Commit Graph

4994 Commits

Author SHA1 Message Date
Emil Velikov e13fe1299d egl_helpers: add support for debug contexts
With the recent refactor and quick look against the GLX code path, it's
fairly obvious, and trivial, how to add support for debug contexts.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov 6354540cf8 vo_gpu: context_glx: cleanup create_context_x11_gl3 code path
Drop the gl3 suffix from the function name - it's no longer needed, with
the _old function gone.

Push the mpgl_min_required_gl_versions[] looping within the function,
reducing the identical glXGetProcAddress/glXQueryExtensionsString calls
while making the code neater.

v2:
 - tabs -> spaces indentation
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
 - 320 -> 300 (in glx code path)

v3:
 - legacy code path is gone \o/

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov e869d519ba vo_gpu: context_glx: remove legacy create_context_x11_old()
The old/legacy code-path isn't really needed for mpv use-cases.

In particular:

All Mesa drivers (even GL 2.1 ones like lima/vc4) work fine with the
"non-legacy" path.

From proprietary/binary drivers - the vendor either does not support
desktop GL or the drivers/HW is not actively supported.

Looking at the Nvidia HW - anything GeForce 7 and older is GL 2.1 and
lacks decent video acceleration. The latest official drivers are from
2017.

All newer Nvidia HW is GL 3.3+ thus must have GLX_ARB_create_context as
in the non-legacy path, while also good acceleration albeit via VDPAU
in some cases.

With the old path gone, provide meaningful error message in the very
unlikely case that GLX_ARB_create_context is missing.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov 20e9c66fa9 egl_helpers: fixup the EGL_KHR_create_context-less codepath
With earlier commit f8e62d3d82 ("egl_helpers: fix create_context
fallback behavior") we added a fallback for creating OpenGL context
while EGL_KHR_create_context is missing.

While it looked correct at first, it is missing the eglMakeCurrent()
call after creating the EGL context. Thus calling glGetString() fails.

Instead of doing that we can just remove some code - simply pass the
CLIENT_VERSION 2, as attributes which is honoured by EGL regardless of
the client API. This allows us to remove the special case and drop some
code.

v2:
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov 538fb6541e video: opengl: rework and remove ra_gl_ctx_test_version()
The ra_gl_ctx_test_version() helper is quite clunky, in that it pushes a
simple check too deep into the call chain. As such it makes it hard to
reason, let alone have the GLX and EGL code paths symmetrical.

Introduce a simple helper ra_gl_ctx_get_glesmode() which returns the
current glesmode, so the platforms can clearly reason about should and
should not be executed.

v2:
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
 - 320 -> 300 (in glx code path)

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov e3883512b1 vo_gpu: opengl: remove --opengl-restrict
As the documentation of the toggle says - the implementation can (and
will actually if they follow the GLX/EGL spec) return context version
greater than the one requested.

This happens with all Mesa drivers that I've tested as well as the
Nvidia binary drivers.

This toggle seems like a workaround for buggy drivers, yet it's lacking
context about the vendor and version.

Remove it for now - I'll be happy to reinstate it (partially or in full)
as we get concrete details.

This allows us to simplify ra_gl_ctx_test_version() making the whole
context creation business easier to follow by mere mortals.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov e992ebe128 egl_helpers: remove explicit GLES 3 request
Alike the GL commit earlier - the EGL spec essentially mandates that
implementation will return GLES 3.0+ (if supported by the driver), even
though only GLES 2 is requested.

The only thing we should watch out is - we should add both ES2_BIT and
ES3_BIT as EGL_RENDERABLE_TYPE.

This has been verified against the Mesa drivers (i965, iris, swrast) and
Nvidia binary drivers.

v2:
 - int es_version -> bool es
 - unloop create_context() execution

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov 0b918edfb5 vo_gpu: opengl: reduce versions in mpgl_preferred_gl_versions
Currently mpv requires a bare minimum of GL 2.1, although it tries to
use 3.2+ core contexts when possible.

The GLX and EGL spec effectively guarantee that the implementation will
give you the highest compatible version possible. In other words:

Requesting 3.2 core profile will always give you core profile and the
version will be in the 3.2 .. 4.6 range - as supported by the drivers.

