)
if (vc->output_surfaces[i] != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
CHECK_ST_WARNING("Error when calling "
"vdp_output_surface_destroy");
}
for (int i = 0; i < vc->num_output_surfaces; i++) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
OUTPUT_RGBA_FORMAT,
vc->output_surface_width,
vc->output_surface_height,
&vc->output_surfaces[i]);
CHECK_ST_WARNING("Error when calling vdp_output_surface_create");
mp_msg(MSGT_VO, MSGL_DBG2, "vdpau out create: %u\n",
vc->output_surfaces[i]);
}
}
vo->want_redraw = true;
}
static void preemption_callback(VdpDevice device, void *context)
{
struct vdpctx *vc = context;
vc->is_preempted = true;
vc->mpvdp.is_preempted = true;
vc->preemption_acked = false;
}
static int win_x11_init_vdpau_procs(struct vo *vo)
{
struct vo_x11_state *x11 = vo->x11;
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
*vdp = (struct vdp_functions){0};
struct vdp_function {
const int id;
int offset;
};
const struct vdp_function *dsc;
static const struct vdp_function vdp_func[] = {
#define VDP_FUNCTION(_, macro_name, mp_name) {macro_name, offsetof(struct vdp_functions, mp_name)},
#include "video/vdpau_functions.inc"
#undef VDP_FUNCTION
{0, -1}
};
VdpGetProcAddress *get_proc_address;
vdp_st = vdp_device_create_x11(x11->display, x11->screen, &vc->vdp_device,
&get_proc_address);
vc->mpvdp.vdp_device = vc->vdp_device;
if (vdp_st != VDP_STATUS_OK) {
if (vc->is_preempted)
mp_msg(MSGT_VO, MSGL_DBG2, "[vdpau] Error calling "
"vdp_device_create_x11 while preempted: %d\n", vdp_st);
else
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] Error when calling "
"vdp_device_create_x11: %d\n", vdp_st);
return -1;
}
vdp->get_error_string = NULL;
for (dsc = vdp_func; dsc->offset >= 0; dsc++) {
vdp_st = get_proc_address(vc->vdp_device, dsc->id,
(void **)((char *)vdp + dsc->offset));
if (vdp_st != VDP_STATUS_OK) {
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] Error when calling "
"vdp_get_proc_address(function id %d): %s\n", dsc->id,
vdp->get_error_string ? vdp->get_error_string(vdp_st) : "?");
return -1;
}
}
vdp_st = vdp->preemption_callback_register(vc->vdp_device,
preemption_callback, vc);
return 0;
}
static int win_x11_init_vdpau_flip_queue(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct vo_x11_state *x11 = vo->x11;
VdpStatus vdp_st;
if (vc->flip_target == VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_target_create_x11(vc->vdp_device,
x11->window,
&vc->flip_target);
CHECK_ST_ERROR("Error when calling "
"vdp_presentation_queue_target_create_x11");
}
/* Emperically this seems to be the first call which fails when we
* try to reinit after preemption while the user is still switched
* from X to a virtual terminal (creating the vdp_device initially
* succeeds, as does creating the flip_target above). This is
* probably not guaranteed behavior, but we'll assume it as a simple
* way to reduce warnings while trying to recover from preemption.
*/
if (vc->flip_queue == VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_create(vc->vdp_device, vc->flip_target,
&vc->flip_queue);
if (vc->is_preempted && vdp_st != VDP_STATUS_OK) {
mp_msg(MSGT_VO, MSGL_DBG2, "[vdpau] Failed to create flip queue "
"while preempted: %s\n", vdp->get_error_string(vdp_st));
return -1;
} else
CHECK_ST_ERROR("Error when calling vdp_presentation_queue_create");
}
if (vc->colorkey.a > 0) {
VdpColor color = {
.red = vc->colorkey.r / 255.0,
.green = vc->colorkey.g / 255.0,
.blue = vc->colorkey.b / 255.0,
.alpha = 0,
};
vdp_st = vdp->presentation_queue_set_background_color(vc->flip_queue,
&color);
CHECK_ST_WARNING("Error setting colorkey");
}
VdpTime vdp_time;
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &vdp_time);
CHECK_ST_ERROR("Error when calling vdp_presentation_queue_get_time");
vc->last_vdp_time = vdp_time;
vc->last_sync_update = mp_time_us();
vc->vsync_interval = 1;
if (vc->composite_detect && vo_x11_screen_is_composited(vo)) {
mp_msg(MSGT_VO, MSGL_INFO, "[vdpau] Compositing window manager "
"detected. Assuming timing info is inaccurate.\n");
} else if (vc->user_fps > 0) {
vc->vsync_interval = 1e9 / vc->user_fps;
mp_msg(MSGT_VO, MSGL_INFO, "[vdpau] Assuming user-specified display "
"refresh rate of %.3f Hz.\n", vc->user_fps);
} else if (vc->user_fps == 0) {
#ifdef CONFIG_XF86VM
double fps = vo_x11_vm_get_fps(vo);
if (!fps)
mp_msg(MSGT_VO, MSGL_WARN, "[vdpau] Failed to get display FPS\n");
