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mpv/osdep/cocoa_events.h
Stefano Pigozzi 86790494d3 OSX, input: implement wakeup in response to Cocoa events
Add code to wake up the select() call in input.c when an OSX event is
available and a Cocoa OpenGL backend is initialized.

Fixes the slow response to input or other events in Cocoa-based VOs
during long select() sleeps (e.g., when mplayer2 is paused) introduced
by commit 7040968.
2012-04-26 21:03:10 +03:00

31 lines
1.0 KiB
C

/*
* Cocoa Event Handling
*
* This file is part of mplayer2.
*
* mplayer2 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mplayer2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mplayer2. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_COCOA_EVENTS_H
#define MPLAYER_COCOA_EVENTS_H
#include "input/input.h"
void cocoa_events_init(struct input_ctx *ictx,
void (*read_all_fd_events)(struct input_ctx *ictx, int time));
void cocoa_events_uninit(void);
void cocoa_events_read_all_events(struct input_ctx *ictx, int time);
#endif /* MPLAYER_COCOA_EVENTS_H */