Similarly for 2.1 - implementation will give you either:
 - 2.1 .. 3.1, or
 - 3.2 .. 4.6 compat profile

This has been verified against the Mesa drivers (i965, iris, swrast) and
Nvidia binary drivers.

As such, drop the list to 320, 210 and terminating 0.

v2:
 - mpgl_preferred_gl_versions -> mpgl_min_required_gl_versions
 - update ^^ comment

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-16 20:33:53 +00:00
Emil Velikov 0282196f4a drm: re-enable drmSet/DropMaster calls
The ioctls were disabled a while back since they error out and allegedly
cause problem with X running in another VT.

Omitting the ioctls is not cool, even as a workaround.

If they fail, the user is supposed to fallback appropriately - use a suid
wrapper, logind-like daemon or otherwise.

As of kernel 5.10, they should just work in nearly all cases, so let's
just reinstate the calls.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-15 19:00:34 +02:00
Emil Velikov 899dae41f3 context_drm_egl: re-enable drmSet/DropMaster calls
The ioctls were disabled a while back since they error out and allegedly
cause problem with X running in another VT.

Omitting the ioctls is not cool, even as a workaround.

If they fail, the user is supposed to fallback appropriately - use a suid
wrapper, logind-like daemon or otherwise.

As of kernel 5.10, they should just work in nearly all cases, so let's
just reinstate the calls.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-10-15 19:00:34 +02:00
Niklas Haas 564f3dba56 vo_gpu: libplacebo: add missing include
This was removed from common.h upstream since it was a cyclic
dependency. We need to re-import it into utils.h manually.
2021-10-04 12:09:58 +02:00
Niklas Haas 275c00974e vo_gpu: libplacebo: drop conditional code paths for old versions
No longer needed with the bump to v3.104.
2021-10-04 12:09:58 +02:00
Niklas Haas 48e8cb6a89 vo_gpu: libplacebo: drop code deprecated in libplacebo v3
This is only needed for back-compat with libplacebo v2, and will break
due to upstream removal starting with libplacebo v4.
2021-10-04 12:09:58 +02:00
Dudemanguy 2d348980cb wayland: further xdg-decoration/border refinements
The value of the border option should always match what the actual state
of the window is. Previously if a compositor rejected the request by
mpv, it did not correct itself. Also add some code to keep track of
decoration requests. Anytime the state is changed, make the last saved
request again (doesn't hurt and seems like intuitive behavior).
Unfortunately, this isn't foolproof since options only send callback if
the value is changed. (ex. on sway if the floating window has no border,
and then is titled, setting the border value to "yes" does nothing since
tiling the window already set the border value to "yes").
2021-09-28 16:54:09 +00:00
Ho Ming Shun 940f871514 vo_rpi: fix DISPMANX_UPDATE_HANDLE_T leak
Fixes handle leak that happened whenever tvservice callback was invoked.

Powering on the TV causes HDMI unplug and attached events to be sent to
the tvservice callback.

This meant you could only power on/off your TV a finite number of times
before you were unable to allocate additional resources from VideoCore
(usually resulting in a "Could not get DISPMANX objects." error).

Furthermore because the VideoCore kernel driver does not cleanup handles
when a process dies, the only way to recover from the leak was to reboot
the RPI.
2021-09-28 16:46:52 +00:00
Dudemanguy 560e6c8709 wayland: report correct window size when maximized
In wayland_common, wl->window_size keeps track of the window's size when
it is not in the fullscreen or maximized state. GET_UNFS_WINDOW_SIZE is
meant to report the size except for when it is fullscreen (hence UNFS).
However, the actual function was merely returning the wl->window_size so
it was wrong for maximized windows. Workaround this by returning
wl->geometry instead when we have the maximized case. Fixes #9207.
2021-09-13 20:49:07 +00:00
Avi Halachmi (:avih) 8fb4fd9a18 win32: initial position: center with borders
Previously, the initial positioning and fit ignored the borders, and
centered the content (the video itself) at the working area.

Now, the initial positioning centers the window, by subtracting the
borders (if needed) from the target area for the initial fit/position.

While this does mean that the initial maximum content area is now
smaller than before, ultimately this has no impact on the window size,
because fit_on_screen is called later and, if needed, further shrinks
the window to fit the borders too - but without centering the window.