else {
vc->vsync_interval = 1e9 / fps;
// This is verbose, but I'm not yet sure how common wrong values are
mp_msg(MSGT_VO, MSGL_INFO,
"[vdpau] Got display refresh rate %.3f Hz.\n"
"[vdpau] If that value looks wrong give the "
"-vo vdpau:fps=X suboption manually.\n", fps);
}
#else
mp_msg(MSGT_VO, MSGL_INFO, "[vdpau] This binary has been compiled "
"without XF86VidMode support.\n");
mp_msg(MSGT_VO, MSGL_INFO, "[vdpau] Can't use vsync-aware timing "
"without manually provided -vo vdpau:fps=X suboption.\n");
#endif
} else
mp_msg(MSGT_VO, MSGL_V, "[vdpau] framedrop/timing logic disabled by "
"user.\n");
return 0;
}
static int set_video_attribute(struct vdpctx *vc, VdpVideoMixerAttribute attr,
const void *value, char *attr_name)
{
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
if (vc->rgb_mode)
return -1;
vdp_st = vdp->video_mixer_set_attribute_values(vc->video_mixer, 1, &attr,
&value);
if (vdp_st != VDP_STATUS_OK) {
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] Error setting video mixer "
"attribute %s: %s\n", attr_name, vdp->get_error_string(vdp_st));
return -1;
}
return 0;
}
static void update_csc_matrix(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
mp_msg(MSGT_VO, MSGL_V, "[vdpau] Updating CSC matrix\n");
// VdpCSCMatrix happens to be compatible with mplayer's CSC matrix type
// both are float[3][4]
VdpCSCMatrix matrix;
struct mp_csp_params cparams = {
.colorspace = vc->colorspace, .input_bits = 8, .texture_bits = 8 };
mp_csp_copy_equalizer_values(&cparams, &vc->video_eq);
mp_get_yuv2rgb_coeffs(&cparams, matrix);
set_video_attribute(vc, VDP_VIDEO_MIXER_ATTRIBUTE_CSC_MATRIX,
&matrix, "CSC matrix");
}
#define SET_VIDEO_ATTR(attr_name, attr_type, value) set_video_attribute(vc, \
VDP_VIDEO_MIXER_ATTRIBUTE_ ## attr_name, &(attr_type){value},\
# attr_name)
static int create_vdp_mixer(struct vo *vo, VdpChromaType vdp_chroma_type)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
#define VDP_NUM_MIXER_PARAMETER 3
#define MAX_NUM_FEATURES 6
int i;
VdpStatus vdp_st;
if (vc->video_mixer != VDP_INVALID_HANDLE)
return 0;
int feature_count = 0;
VdpVideoMixerFeature features[MAX_NUM_FEATURES];
VdpBool feature_enables[MAX_NUM_FEATURES];
static const VdpVideoMixerParameter parameters[VDP_NUM_MIXER_PARAMETER] = {
VDP_VIDEO_MIXER_PARAMETER_VIDEO_SURFACE_WIDTH,
VDP_VIDEO_MIXER_PARAMETER_VIDEO_SURFACE_HEIGHT,
VDP_VIDEO_MIXER_PARAMETER_CHROMA_TYPE,
};
const void *const parameter_values[VDP_NUM_MIXER_PARAMETER] = {
&vc->vid_width,
&vc->vid_height,
&vdp_chroma_type,
};
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL;
if (vc->deint_type == 4)
features[feature_count++] =
VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL_SPATIAL;
if (vc->pullup)
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_INVERSE_TELECINE;
if (vc->denoise)
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_NOISE_REDUCTION;
if (vc->sharpen)
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_SHARPNESS;
if (vc->hqscaling) {
VdpVideoMixerFeature hqscaling_feature =
VDP_VIDEO_MIXER_FEATURE_HIGH_QUALITY_SCALING_L1 + vc->hqscaling-1;
VdpBool hqscaling_available;
vdp_st = vdp->video_mixer_query_feature_support(vc->vdp_device,
hqscaling_feature,
&hqscaling_available);
CHECK_ST_ERROR("Error when calling video_mixer_query_feature_support");
if (hqscaling_available)
features[feature_count++] = hqscaling_feature;
else
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] Your hardware or VDPAU "
"library does not support requested hqscaling.\n");
}
vdp_st = vdp->video_mixer_create(vc->vdp_device, feature_count, features,
VDP_NUM_MIXER_PARAMETER,
parameters, parameter_values,
&vc->video_mixer);
CHECK_ST_ERROR("Error when calling vdp_video_mixer_create");
for (i = 0; i < feature_count; i++)
feature_enables[i] = VDP_TRUE;
if (vc->deint < 3)
feature_enables[0] = VDP_FALSE;
if (vc->deint_type == 4 && vc->deint < 4)
feature_enables[1] = VDP_FALSE;
if (feature_count) {
vdp_st = vdp->video_mixer_set_feature_enables(vc->video_mixer,
feature_count, features,
feature_enables);
CHECK_ST_WARNING("Error calling vdp_video_mixer_set_feature_enables");
}
if (vc->denoise)
SET_VIDEO_ATTR(NOISE_REDUCTION_LEVEL, float, vc->denoise);
if (vc->sharpen)
SET_VIDEO_ATTR(SHARPNESS_LEVEL, float, vc->sharpen);
if (!vc->chroma_deint)
SET_VIDEO_ATTR(SKIP_CHROMA_DEINTERLACE, uint8_t, 1);
update_csc_matrix(vo);
