mirror of https://github.com/mpv-player/mpv
71 lines
1.6 KiB
C
71 lines
1.6 KiB
C
#include <d3d9.h>
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#include "common/common.h"
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#include "hwdec.h"
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#include "utils.h"
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#include "video/hwdec.h"
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// This does not provide real (zero-copy) interop - it merely exists for
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// making sure the same D3D device is used for decoding and display, which
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// may help with OpenGL fullscreen mode.
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struct priv {
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struct mp_hwdec_ctx hwctx;
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};
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static void destroy(struct gl_hwdec *hw)
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{
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struct priv *p = hw->priv;
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hwdec_devices_remove(hw->devs, &p->hwctx);
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if (p->hwctx.ctx)
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IDirect3DDevice9_Release((IDirect3DDevice9 *)p->hwctx.ctx);
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}
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static int create(struct gl_hwdec *hw)
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{
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GL *gl = hw->gl;
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if (!gl->MPGetNativeDisplay)
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return -1;
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struct priv *p = talloc_zero(hw, struct priv);
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hw->priv = p;
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IDirect3DDevice9 *d3d = gl->MPGetNativeDisplay("IDirect3DDevice9");
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if (!d3d)
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return -1;
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MP_VERBOSE(hw, "Using libmpv supplied device %p.\n", d3d);
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p->hwctx = (struct mp_hwdec_ctx){
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.type = HWDEC_DXVA2_COPY,
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.driver_name = hw->driver->name,
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.ctx = d3d,
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};
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hwdec_devices_add(hw->devs, &p->hwctx);
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hw->converted_imgfmt = 0;
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return 0;
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}
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static int reinit(struct gl_hwdec *hw, struct mp_image_params *params)
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{
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return -1;
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}
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static int map_image(struct gl_hwdec *hw, struct mp_image *hw_image,
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GLuint *out_textures)
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{
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return -1;
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}
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const struct gl_hwdec_driver gl_hwdec_dxva2 = {
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.name = "dxva2-dummy",
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.api = HWDEC_DXVA2_COPY,
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.imgfmt = -1,
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.create = create,
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.reinit = reinit,
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.map_image = map_image,
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.destroy = destroy,
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};
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