mirror of https://github.com/mpv-player/mpv
84 lines
2.8 KiB
Markdown
84 lines
2.8 KiB
Markdown
Cross Compiling to Windows
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==========================
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Cross compiling mpv to Windows is supported with MinGW-w64. This can be used to
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produce both 32 bit and 64 bit executables. MinGW-w64 is available from
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http://mingw-w64.sourceforge.net.
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You have to run mpv's configure with these arguments:
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```bash
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DEST_OS=win32 TARGET=i686-w64-mingw32 ./waf configure
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```
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While building a complete MinGW-w64 toolchain yourself is possible, people have
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created scripts to help ease the process. These are the two recommended methods:
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- Using [mingw-w64-cmake](https://github.com/lachs0r/mingw-w64-cmake) to setup
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a MinGW-w64 environment. We recommend you to try this first before MXE.
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mingw-w64-cmake will also build mpv and its dependencies.
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- Alternatively, you can use MXE: http://mxe.cc. With MXE, you have to manually
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set the target to MinGW-w64 (even if you compile to 32 bit). A working example
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below.
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**Warning**: the original MinGW (http://www.mingw.org) is unsupported.
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Note that MinGW environments included in Linux distributions are often broken,
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outdated and useless, and usually don't use MinGW-w64.
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Additional dependencies
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-----------------------
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You need a pthread wrapper. It must be interoperable with native Windows
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threads. pthreads-win32 or MinGW pthreads might work.
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If you want ``--input-file=...`` to work, you need libwaio. It's available
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from: git://midipix.org/waio
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Example with MXE
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----------------
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```bash
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# Download MXE. Note that compiling the required packages requires about 1.4 GB
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# or more!
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cd /opt
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git clone https://github.com/mxe/mxe mingw
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cd mingw
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# Set build options.
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# The JOBS environment variable controls threads to use when building. DO NOT
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# use the regular `make -j4` option with MXE as it will slow down the build.
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# Alternatively, you can set this in the make command by appending "JOBS=4"
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# to the end of command:
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echo "JOBS := 4" >> settings.mk
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# The MXE_TARGET environment variable builds MinGW-w64 for 32 bit targets.
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# Alternatively, you can specify this in the make command by appending
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# "MXE_TARGETS=i686-w64-mingw32" to the end of command:
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echo "MXE_TARGETS := i686-w64-mingw32" >> settings.mk
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# If you want to build 64 bit version, use this:
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# echo "MXE_TARGETS := x86_64-w64-mingw32" >> settings.mk
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# Build required packages. The following provide a minimum required to build
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# mpv.
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make gcc ffmpeg libass jpeg pthreads
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# Add MXE binaries to $PATH
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export PATH=/opt/mingw/usr/bin/:$PATH
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# Build mpv. The target will be used to automatically select the name of the
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# build tools involved (e.g. it will use i686-w64-mingw32-gcc).
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cd ..
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git clone https://github.com/mpv-player/mpv.git
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cd mpv
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DEST_OS=win32 TARGET=i686-w64-mingw32 ./waf configure
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# Or, if 64 bit version,
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# DEST_OS=win32 TARGET=x86_64-w64-mingw32 ./waf configure
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./waf build
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```
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