return 0;
}
// Free everything specific to a certain video file
static void free_video_specific(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
forget_frames(vo);
if (vc->video_mixer != VDP_INVALID_HANDLE) {
vdp_st = vdp->video_mixer_destroy(vc->video_mixer);
CHECK_ST_WARNING("Error when calling vdp_video_mixer_destroy");
}
vc->video_mixer = VDP_INVALID_HANDLE;
if (vc->screenshot_surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->screenshot_surface);
CHECK_ST_WARNING("Error when calling vdp_output_surface_destroy");
}
vc->screenshot_surface = VDP_INVALID_HANDLE;
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
if (vc->rgb_surfaces[n] != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->rgb_surfaces[n]);
CHECK_ST_WARNING("Error when calling vdp_output_surface_destroy");
}
vc->rgb_surfaces[n] = VDP_INVALID_HANDLE;
}
if (vc->black_pixel != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->black_pixel);
CHECK_ST_WARNING("Error when calling vdp_output_surface_destroy");
}
vc->black_pixel = VDP_INVALID_HANDLE;
}
static int get_rgb_format(int imgfmt)
{
switch (imgfmt) {
case IMGFMT_BGR32: return VDP_RGBA_FORMAT_B8G8R8A8;
default: return -1;
}
}
static int initialize_vdpau_objects(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
mp_vdpau_get_format(vc->image_format, &vc->vdp_chroma_type,
&vc->vdp_pixel_format);
if (win_x11_init_vdpau_flip_queue(vo) < 0)
return -1;
if (vc->rgb_mode) {
int format = get_rgb_format(vc->image_format);
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
format,
vc->vid_width, vc->vid_height,
&vc->rgb_surfaces[n]);
CHECK_ST_ERROR("Allocating RGB surface");
}
vdp_st = vdp->output_surface_create(vc->vdp_device, OUTPUT_RGBA_FORMAT,
1, 1, &vc->black_pixel);
CHECK_ST_ERROR("Allocating clearing surface");
const char data[4] = {0};
vdp_st = vdp->output_surface_put_bits_native(vc->black_pixel,
(const void*[]){data},
(uint32_t[]){4}, NULL);
CHECK_ST_ERROR("Initializing clearing surface");
} else {
if (create_vdp_mixer(vo, vc->vdp_chroma_type) < 0)
return -1;
}
forget_frames(vo);
resize(vo);
return 0;
}
static void mark_vdpau_objects_uninitialized(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
for (int i = 0; i < MAX_VIDEO_SURFACES; i++)
vc->video_surfaces[i].surface = VDP_INVALID_HANDLE;
for (int i = 0; i < NUM_BUFFERED_VIDEO; i++)
vc->rgb_surfaces[i] = VDP_INVALID_HANDLE;
forget_frames(vo);
vc->black_pixel = VDP_INVALID_HANDLE;
vc->video_mixer = VDP_INVALID_HANDLE;
vc->flip_queue = VDP_INVALID_HANDLE;
vc->flip_target = VDP_INVALID_HANDLE;
for (int i = 0; i < MAX_OUTPUT_SURFACES; i++)
vc->output_surfaces[i] = VDP_INVALID_HANDLE;
vc->screenshot_surface = VDP_INVALID_HANDLE;
vc->vdp_device = VDP_INVALID_HANDLE;
vc->mpvdp.vdp_device = vc->vdp_device;
for (int i = 0; i < MAX_OSD_PARTS; i++) {
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[i];
talloc_free(sfc->packer);
sfc->bitmap_id = sfc->bitmap_pos_id = 0;
*sfc = (struct osd_bitmap_surface){
.surface = VDP_INVALID_HANDLE,
};
}
vc->output_surface_width = vc->output_surface_height = -1;
}
static int handle_preemption(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
if (!vc->is_preempted)
return 0;
if (!vc->preemption_acked)
mark_vdpau_objects_uninitialized(vo);
vc->preemption_acked = true;
if (!vc->preemption_user_notified) {
mp_tmsg(MSGT_VO, MSGL_ERR, "[vdpau] Got display preemption notice! "
"Will attempt to recover.\n");
vc->preemption_user_notified = true;
}
/* Trying to initialize seems to be quite slow, so only try once a
* second to avoid using 100% CPU. */
if (vc->last_preemption_retry_fail &&
mp_time_sec() - vc->last_preemption_retry_fail < 1.0)
return -1;
if (win_x11_init_vdpau_procs(vo) < 0 || initialize_vdpau_objects(vo) < 0) {
vc->last_preemption_retry_fail = mp_time_sec();
return -1;
}
vc->last_preemption_retry_fail = 0;
vc->is_preempted = false;
vc->mpvdp.is_preempted = false;
vc->mpvdp.preemption_counter++;
vc->preemption_user_notified = false;
mp_tmsg(MSGT_VO, MSGL_INFO, "[vdpau] Recovered from display preemption.\n");
return 1;
}
static bool status_ok(struct vo *vo)
{
return vo->config_ok && handle_preemption(vo) >= 0;
}
static bool ctx_status_ok(struct mp_vdpau_ctx *ctx)
{
struct vo *vo = ctx->priv;
return handle_preemption(vo) >= 0;
}
/*
* connect to X server, create and map window, initialize all
* VDPAU objects, create different surfaces etc.