So the net impact of this commit is only the initial positioning (same
size as before), which now centers the window instead of the content.

Note that on Windows 10 the borders include invisible areas at the
sides and bottom of the window (for mouse edge-drag), so visibly the
window is nearer to the top than to the bottom, but these are the
metrics we have (fit_on_screen uses the same border size values).

On Windows 7 it looks perfectly centered.
2021-09-06 10:16:10 +03:00
Avi Halachmi (:avih) 73f16b5431 win32: fix incorrect application of --monitoraspect
The --monitoraspect value is calculated at vo_calc_window_geometry2
(VCWG2) or VCWG3, and applied via vo_apply_window_geometry.

Before this commit, the screen size which the win32 VO used with
VCWG2 was the working area (screen minus taskbar). This allows better
fitting, but breaks the pixelaspect calculation which is derived from
the --monitoraspect value and this rectangle.

VCWG3 allows an independent size for the aspect calculations, and now
we use it independently of the fit size.
2021-09-06 10:16:10 +03:00
Avi Halachmi (:avih) 2b1579b1c8 win_state: add vo_calc_window_geometry3
vo_calc_window_geometry2 (VCWG2) calculates both the pixelaspect and
the autofit sizes based on one "screen" rectangle.

However, these two calculations might need two different "screen"
rects if the fit should take into account decorations and/or taskbar
etc, while pixelaspect should be based on the full (monitor) rect.

VCWG3 does just that. It's the same as VCWG2, but with an additional
monitor rect which is used exclussively to calculate pixelaspect,
while the "screen" argument is used for fitting (like before).

VCWG2 now uses/calls VCWG3 with the same screen and monitor rects.

Currently yet unused.
2021-09-06 10:16:10 +03:00
Ivan dffb94f94d wayland: set default cursor size to 24
Set it to 24 if it couldn't be read frome $XCURSOR_SIZE for some reason.
Since it seems to be the default value for most distros/DE.
2021-08-28 01:12:38 +00:00
Ivan d092170bf8 wayland: read XCURSOR_THEME to get cursor theme
Read $XCURSOR_THEME environment variable if set and if not then fall
back to "default" (/usr/share/icons/default and ~/.icons/default)
2021-08-28 01:12:38 +00:00
Cloud11665 f3a2275c24 vo_tct: add resize capability
No performance penalty added by getting the terminal size every frame.
2021-08-26 11:29:07 -07:00
a1346054 91b6757875 vo_drm: fix typo in error message 2021-08-26 20:35:13 +03:00
Avi Halachmi (:avih) 6193f723b0 win32: support the property display-hidpi-scale
This read-only property reflects the VO's dpi-scale value, and wasn't
supported on win32 until now (it is supported on wayland/x11/osx).

Currently in mpv it's only used by the builtin script console.lua,
and assumed 1 if unavailable.
2021-08-18 02:21:33 +03:00
Avi Halachmi (:avih) 052220d1c7 win32: apply dpi-scale with [current]-window-scale
When --window-scale=NUM is set from CLI, the dpi_scale value was/is
taken into account when the win32 VO calls vo_calc_window_geometry2.

However, when [current]-window-scale is read or set at runtime, it uses
the VOCTRL_{GET,SET}_UNFS_WINDOW_SIZE interface, where other VOs apply
the dpi_scale value internally (wayland, x11, osx), but the win32 VO
didn't before this commit.

Fixes two issues when --hidpi-window-scale=yes and dpi_scale != 1 :
- Incorrect window-size when setting [current-]window-scale at runtime.
- Incorrect current-window-scale value when reading it.
2021-08-18 02:21:33 +03:00
Avi Halachmi (:avih) 19e24bbe86 win32: ensure initial dpi-scale value
vo_calc_window_geometry2(...) is called to initialize the window
size with the dpi_scale value as one of the arguments.

dpi_scale is 0 initially, and set to a valid value at update_dpi(),
which is called from [force_]update_display_info().

However, no measures were taken to ensure that dpi_scale is set
correctly before vo_calc_window_geometry2() is called, which could
result in incorrect window size if it's not initialized.

