Commit Graph

52278 Commits

Author SHA1 Message Date
Kacper Michajłow e1d1eb7ace fuzzers: add fuzzer for config parsers 2024-05-08 18:52:40 +02:00
nanahi 467c1e860a Revert "ao: in ao_play_data, wakeup core for untimed AO as well"
This problem does not exist with --demuxer=lavf. --demuxer=mkv just never
signals EOF for the problematic sample, so it needs to be fixed there, not
in AO.

This reverts commit 0cfd52074b.
2024-05-08 11:14:01 +02:00
Misaki Kasumi 0cfd52074b ao: in ao_play_data, wakeup core for untimed AO as well 2024-05-08 03:12:28 +02:00
Christoph Heinrich e166ae0ed8 af_scaletempo: optimize overlap search
scaletempo2 has this optimization where it first uses a step size of 5
together with a quadratic interpolation to quickly get the approximate
position of the best overlap and then does a more thorough search aroun
that area.

Doing the same thing in scaletempo brought a 4.8x performance
improvement, however in my measurements a step size of 3 more
consistently finds good overlaps and it's still a 2.9x improvement for
this function.
I should note that while a step size of 3 produced better numbers,
I was not actually able to hear any difference in my test.

A step size of 3 was chosen just in case it actually makes an audible
difference in some cases and the cpu usage isn't really a problem
anymore, but that can be revisited in the future.

scaletempo2 is still faster then scaletempo with a step size of 5,
which I suspect is mostly because it uses some vectorized functions and
scaletempo does not.
2024-05-07 23:32:55 +02:00
Christoph Heinrich 18ed9e105a af_scaletempo: use taxicab distance for offset search
Cross correlation is the defualt method for correlating signals in
signal processing, but in this case the taxicab distance gets better
results.
2024-05-07 23:32:55 +02:00
Christoph Heinrich 3f6874f4d7 af_scaletempo: don't use a window for offset search
This might seem counter intuitive at first, but we want to change the
sound in total as little as possible, not only the middle part of the
overlap.

This also removes the loop unrolling from the integer path to keep it as
close to the float path as possible. The difference in performance is
fairly small and if such an optimization is deemed desirable in the
future it should be implemented for both float and integer
2024-05-07 23:32:55 +02:00
Christoph Heinrich 2287804739 af_scaletempo: use Hann function for overlap window
Better in theory, but not really noticable.
2024-05-07 23:32:55 +02:00
Christoph Heinrich 3a85fd97e5 af_scaletempo: add comment to overlap calculation
Also reduce pointer dereferences by one. That won't make much of a
difference (if at all), but since it already needs two lines we might
as well.
2024-05-07 23:32:55 +02:00
Guido Cella ae7e7d07b8 js: fix defaults.js
Fixes 2354d876da.
2024-05-07 22:57:53 +02:00
Guido Cella 2354d876da scripting: add mp.input.select()
This allows scripts to make the user choose from a list of entries by
typing part of their text and/or by navigating them with keybindings,
like dmenu or fzf.

Closes #13964.
2024-05-07 22:34:22 +02:00
Kacper Michajłow 43b702d707 drm_prime: remove off by one when allocating new ref counter 2024-05-07 21:05:18 +02:00
repojohnray d1e55a0e87 drm_prime: fix issue detected by valgrind
Conditional jump or move depends on uninitialised value(s)
   at 0x10FE22: drm_prime_remove_handle_ref (drm_prime.c:144)
   by 0x10FCCD: drm_prime_destroy_framebuffer (drm_prime.c:107)
   by 0x10FEB1: set_current_frame (hwdec_drmprime_drm.c:73)
   by 0x11054F: overlay_frame (hwdec_drmprime_drm.c:223)
   by 0xF1311: gl_video_render_frame (video.c:3315)
   by 0xFA015: draw_frame (vo_gpu.c:85)
   by 0xF8FDB: render_frame (vo.c:961)
   by 0xF943F: vo_thread (vo.c:1099)
   by 0x5EBE89B: start_thread (in /lib/libpthread-2.31.so)
 Uninitialised value was created by a heap allocation
   at 0x484713C: realloc (vg_replace_malloc.c:1437)
   by 0x10258B: ta_realloc_size (ta.c:195)
   by 0x10325D: ta_xrealloc_size (ta_utils.c:298)
   by 0x10FDBF: drm_prime_add_handle_ref (drm_prime.c:133)
   by 0x10FC57: drm_prime_create_framebuffer (drm_prime.c:87)
   by 0x1102FF: overlay_frame (hwdec_drmprime_drm.c:188)
   by 0xF1311: gl_video_render_frame (video.c:3315)
   by 0xFA015: draw_frame (vo_gpu.c:85)
   by 0xF8FDB: render_frame (vo.c:961)
   by 0xF943F: vo_thread (vo.c:1099)
   by 0x5EBE89B: start_thread (in /lib/libpthread-2.31.so)