*/
static int config(struct vo *vo, uint32_t width, uint32_t height,
uint32_t d_width, uint32_t d_height, uint32_t flags,
uint32_t format)
{
struct vdpctx *vc = vo->priv;
if (handle_preemption(vo) < 0)
return -1;
vc->flip = flags & VOFLAG_FLIPPING;
vc->image_format = format;
vc->vid_width = width;
vc->vid_height = height;
vc->rgb_mode = get_rgb_format(format) >= 0;
vc->deint = vc->rgb_mode ? 0 : vc->user_deint;
free_video_specific(vo);
vo_x11_config_vo_window(vo, NULL, vo->dx, vo->dy, d_width, d_height,
flags, "vdpau");
if (initialize_vdpau_objects(vo) < 0)
return -1;
return 0;
}
static struct bitmap_packer *make_packer(struct vo *vo, VdpRGBAFormat format)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct bitmap_packer *packer = talloc_zero(vo, struct bitmap_packer);
uint32_t w_max = 0, h_max = 0;
VdpStatus vdp_st = vdp->
bitmap_surface_query_capabilities(vc->vdp_device, format,
&(VdpBool){0}, &w_max, &h_max);
CHECK_ST_WARNING("Query to get max OSD surface size failed");
packer->w_max = w_max;
packer->h_max = h_max;
return packer;
}
static void draw_osd_part(struct vo *vo, int index)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[index];
VdpOutputSurface output_surface = vc->output_surfaces[vc->surface_num];
int i;
VdpOutputSurfaceRenderBlendState blend_state = {
.struct_version = VDP_OUTPUT_SURFACE_RENDER_BLEND_STATE_VERSION,
.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA,
.blend_factor_source_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE,
.blend_factor_destination_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.blend_factor_destination_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA,
.blend_equation_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
.blend_equation_alpha = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
};
VdpOutputSurfaceRenderBlendState blend_state_premultiplied = blend_state;
blend_state_premultiplied.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE;
for (i = 0; i < sfc->render_count; i++) {
VdpOutputSurfaceRenderBlendState *blend = &blend_state;
if (sfc->format == VDP_RGBA_FORMAT_B8G8R8A8)
blend = &blend_state_premultiplied;
vdp_st = vdp->
output_surface_render_bitmap_surface(output_surface,
&sfc->targets[i].dest,
sfc->surface,
&sfc->targets[i].source,
&sfc->targets[i].color,
blend,
VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
CHECK_ST_WARNING("OSD: Error when rendering");
}
}
static void generate_osd_part(struct vo *vo, struct sub_bitmaps *imgs)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[imgs->render_index];
bool need_upload = false;
if (imgs->bitmap_pos_id == sfc->bitmap_pos_id)
return; // Nothing changed and we still have the old data
sfc->render_count = 0;
if (imgs->format == SUBBITMAP_EMPTY || imgs->num_parts == 0)
return;
if (imgs->bitmap_id == sfc->bitmap_id)
goto osd_skip_upload;
need_upload = true;
VdpRGBAFormat format;
int format_size;
switch (imgs->format) {
case SUBBITMAP_LIBASS:
format = VDP_RGBA_FORMAT_A8;
format_size = 1;
break;
case SUBBITMAP_RGBA:
format = VDP_RGBA_FORMAT_B8G8R8A8;
format_size = 4;
break;
default:
abort();
};
if (sfc->format != format) {
talloc_free(sfc->packer);
sfc->packer = NULL;
};
sfc->format = format;
if (!sfc->packer)
sfc->packer = make_packer(vo, format);
sfc->packer->padding = imgs->scaled; // assume 2x2 filter on scaling
int r = packer_pack_from_subbitmaps(sfc->packer, imgs);
if (r < 0) {
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] OSD bitmaps do not fit on "
"a surface with the maximum supported size\n");
return;
} else if (r == 1) {
if (sfc->surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
CHECK_ST_WARNING("Error when calling vdp_bitmap_surface_destroy");
}
mp_msg(MSGT_VO, MSGL_V, "[vdpau] Allocating a %dx%d surface for "
"OSD bitmaps.\n", sfc->packer->w, sfc->packer->h);
vdp_st = vdp->bitmap_surface_create(vc->vdp_device, format,
sfc->packer->w, sfc->packer->h,
true, &sfc->surface);
if (vdp_st != VDP_STATUS_OK)
sfc->surface = VDP_INVALID_HANDLE;
CHECK_ST_WARNING("OSD: error when creating surface");
}
if (imgs->scaled) {
char zeros[sfc->packer->used_width * format_size];
memset(zeros, 0, sizeof(zeros));
vdp_st = vdp->bitmap_surface_put_bits_native(sfc->surface,
&(const void *){zeros}, &(uint32_t){0},
&(VdpRect){0, 0, sfc->packer->used_width,
sfc->packer->used_height});
}
osd_skip_upload:
if (sfc->surface == VDP_INVALID_HANDLE)
return;
if (sfc->packer->count > sfc->targets_size) {
talloc_free(sfc->targets);
sfc->targets_size = sfc->packer->count;
sfc->targets = talloc_size(vc, sfc->targets_size
* sizeof(*sfc->targets));
}
for (int i = 0 ;i < sfc->packer->count; i++) {
struct sub_bitmap *b = &imgs->parts[i];