It did happen to get initialized on time, by luck, because
VOCTRL_GET_DISPLAY_FPS is used early, which happens to call
update_display_info to read the fps value (other update_display_info()
calls are after the first vo_calc_window_geometry2() call).

This commit ensures that dpi_scale is initialized on time if needed.
Also, update_dpi() now ensures that dpi_scale is never 0.
2021-08-18 02:21:33 +03:00
Avi Halachmi (:avih) 36de2efebd vo_tct: fix --vo-tct-256
This is a regression from cbbd81bb (the previous commit):

print_seq1 (which prints a sequence with 1 parametric byte value) is
used with 256 colors output, and apparently was never tested.
Two issues were introduced at the offending commit:

1. The ";5" part was incorrectly removed from the strings
   ESC_COLOR256_{BG,FG} (affects both *nix and Windows).

2. On windows only - a semicolon was not used after the prefix.

Both issues resulted in an invalid 256 colors sequences and output.
2021-08-16 11:06:43 +03:00
Cloud11665 cbbd81bb4f vo_tct: optimize print function on non-windows platforms
Using fwrite on non-windows platforms yields a ~25% performance increase.
2021-08-16 02:29:25 +03:00
Avi Halachmi (:avih) 2b5c2c8e44 vo_tct: fix half-block on windows
On windows the UTF-8 strings are translated to wchar_t when printed to
the console, and some escape sequences are also translated, however,
this only works when printf is mapped to mp_printf, and for that to
happen we need to include osdep/io.h .
2021-08-16 01:16:34 +03:00
Dudemanguy e0df7688f6 wayland: check for xkb state in handle modifiers
Normally in wayland, you receive a keymap event from the compositor
which is what allows the client to setup what is needed for xkb.
However, it turns out that this doesn't occur in the case of virtual
keyboards, such as from wtype, that come from the custom
virtual-keyboard protocol. What happens in this case is that mpv only
receives a keyboard entrance event. According to the wayland protocol
documentation [1], "the compositor must send wl_keyboard.modifiers event
after [the wl_keyboard.enter] event". It is possible for this to occur
before the physical keyboard is properly mapped (i.e: using a virtual
keyboard to start mpv). What this results in is a segfault once
xkb_state_update_mask is called in the modifiers event. The fix is to
simply not always assume we have created the xkb state if we get this
event and check for its existence first. Closes #9119.

https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_keyboard
2021-08-15 09:45:23 -05:00
Ho Ming Shun 312e29cf7f vo_rpi: restore fullscreen handling
Previous fullscreen handling code was removed in 59cdfe50b2 during
deprecation of VOCTRL_FULLSCREEN. Lack of this code caused the OSD layer
to be to be not resized along with the video layer when fullscreen is
toggled.
2021-08-13 17:14:31 +00:00
Dudemanguy f4ceea9b8a x11: handle maximized windows with window-scale
If a user attempted to change the window scale of a maximized window on
x11, nothing would happen since the window manager holds the size of the
window constant. Just do an unmaximize first before performing the
resize.
2021-08-12 19:35:40 +00:00
sjambekar b692c6599a vo_vdpau: Don't treat preemption as an error when reconfiguring
When the VT switch out is triggered, the decode thread (VD) falls back
to sw decoding. However, on the VO thread, which is responsible for
handling display preemption and presentation, vo_vdpau.c:reconfig() is
called. The reconfig() function returned -1 when the check_preemption()
returned 0. The vo_reconfig2() (which calls reconfig()) returned -1 in
turn which entered into an error handling path. This led to a series of
functions calls that ultimately set the in_terminate flag to TRUE.
This led the vo_thread to exit which ultimately led to the
MPV application exit.