Conditional jump or move depends on uninitialised value(s)
   at 0x10FCE4: drm_prime_destroy_framebuffer (drm_prime.c:109)
   by 0x10FEB1: set_current_frame (hwdec_drmprime_drm.c:73)
   by 0x11054F: overlay_frame (hwdec_drmprime_drm.c:223)
   by 0xF1311: gl_video_render_frame (video.c:3315)
   by 0xFA015: draw_frame (vo_gpu.c:85)
   by 0xF8FDB: render_frame (vo.c:961)
   by 0xF943F: vo_thread (vo.c:1099)
   by 0x5EBE89B: start_thread (in /lib/libpthread-2.31.so)
 Uninitialised value was created by a heap allocation
   at 0x484713C: realloc (vg_replace_malloc.c:1437)
   by 0x10258B: ta_realloc_size (ta.c:195)
   by 0x10325D: ta_xrealloc_size (ta_utils.c:298)
   by 0x10FDBF: drm_prime_add_handle_ref (drm_prime.c:133)
   by 0x10FC57: drm_prime_create_framebuffer (drm_prime.c:87)
   by 0x1102FF: overlay_frame (hwdec_drmprime_drm.c:188)
   by 0xF1311: gl_video_render_frame (video.c:3315)
   by 0xFA015: draw_frame (vo_gpu.c:85)
   by 0xF8FDB: render_frame (vo.c:961)
   by 0xF943F: vo_thread (vo.c:1099)
   by 0x5EBE89B: start_thread (in /lib/libpthread-2.31.so)
2024-05-07 21:05:18 +02:00
Mohammad AlSaleh bb7a485c09 stream: don't try to read from all-sparse/no-data files
```
 dd if=/dev/zero of=/tmp/10g.empty bs=1 seek=10G count=0
 dd if=/dev/zero of=/tmp/10m.empty bs=1 seek=10M count=0
 time mpv /tmp/10{g,m}.empty
 ```

 I keep files with the name format `${name}-${hash}.${ext}.empty`
 around, where the original is removed, and a sparse file with
 the size of the original is created instead.

 A lot of time is wasted on such files when going through
 playlists/directories that include some of them.

 This admittedly may not be that common of a use-case.

Signed-off-by: Mohammad AlSaleh <CE.Mohammad.AlSaleh@gmail.com>
2024-05-07 12:22:09 +02:00
nanahi 4e59a56896 various: fix comma style 2024-05-07 11:23:08 +02:00
nanahi 9f5edd4eed various: fix indentation 2024-05-07 11:23:08 +02:00
nanahi f11002cef3 various: fix tabs in code 2024-05-07 11:23:08 +02:00
nanahi bb88e4aeb5 various: fix trailing whitespace 2024-05-07 11:23:08 +02:00
Jrelvas 1759d73c83 hwdec_cuda: reduce nesting in check functions
This simplifies the code and makes it easier to read.
2024-05-07 00:34:46 +02:00
Jrelvas 58f50c8e49 hwdec_cuda: avoid gpu wakeup by deferring cuInit
`cuInit` wakes up the nvidia dgpu on nvidia laptops. This is bad news because the wake up process
is blocking and takes a few seconds. It also needlessly increases power consumption.

Sometimes, a VO loads several hwdecs (like `dmabuf_wayland`). When `cuda` is loaded, it calls
`cuInit` before running all interop inits. However, the first checks in the interops do not
require cuda initialization, so we only need to call `cuInit` after those checks.

This commit splits the interop `init` function into `check` and `init`. `check` can be called without
initializing the Cuda backend, so cuInit is only called *after* the first interop check.

With these changes, there's no cuda initialization if no OpenGL/Vulkan backend is available. This prevents
`dmabuf_wayland` and other VOs which automatically load cuda from waking up the nvidia dgpu unnecessarily,
making them start faster and decreasing power consumption on laptops.

Fixes: https://github.com/mpv-player/mpv/issues/13668
2024-05-07 00:34:46 +02:00
Kacper Michajłow f18ce7eca0 msg: print all messages to one stream
This reverts commit 4939570e17 and makes
it more strict about the output stream. Status message is also on the
same stream now.
2024-05-06 22:21:46 +02:00
Kacper Michajłow 414c47d1d8 player/main: select msg output stream early
This avoids printing any stray messages in encode output stream.