struct osd_target *target = sfc->targets + sfc->render_count;
int x = sfc->packer->result[i].x;
int y = sfc->packer->result[i].y;
target->source = (VdpRect){x, y, x + b->w, y + b->h};
target->dest = (VdpRect){b->x, b->y, b->x + b->dw, b->y + b->dh};
target->color = (VdpColor){1, 1, 1, 1};
if (imgs->format == SUBBITMAP_LIBASS) {
uint32_t color = b->libass.color;
target->color.alpha = 1.0 - ((color >> 0) & 0xff) / 255.0;
target->color.blue = ((color >> 8) & 0xff) / 255.0;
target->color.green = ((color >> 16) & 0xff) / 255.0;
target->color.red = ((color >> 24) & 0xff) / 255.0;
}
if (need_upload) {
vdp_st = vdp->
bitmap_surface_put_bits_native(sfc->surface,
&(const void *){b->bitmap},
&(uint32_t){b->stride},
&target->source);
CHECK_ST_WARNING("OSD: putbits failed");
}
sfc->render_count++;
}
sfc->bitmap_id = imgs->bitmap_id;
sfc->bitmap_pos_id = imgs->bitmap_pos_id;
}
static void draw_osd_cb(void *ctx, struct sub_bitmaps *imgs)
{
struct vo *vo = ctx;
generate_osd_part(vo, imgs);
draw_osd_part(vo, imgs->render_index);
}
static void draw_osd(struct vo *vo, struct osd_state *osd)
{
struct vdpctx *vc = vo->priv;
if (!status_ok(vo))
return;
static const bool formats[SUBBITMAP_COUNT] = {
[SUBBITMAP_LIBASS] = true,
[SUBBITMAP_RGBA] = true,
};
osd_draw(osd, vc->osd_rect, osd->vo_pts, 0, formats, draw_osd_cb, vo);
}
static int update_presentation_queue_status(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
while (vc->query_surface_num != vc->surface_num) {
VdpTime vtime;
VdpPresentationQueueStatus status;
VdpOutputSurface surface = vc->output_surfaces[vc->query_surface_num];
vdp_st = vdp->presentation_queue_query_surface_status(vc->flip_queue,
surface,
&status, &vtime);
CHECK_ST_WARNING("Error calling "
"presentation_queue_query_surface_status");
if (status == VDP_PRESENTATION_QUEUE_STATUS_QUEUED)
break;
if (vc->vsync_interval > 1) {
uint64_t qtime = vc->queue_time[vc->query_surface_num];
if (vtime < qtime + vc->vsync_interval / 2)
mp_msg(MSGT_VO, MSGL_V, "[vdpau] Frame shown too early\n");
if (vtime > qtime + vc->vsync_interval)
mp_msg(MSGT_VO, MSGL_V, "[vdpau] Frame shown late\n");
}
vc->query_surface_num = WRAP_ADD(vc->query_surface_num, 1,
vc->num_output_surfaces);
vc->recent_vsync_time = vtime;
}
int num_queued = WRAP_ADD(vc->surface_num, -vc->query_surface_num,
vc->num_output_surfaces);
mp_msg(MSGT_VO, MSGL_DBG3, "[vdpau] Queued surface count (before add): "
"%d\n", num_queued);
return num_queued;
}
static inline uint64_t prev_vs2(struct vdpctx *vc, uint64_t ts, int shift)
{
uint64_t offset = ts - vc->recent_vsync_time;
// Fix negative values for 1<<shift vsyncs before vc->recent_vsync_time
offset += (uint64_t)vc->vsync_interval << shift;
offset %= vc->vsync_interval;
return ts - offset;
}
static void flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
uint32_t vsync_interval = vc->vsync_interval;
if (handle_preemption(vo) < 0)
return;
if (duration > INT_MAX / 1000)
duration = -1;
else
duration *= 1000;
if (vc->vsync_interval == 1)
duration = -1; // Make sure drop logic is disabled
uint64_t now = sync_vdptime(vo);
uint64_t pts = pts_us ? convert_to_vdptime(vo, pts_us) : now;
uint64_t ideal_pts = pts;
uint64_t npts = duration >= 0 ? pts + duration : UINT64_MAX;
#define PREV_VS2(ts, shift) prev_vs2(vc, ts, shift)
// Only gives accurate results for ts >= vc->recent_vsync_time
#define PREV_VSYNC(ts) PREV_VS2(ts, 0)
/* We hope to be here at least one vsync before the frame should be shown.
* If we are running late then don't drop the frame unless there is
* already one queued for the next vsync; even if we _hope_ to show the
* next frame soon enough to mean this one should be dropped we might
* not make the target time in reality. Without this check we could drop
* every frame, freezing the display completely if video lags behind.
*/
if (now > PREV_VSYNC(FFMAX(pts, vc->last_queue_time + vsync_interval)))
npts = UINT64_MAX;
/* Allow flipping a frame at a vsync if its presentation time is a
* bit after that vsync and the change makes the flip time delta
* from previous frame better match the target timestamp delta.
* This avoids instability with frame timestamps falling near vsyncs.
* For example if the frame timestamps were (with vsyncs at
* integer values) 0.01, 1.99, 4.01, 5.99, 8.01, ... then
* straightforward timing at next vsync would flip the frames at
* 1, 2, 5, 6, 9; this changes it to 1, 2, 4, 6, 8 and so on with
* regular 2-vsync intervals.
*
* Also allow moving the frame forward if it looks like we dropped
* the previous frame incorrectly (now that we know better after
* having final exact timestamp information for this frame) and
* there would unnecessarily be a vsync without a frame change.