The fix is to return 0 instead of -1 after the check_preemption() in
the vo_vpdau.c:reconfig(). Returning 0 instead of -1 is not fatal and
does not have any side effects. This is confirmed by testing the VT
switching behaviour. And as far as the frames that are going to the
display are concerned, they are now dropped. Since the display is
preempted, it is okay to drop the frames and continue.
2021-08-12 11:14:37 -07:00
Dudemanguy f25d446b03 wayland: fix wrong opts struct 2021-08-10 15:46:25 -05:00
Dudemanguy 577ca780b4 wayland: request xdg-decoration mode on startup
Right after the listener is constructed, request a mode based on the
value of the border option. If border, then request SSD. If no border,
request CSD. The decoration listener handles it from there.
2021-08-10 15:37:49 -05:00
Dudemanguy e9e1c41060 vo_wlshm: remove empty options struct
This doesn't do anything and isn't needed as there are no wlshm-specific
options.
2021-08-09 16:39:08 -05:00
Dudemanguy 162044ade9 wayland: check for xdg-decoration on border update
Oversight in 69c64f5. If there is no xdg_toplevel_decoration, don't
attempt to set the mode.
2021-08-09 15:07:58 -05:00
Dudemanguy 69c64f5fc4 wayland: handle xdg-decoration protocol better
The current usage of the xdg-decoration protocol is quite a bit crude.
There's a specific listener struct for this like with most wayland
things, but mpv wasn't even using it. It also made no attempt to detect
if the compositor was telling mpv to use client side decorations. To
implement this correctly, first of all we need to create the decoration
listener object and add it like how most wayland things work. Secondly,
set_border_decorations needs to be changed to accept the uint32_t mode
given by the compositor. When we get the decoration event, pass the mode
obtained from the compositor to set_border_decorations. Update the mpv
border option, based on whether or not we have server side decorations
(yes if we have them; no if we don't). mpv can actually request either
client side or server side decorations with this protocol. This function
doesn't belong in set_border_decorations but rather it should be called
when the border option changes. Whether or not this request actually
works depends on the compositor (Plasma appears to allow it; sway does
not). If the compositor allows this request, then it gets handled by
configure_decorations. Note that the enum strangely starts at 1 hence
why there is an extra +1.
2021-08-09 12:55:52 -05:00
Dudemanguy 8d4f10fcc0 wayland: fix keepaspect-window during resize
So the resizing mechanism is actually supposed to match the video size
to the window size while preserving the aspect ratio. In wayland, the
current logic behaves as if --no-keepaspect-window was set. Fix this by
simply multiplying the height by the same scale factor the width is
multiplied by. Also get rid of the pointless (width > height) test (it
makes no difference in any case) as well as some unneccesary checks for
the keepaspect-window option. The use of ceil here is to make sure the
window coordinates can never possibly have be 0 due to truncation
(weston can still give you a 1x1 window which is fun). Fixes #9098.
2021-08-08 21:17:02 -05:00
Dudemanguy 8300830951 wayland: improve behavior with touch events
There's currently some touch related code in mpv wayland, but clearly
nobody actually uses because it's a broken mess. Initially an attempt to
distinguish between two finger touches and one finger touch was made,
but there's not a good way to make this work. For whatever reason,
initiating either xdg_toplevel_resize or xdg_toplevel_move blocks any
other touch events from occurring (at least in plasma). Trying to call
these functions anywhere else is not really useful since the serial will
be invalid outside of the touch down events (well it would work in the
touch up event but that's just silly).

Anyways, let's just make this work sanely. Eliminate the touch entries
variable completely because it's pointless. Only one finger event is
ever considered at a time. Touches besides the initial one are all
ignored. If a user touches and drags within the touch edge radius, then
a resize event occurs. If the user touches and drags elsewhere on the
window, a move event occurs. A single tap displays the osc (which is
clickable if you tap again). A double tap toggles fullscreen.
Additionally, the default touch edge radius of 64 pixels is way too big
(at least I think so). Cut this in half to 32 which feels a lot better
(on a pinephone using plasma mobile anyway).
2021-08-08 03:42:26 +00:00
Dudemanguy 84362e820e wayland: correct window-scale behavior
The way the window-scale option is supposed to behave wasn't really ever
documented until 25cfc81. It turns out that different OS/WMs may do
slightly different things. For wayland, we need to fix two things.
First, only return the wl->window_size in GET_UNFS (aka don't return the
fullscreen size). For SET_UNFS, we need to change the behavior for the
maximized window case. If the window is maximized, first attempt to
unmaximize it and send the wayland event. If the compositor allows this
to happen, then go ahead and set the new dimensions and resize it. In
the case that the attempt to unmaximize is not successful, then don't
attempt the resize and just save the window size dimensions for later to
be used when the user unmaximizes the window.
2021-08-07 18:36:41 -05:00
Dudemanguy 19c4ae004a wayland: keep track of toplevel width/height again
Regression from 24357cb. It's ugly but unfortunately keeping tracking of
the last toplevel width and height really is the best way to solve this
problem and removing it was a mistake. Compositors don't always send
width/height coordinates of the actual window. The easiest way to
trigger this is by changing window-scale/current-window-scale and then
unfocusing the window. The compositor will send another toplevel
configure event with coordinates of the window before the resize. Maybe
compositors could be smarter but multiple ones do this (sway, gnome,
plasma), so just keep the old workaround. The only difference this time
is that the toplevel width/height is saved at the very beginning which
also covers the case where it equals 0 (i.e. weston).
2021-08-06 11:53:59 -05:00
Dudemanguy 24357cb7b5 wayland: cleanup handle_toplevel_config
The source of many geometry woes. There's some loosely related toplevel
things that should be cleaned up/fixed. First of all,
VO_EVENT_LIVE_RESIZING is actually completely useless. It might have
been useful sometime in the past, but there's no point. It doesn't
"speed up" resizing in any way and appears to be originally for cocoa.
Just remove it.