--o is already pre-parse cli option which is designed to be parsed
before anything else is printed to output. So we can use that to force
stderr output if needed for encode mode.
2024-05-06 22:21:46 +02:00
Kacper Michajłow 425c6d03d7 github/workflows: link MSVC artifacts in comments 2024-05-06 22:01:17 +02:00
Kacper Michajłow 0ffabf5d45 ci: add Windows native build
x86_64-pc-windows-msvc build without mingw dependency. For now it lacks
some key dependencies like lua or shaderc. Will be extended in the
future.
2024-05-06 22:01:17 +02:00
Kacper Michajłow 006c3ce9fe test: mark libmpv as expected fail if OSC is not available
This test is expected to fail without lua and osc.lua support.
2024-05-06 22:01:17 +02:00
Kacper Michajłow cd12e923f8 test/libmpv_encode: minor adjustments for win32 build fix 2024-05-06 22:01:17 +02:00
Kacper Michajłow 4d5642887d win32: add WinMain 2024-05-06 22:01:17 +02:00
Kacper Michajłow 3ffb5c90ee player/configfiles: fix utime.h include for Windows SDK 2024-05-06 22:01:17 +02:00
Kacper Michajłow 7f6bfab0d3 stream_file: declare structures available only in Windows DDK 2024-05-06 22:01:17 +02:00
Kacper Michajłow 9fc2343512 osdep/mpv.rc: fix encoding of MPVCOPYRIGHT
llvm-rc doesn't allow multi-byte codes in narrow utf-8.
2024-05-06 22:01:17 +02:00
Kacper Michajłow ed7fe505b4 common: define some bits for Windows SDK 2024-05-06 22:01:17 +02:00
Kacper Michajłow 3ea684e7ef ao_wasapi_utils: define missing GUIDs for C 2024-05-06 22:01:17 +02:00
Kacper Michajłow 529cc38c67 ao_wasapi_changenotify: fix IsEqualPropertyKey for C 2024-05-06 22:01:17 +02:00
Kacper Michajłow 5cf0da2a6a various: remove unused sys/time.h include 2024-05-06 22:01:17 +02:00
Kacper Michajłow 323ed3cb10 osdep/compiler: clang also recognizes those attributes 2024-05-06 22:01:17 +02:00
Kacper Michajłow 041a925ada osdep/main-fn-win: add struct typedef for compatibility 2024-05-06 22:01:17 +02:00
Kacper Michajłow 419898267e osdep/semaphore: don't include files if they are not used 2024-05-06 22:01:17 +02:00
Kacper Michajłow 86abbb89a7 win32: fix platform checks 2024-05-06 22:01:17 +02:00
Kacper Michajłow 5c2918b4f3 io_utils: use mp_mkostemps instead of mkstemp 2024-05-06 22:01:17 +02:00
Kacper Michajłow b647201795 osdep/dirent: add implementation for Windows SDK build 2024-05-06 22:01:17 +02:00
Kacper Michajłow 7253a7dea9 ao_wasapi: fix include order
ks.h has to be included first.
2024-05-06 22:01:17 +02:00
Kacper Michajłow fffe723fc4 various: move strings.h inclusion to common.h 2024-05-06 22:01:17 +02:00
Kacper Michajłow 18ef834ef4 various: move unistd.h inclusion to common.h 2024-05-06 22:01:17 +02:00
Kacper Michajłow e1e09938c5 meson: add defines for Windows build to avoid warnings
See:
https://learn.microsoft.com/cpp/c-runtime-library/compatibility
https://learn.microsoft.com/cpp/c-runtime-library/security-features-in-the-crt
2024-05-06 22:01:17 +02:00
Kacper Michajłow 94eb07e3ea meson: remove Windows subsystem version, it is 6.0 by default 2024-05-06 22:01:17 +02:00
Guido Cella 6ec3e1549d command: add normalize-path command
This can be used e.g. by a bookmarking script to show normalized paths.
2024-05-05 20:29:27 +02:00
Guido Cella b6615cd474 DOCS/lua: fix some argument names
These need to coincide with the ones in command.c because they can be
specified in mp.command_native.
2024-05-05 20:29:07 +02:00
Guido Cella 67644888e7 DOCS/input: move escape-ass documentation
It should be next to expand-text and expand-path, not under Input
Commands that are Possibly Subject to Change.
2024-05-05 19:57:25 +02:00
Kacper Michajłow 053d971507 misc/path_utils: normalize win32 paths 2024-05-05 19:37:57 +02:00
Guido Cella 1d640c9887 player: normalize paths for resuming playback
Paths like foo.mkv, ./foo.mkv .//foo.mkv, ../"$(basename
"$PWD")"/foo.mkv, and C:\foo.mkv and C:/foo.mkv on Windows, use
different config files for resuming playback, so if you quit-watch-later
and later play the same file with a different path, mpv does not resume
playback. This commit normalizes the paths on Unix to fix this.
2024-05-05 19:37:57 +02:00
der richter 8a61929eb8 cocoa-cb: add support for macOS color space transformation (EDR/HDR)
by default utilises the color space of the screen on which the window is
located. if a specific value is defined, it will instead be utilised.

depending on the chosen color space the macOS EDR (HDR) support is
activated and that OS's transformation (tone mapping) is used.

Fixes #7341
2024-05-05 19:02:50 +02:00