*/
uint64_t vsync = PREV_VSYNC(pts);
if (pts < vsync + vsync_interval / 4
&& (vsync - PREV_VS2(vc->last_queue_time, 16)
> pts - vc->last_ideal_time + vsync_interval / 2
|| vc->dropped_frame && vsync > vc->dropped_time))
pts -= vsync_interval / 2;
vc->dropped_frame = true; // changed at end if false
vc->dropped_time = ideal_pts;
pts = FFMAX(pts, vc->last_queue_time + vsync_interval);
pts = FFMAX(pts, now);
if (npts < PREV_VSYNC(pts) + vsync_interval)
return;
int num_flips = update_presentation_queue_status(vo);
vsync = vc->recent_vsync_time + num_flips * vc->vsync_interval;
now = sync_vdptime(vo);
pts = FFMAX(pts, now);
pts = FFMAX(pts, vsync + (vsync_interval >> 2));
vsync = PREV_VSYNC(pts);
if (npts < vsync + vsync_interval)
return;
pts = vsync + (vsync_interval >> 2);
vdp_st =
vdp->presentation_queue_display(vc->flip_queue,
vc->output_surfaces[vc->surface_num],
vo->dwidth, vo->dheight, pts);
CHECK_ST_WARNING("Error when calling vdp_presentation_queue_display");
vc->last_queue_time = pts;
vc->queue_time[vc->surface_num] = pts;
vc->last_ideal_time = ideal_pts;
vc->dropped_frame = false;
vc->surface_num = WRAP_ADD(vc->surface_num, 1, vc->num_output_surfaces);
}
static void release_decoder_surface(void *ptr)
{
bool *in_use_ptr = ptr;
*in_use_ptr = false;
}
static struct mp_image *create_ref(struct surface_entry *e)
{
assert(!e->in_use);
e->in_use = true;
struct mp_image *res =
mp_image_new_custom_ref(&(struct mp_image){0}, &e->in_use,
release_decoder_surface);
mp_image_setfmt(res, e->fmt);
mp_image_set_size(res, e->w, e->h);
res->planes[0] = (void *)"dummy"; // must be non-NULL, otherwise arbitrary
res->planes[3] = (void *)(intptr_t)e->surface;
return res;
}
static struct mp_image *get_video_surface(struct mp_vdpau_ctx *ctx, int fmt,
VdpChromaType chroma, int w, int h)
{
struct vo *vo = ctx->priv;
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
assert(IMGFMT_IS_VDPAU(fmt));
// Destroy all unused surfaces that don't have matching parameters
for (int n = 0; n < MAX_VIDEO_SURFACES; n++) {
struct surface_entry *e = &vc->video_surfaces[n];
if (!e->in_use && e->surface != VDP_INVALID_HANDLE) {
if (e->fmt != fmt || e->chroma != chroma || e->w != w || e->h != h) {
vdp_st = vdp->video_surface_destroy(e->surface);
CHECK_ST_WARNING("Error when calling vdp_video_surface_destroy");
e->surface = VDP_INVALID_HANDLE;
}
}
}
// Try to find an existing unused surface
for (int n = 0; n < MAX_VIDEO_SURFACES; n++) {
struct surface_entry *e = &vc->video_surfaces[n];
if (!e->in_use && e->surface != VDP_INVALID_HANDLE) {
assert(e->w == w && e->h == h);
assert(e->fmt == fmt && e->chroma == chroma);
return create_ref(e);
}
}
// Allocate new surface
for (int n = 0; n < MAX_VIDEO_SURFACES; n++) {
struct surface_entry *e = &vc->video_surfaces[n];
if (!e->in_use) {
assert(e->surface == VDP_INVALID_HANDLE);
e->fmt = fmt;
e->chroma = chroma;
e->w = w;
e->h = h;
if (vc->is_preempted) {
mp_msg(MSGT_VO, MSGL_WARN, "[vdpau] Preempted, no surface.\n");
} else {
vdp_st = vdp->video_surface_create(vc->vdp_device, chroma,
w, h, &e->surface);
CHECK_ST_WARNING("Error when calling vdp_video_surface_create");
}
return create_ref(e);
}
}
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] no surfaces available in "
"get_video_surface\n");
// TODO: this probably breaks things forever, provide a dummy buffer?
return NULL;
}
static VdpOutputSurface get_rgb_surface(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
assert(vc->rgb_mode);
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
VdpOutputSurface surface = vc->rgb_surfaces[n];
// Note: we expect to be called before add_new_video_surface(), which
// will lead to vc->buffered_video[NUM_BUFFERED_VIDEO - 1] to be
// marked unused. So this entries rgb_surface can be reused
// freely.
for (int i = 0; i < NUM_BUFFERED_VIDEO - 1; i++) {
if (vc->buffered_video[i].rgb_surface == surface)
goto in_use;
}
return surface;
in_use:;
}
mp_msg(MSGT_VO, MSGL_ERR, "[vdpau] no surfaces available in "
"get_rgb_surface\n");
return VDP_INVALID_HANDLE;
}
static void draw_image(struct vo *vo, mp_image_t *mpi)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct mp_image *reserved_mpi = NULL;
VdpVideoSurface surface = VDP_INVALID_HANDLE;
VdpOutputSurface rgb_surface = VDP_INVALID_HANDLE;
VdpStatus vdp_st;
if (IMGFMT_IS_VDPAU(vc->image_format)) {
surface = (VdpVideoSurface)(intptr_t)mpi->planes[3];
reserved_mpi = mp_image_new_ref(mpi);
} else if (vc->rgb_mode) {
rgb_surface = get_rgb_surface(vo);
if (rgb_surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_put_bits_native(rgb_surface,
&(const void *){mpi->planes[0]},
&(uint32_t){mpi->stride[0]},
NULL);
CHECK_ST_WARNING("Error when calling "
"output_surface_put_bits_native");
}
} else {
reserved_mpi = get_video_surface(&vc->mpvdp, IMGFMT_VDPAU,
vc->vdp_chroma_type, mpi->w, mpi->h);
if (!reserved_mpi)
return;
surface = (VdpVideoSurface)(intptr_t)reserved_mpi->planes[3];
if (handle_preemption(vo) >= 0) {
VdpStatus vdp_st;
const void *destdata[3] = {mpi->planes[0], mpi->planes[2],
mpi->planes[1]};
if (vc->image_format == IMGFMT_NV12)
destdata[1] = destdata[2];