Way back in the day, toplevel_width/height was added as a workaround for
when we got uncoorperative (i.e. wrong) width/height coordinates from
the compositor in this event. Basically it could happen due to numerous
reasons but a lack of atomic commits was part of the reason and also
mpv's geometry handling then was a lot rougher. We *shouldn't* need this
workaround anymore. The width/height values are only used exactly when
we need them. If mpv sets geometry on its own, it should still be the
right dimensions.

Related to the above, mpv never actually propertly handled the case
where width or height was equal to 0. According to the xdg-shell spec,
"If the width or height arguments are zero, it means the client should
decided its own window dimension." An example of a compositor doing this
is weston. It's, unsurprisingly, broken. Getting out of fullscreen or a
maximized state does not restore the old window size like it should. The
right way to handle this is to just return near the end of the function
if we have a 0 for either argument and before any geometry is set
(wl->geometry's width or height can never be zero). Luckily, state
changes are already being detected so they just trigger the goto when
needed.

Finally, e2c24ad mistakenly removed the VO_EVENT_EXPOSE. There are edge
cases where this is needed and it's safer to just force a redraw here
when the window gets activated again. Just force wl->hidden to false
first and then trigger the expose.
2021-08-03 14:53:27 +00:00
Dudemanguy e2c24adebe wayland: unset hidden state in frame callback
More wayland weirdness. So previously, flipping a hidden state from true
to false was done in vo_wayland_wait_frame. In theory, this would be
after you get the frame callback and all those events so there's no
problem. However since the function also does a bunch of
flushing/dispatching/etc. to the default display queue so a lot of
unknown things can happen before we actually set the hidden variable
back to false. For example if a single image was paused and left on
another virtual desktop long enough (~5 minutes) while also not having
focus, switching back to that desktop could render it a black frame.

This edge case was supposed to be handled by the surface being activated
again in the toplevel event but apparently that doesn't always work. The
fix is to just delete all of that junk and set wl->hidden = false in the
frame callback. What's actually happening is kind of a mystery honestly.
Probably the compositor drops the buffers after a while as an
optimization (sensible) and forces a repaint if you switch back to the
virtual desktop. Somehow wl->hidden not being set to false would not
properly trigger a repaint (likely because it also sends a toplevel
event which does stuff) thus you just get a black window. If you just
make sure to set hidden in the frame callback, it appears like all of
these problems and edge cases are solved. Since this event must happen
first, that makes sense. That simplifies a lot of stuff and fixes some
subtle bugs at the same time so just go with this approach.
2021-07-26 15:05:33 -05:00
Dudemanguy f8e62d3d82 egl_helpers: fix create_context fallback behavior
The EGL stuff is really complicated because of historical reasons
(tl;dr: blame EGL). There was one edge case with EGL context creation
that lead to incorrect behavior. EGL_KHR_create_context was created with
EGL 1.4 (which mpv does support) but it is still possible for an EGL 1.4
device to not implement this extension. That means that none of the EGL
attrs that pass a specific opengl version work. So for this obscure
case, there is a fallback context creation at the very end which simply
creates an EGLContext without passing any special attrs.