vdp_st = vdp->video_surface_put_bits_y_cb_cr(surface,
vc->vdp_pixel_format, destdata, mpi->stride);
CHECK_ST_WARNING("Error when calling "
"vdp_video_surface_put_bits_y_cb_cr");
}
}
if (mpi->fields & MP_IMGFIELD_ORDERED)
vc->top_field_first = !!(mpi->fields & MP_IMGFIELD_TOP_FIRST);
else
vc->top_field_first = 1;
add_new_video_surface(vo, surface, rgb_surface, reserved_mpi, mpi->pts);
return;
}
// warning: the size and pixel format of surface must match that of the
// surfaces in vc->output_surfaces
static struct mp_image *read_output_surface(struct vdpctx *vc,
VdpOutputSurface surface,
int width, int height)
{
VdpStatus vdp_st;
struct vdp_functions *vdp = vc->vdp;
struct mp_image *image = mp_image_alloc(IMGFMT_BGR32, width, height);
image->colorspace = MP_CSP_RGB;
image->levels = vc->colorspace.levels_out; // hardcoded with conv. matrix
void *dst_planes[] = { image->planes[0] };
uint32_t dst_pitches[] = { image->stride[0] };
vdp_st = vdp->output_surface_get_bits_native(surface, NULL, dst_planes,
dst_pitches);
CHECK_ST_WARNING("Error when calling vdp_output_surface_get_bits_native");
return image;
}
static struct mp_image *get_screenshot(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
VdpStatus vdp_st;
struct vdp_functions *vdp = vc->vdp;
if (vc->screenshot_surface == VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
OUTPUT_RGBA_FORMAT,
vc->vid_width, vc->vid_height,
&vc->screenshot_surface);
CHECK_ST_WARNING("Error when calling vdp_output_surface_create");
}
VdpRect rc = { .x1 = vc->vid_width, .y1 = vc->vid_height };
render_video_to_output_surface(vo, vc->screenshot_surface, &rc, &rc);
struct mp_image *image = read_output_surface(vc, vc->screenshot_surface,
vc->vid_width, vc->vid_height);
mp_image_set_display_size(image, vo->aspdat.prew, vo->aspdat.preh);
return image;
}
static struct mp_image *get_window_screenshot(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
int last_surface = WRAP_ADD(vc->surface_num, -1, vc->num_output_surfaces);
VdpOutputSurface screen = vc->output_surfaces[last_surface];
struct mp_image *image = read_output_surface(vo->priv, screen,
vc->output_surface_width,
vc->output_surface_height);
mp_image_set_size(image, vo->dwidth, vo->dheight);
return image;
}
static int query_format(struct vo *vo, uint32_t format)
{
struct vdpctx *vc = vo->priv;
int flags = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_FLIP;
if (mp_vdpau_get_format(format, NULL, NULL))
return flags;
int rgb_format = get_rgb_format(format);
if (!vc->force_yuv && rgb_format >= 0)
return flags;
return 0;
}
static void destroy_vdpau_objects(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
free_video_specific(vo);
for (int i = 0; i < MAX_VIDEO_SURFACES; i++) {
// can't hold references past VO lifetime
assert(!vc->video_surfaces[i].in_use);
if (vc->video_surfaces[i].surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->video_surface_destroy(vc->video_surfaces[i].surface);
CHECK_ST_WARNING("Error when calling vdp_video_surface_destroy");
}
}
if (vc->flip_queue != VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_destroy(vc->flip_queue);
CHECK_ST_WARNING("Error when calling vdp_presentation_queue_destroy");
}
if (vc->flip_target != VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_target_destroy(vc->flip_target);
CHECK_ST_WARNING("Error when calling "
"vdp_presentation_queue_target_destroy");
}
for (int i = 0; i < vc->num_output_surfaces; i++) {
if (vc->output_surfaces[i] == VDP_INVALID_HANDLE)
continue;
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
CHECK_ST_WARNING("Error when calling vdp_output_surface_destroy");
}
for (int i = 0; i < MAX_OSD_PARTS; i++) {
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[i];
if (sfc->surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
CHECK_ST_WARNING("Error when calling vdp_bitmap_surface_destroy");
}
}
vdp_st = vdp->device_destroy(vc->vdp_device);
CHECK_ST_WARNING("Error when calling vdp_device_destroy");
}
static void uninit(struct vo *vo)
{
/* Destroy all vdpau objects */
destroy_vdpau_objects(vo);
vo_x11_uninit(vo);
}
static int preinit(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
vc->vdp = talloc_zero(vc, struct vdp_functions);
vc->mpvdp.priv = vo;
vc->mpvdp.vdp = vc->vdp;
vc->mpvdp.status_ok = ctx_status_ok;
vc->mpvdp.get_video_surface = get_video_surface;
// Mark everything as invalid first so uninit() can tell what has been
// allocated
mark_vdpau_objects_uninitialized(vo);
vc->colorspace = (struct mp_csp_details) MP_CSP_DETAILS_DEFAULTS;
vc->video_eq.capabilities = MP_CSP_EQ_CAPS_COLORMATRIX;
vc->deint_type = vc->deint ? FFABS(vc->deint) : 3;
if (vc->deint < 0)
vc->deint = 0;
if (!vo_x11_init(vo))
return -1;
// After this calling uninit() should work to free resources
if (win_x11_init_vdpau_procs(vo) < 0) {
if (vc->vdp->device_destroy)
vc->vdp->device_destroy(vc->vdp_device);
vo_x11_uninit(vo);
return -1;
}
return 0;
}
static int get_equalizer(struct vo *vo, const char *name, int *value)
{
struct vdpctx *vc = vo->priv;
if (vc->rgb_mode)
return false;
return mp_csp_equalizer_get(&vc->video_eq, name, value) >= 0 ?
VO_TRUE : VO_NOTIMPL;
}
static int set_equalizer(struct vo *vo, const char *name, int value)
{
struct vdpctx *vc = vo->priv;
if (vc->rgb_mode)
return false;
if (mp_csp_equalizer_set(&vc->video_eq, name, value) < 0)
return VO_NOTIMPL;
if (status_ok(vo))
update_csc_matrix(vo);
return true;
}
static void checked_resize(struct vo *vo)
{
if (!status_ok(vo))
return;
resize(vo);
}
static int control(struct vo *vo, uint32_t request, void *data)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
handle_preemption(vo);
switch (request) {
case VOCTRL_GET_DEINTERLACE:
if (vc->rgb_mode)
break;
*(int *)data = vc->deint;
return VO_TRUE;
case VOCTRL_SET_DEINTERLACE:
if (vc->rgb_mode)
break;
vc->deint = vc->user_deint = *(int *)data;
if (vc->deint)
vc->deint = vc->deint_type;
if (vc->deint_type > 2 && status_ok(vo)) {
VdpStatus vdp_st;
VdpVideoMixerFeature features[1] =
{vc->deint_type == 3 ?
VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL :
VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL_SPATIAL};
VdpBool feature_enables[1] = {vc->deint ? VDP_TRUE : VDP_FALSE};
vdp_st = vdp->video_mixer_set_feature_enables(vc->video_mixer,
1, features,
feature_enables);
CHECK_ST_WARNING("Error changing deinterlacing settings");
}
vo->want_redraw = true;
return VO_TRUE;
case VOCTRL_PAUSE:
if (vc->dropped_frame)
vo->want_redraw = true;
return true;
case VOCTRL_GET_HWDEC_INFO: {
struct mp_hwdec_info *arg = data;
arg->vdpau_ctx = &vc->mpvdp;
return true;
}
case VOCTRL_GET_PANSCAN:
return VO_TRUE;
case VOCTRL_SET_PANSCAN:
checked_resize(vo);
return VO_TRUE;
case VOCTRL_SET_EQUALIZER: {
vo->want_redraw = true;
struct voctrl_set_equalizer_args *args = data;
return set_equalizer(vo, args->name, args->value);
}
case VOCTRL_GET_EQUALIZER: {
struct voctrl_get_equalizer_args *args = data;
return get_equalizer(vo, args->name, args->valueptr);
}
case VOCTRL_SET_YUV_COLORSPACE:
if (vc->rgb_mode)
break;
vc->colorspace = *(struct mp_csp_details *)data;
if (status_ok(vo))
update_csc_matrix(vo);
vo->want_redraw = true;
return true;
case VOCTRL_GET_YUV_COLORSPACE:
if (vc->rgb_mode)
break;
*(struct mp_csp_details *)data = vc->colorspace;
return true;
case VOCTRL_NEWFRAME:
vc->deint_queue_pos = next_deint_queue_pos(vo, true);
if (status_ok(vo))
video_to_output_surface(vo);
return true;
case VOCTRL_SKIPFRAME:
vc->deint_queue_pos = next_deint_queue_pos(vo, true);
return true;
case VOCTRL_REDRAW_FRAME:
if (status_ok(vo))
video_to_output_surface(vo);
return true;
case VOCTRL_RESET:
forget_frames(vo);
return true;
case VOCTRL_SCREENSHOT: {
if (!status_ok(vo))
return false;
struct voctrl_screenshot_args *args = data;
if (args->full_window)
args->out_image = get_window_screenshot(vo);
else
args->out_image = get_screenshot(vo);
return true;
}
}
int events = 0;
int r = vo_x11_control(vo, &events, request, data);
if (events & VO_EVENT_RESIZE) {
checked_resize(vo);
} else if (events & VO_EVENT_EXPOSE) {
vo->want_redraw = true;
}
return r;
}
#define OPT_BASE_STRUCT struct vdpctx
const struct vo_driver video_out_vdpau = {
.buffer_frames = true,
.info = &(const struct vo_info_s){
"VDPAU with X11",
"vdpau",
"Rajib Mahapatra <rmahapatra@nvidia.com> and others",
""
},
.preinit = preinit,
.query_format = query_format,
.config = config,
.control = control,
.draw_image = draw_image,
.get_buffered_frame = set_next_frame_info,
.draw_osd = draw_osd,
.flip_page_timed = flip_page_timed,
.uninit = uninit,
.priv_size = sizeof(struct vdpctx),
.options = (const struct m_option []){
OPT_INTRANGE("deint", deint, 0, -4, 4),
OPT_FLAG("chroma-deint", chroma_deint, 0, OPTDEF_INT(1)),
OPT_FLAG("pullup", pullup, 0),
OPT_FLOATRANGE("denoise", denoise, 0, 0, 1),
OPT_FLOATRANGE("sharpen", sharpen, 0, -1, 1),
OPT_INTRANGE("hqscaling", hqscaling, 0, 0, 9),
OPT_FLOAT("fps", user_fps, 0),
OPT_FLAG("composite-detect", composite_detect, 0, OPTDEF_INT(1)),
OPT_INT("queuetime_windowed", flip_offset_window, 0, OPTDEF_INT(50)),
OPT_INT("queuetime_fs", flip_offset_fs, 0, OPTDEF_INT(50)),
OPT_INTRANGE("output_surfaces", num_output_surfaces, 0,
2, MAX_OUTPUT_SURFACES, OPTDEF_INT(3)),
OPT_COLOR("colorkey", colorkey, 0,
.defval = &(const struct m_color) {
.r = 2, .g = 5, .b = 7, .a = 255,
}),
OPT_FLAG("force-yuv", force_yuv, 0),
{NULL},
}
};