This has another problem however. mpv has a hard requirement on at least
desktop opengl 2.1 or opengl ES 2.0 to function (we're not asking for
much here). Since the fallback EGL context creation has no version
checking, it is entirely possible to create an EGL context with a
desktop opengl version under 2.1. As you get further along in the code,
the user will encounter the hard opengl version check and then error
out. However, we're supposed to also actually check if GLES works
(that's what the opengl-es=auto option is for) so this is a bug.

The fix is to do a bit of code duplication and make a mpgl_check_version
specifically for if we hit the edge case of needing to create an EGL
context without the EGL_KHR_create_context extension. Grab the version
with the function pointer, check if it's under 210, if so destroy the
EGL context and set it to NULL. After that, if the user has set
opengl-es to auto, mpv will try GLES next. If it is set to no, then mpv
will simply fail as desired. Fixes #5915.

Sidenote: the ra_gl_ctx_test_version originally testing 140 doesn't make
any sense. Passing the version number in that function only does
something if the user has set opengl-restrict. What we need to do is to
pass the version of the created context to that function. If the version
is higher than the opengl-restrict option, then make this a failure.
2021-07-25 15:32:53 +00:00
Dudemanguy 747b152001 context_drm_egl: allow autoprobe selection
This was explictly coded to avoid the autoprobe way back when in
2015[1] with no real explanation. In theory, there shouldn't be any
issues allowing this. If a user runs mpv in tty, this is probably what
they actually want in most cases. Perhaps something strange happens on
nvidia, but it should just fail anyway during the autoprobe.

[1]: f757163058
2021-07-23 17:54:58 +00:00
Dudemanguy f2afae55e9 wayland: refactor surface scaling
Another day, another wayland refactor. Way back when, dcc3c2e added
support for the hidpi-window-scale option (something you probably should
never set to no but whatever) to wayland. Well technically, it never had
any runtime toggling support (don't remember if detecting when vo_opts
changed was possible or not then; maybe not). Anyways in the process of
fixing that, I went ahead and refactored how this is all handled. The
key difference is that when hidpi-window-scale is disabled, wl->scaling
is directly set to 1 instead of forcibly setting
wl->current_output->scale to 1. Note that scaling operations don't
always require a geometry reset/resize so set_surface_scaling needs to
be separate from set_geometry. The logic here is kind of complicated but
it (should) be correct.
2021-06-30 16:37:36 +00:00
Dudemanguy a02901cae7 wayland: fix wl_surface_set_buffer_scale usage
The wl_surface lives for the entire lifetime of the vo. It's only
neccesary to set the scale initially and when the output scaling changes
(the surface moves to a different output with a different scale or the
output itself changes it scale). All of the calls that were being made
in the egl/vulkan resize functions are not needed. vo_wlshm wasn't
correctly rescaling itself before this commit since it had no logic to
handle scale changes. This should all be shared, common code in the
surface/output listeners.
2021-06-27 10:58:59 -05:00
Dudemanguy 76bddaccd6 wayland: always be sure to initially try to render
A subtle regression from c26d833. On sway if mpv was set to be a
floating window in the config, set_buffer_scale would actually get
applied twice according to the wayland log. That meant a 1920x1080
window would appear as a 960x540 window if the scale of the wl_output
was set to 2. This only affected egl on sway (didn't occur on weston and
was too lazy to try anything else; probably they were fine). Since
wl->render is initially false, that meant that the very first run
through the render loop returns false. This probably caused something
weird to happen with the set_buffer_scale calls (the egl window gets
created and everything but mpv doesn't write to it just yet) which makes
the set_buffer_scale call happen an extra time. Since it was always
intended for mpv to initally render, this is worth fixing. Just chnage
wl->render to wl->hidden (again) and flip the bools around. That way,
the initial false value results in render == true and mpv tries to draw
on the first pass. This fixes the weird scaling behavior because
reasons.
2021-06-27 10:58:42 -05:00
Dudemanguy 573f696077 wayland: remove unused includes
Presentation time only lives in in wayland_common.
2021-06-27 10:20:05 -05:00