Commit Graph

46 Commits

Author SHA1 Message Date
wm4 51fd8f6fe1 vo_rpi: partially undeprecate
Using vo_opengl + MMAL overlay didn't quite work out.
2016-12-08 11:00:14 +01:00
wm4 1a2319f3e4 options: remove deprecated sub-option handling for --vo and --ao
Long planned. Leads to some sanity.

There still are some rather gross things. Especially g_groups is ugly,
and a hack that can hopefully be removed. (There is a plan for it, but
whether it's implemented depends on how much energy is left.)
2016-11-25 21:17:25 +01:00
wm4 e24ba8fa7f vo_opengl: require explicit reset on shader cache after rendering
The caller now has to call gl_sc_reset(), and _after_ rendering. This
way we can unset OpenGL state that was setup for rendering. This affects
the shader program, for example. The next commit uses this to
automatically manage texture units via the shader cache.

vo_rpi.c changes untested.
2016-09-14 20:24:06 +02:00
wm4 9def3682d1 vo_rpi, vo_opengl: separate RPI/EGL-specific code for both VOs
This used to be shared, but since vo_rpi is going to be removed,
untangle them. There was barely any actual code shared since the recent
changes anyway.

As a subtle change, we also stop opening libGLESv2.so explicitly in the
vo_opengl backend, and use RTLD_DEFAULT instead.
2016-09-13 20:35:53 +02:00
wm4 0e72f64ff4 vo_rpi: deprecate this VO 2016-09-12 20:05:48 +02:00
wm4 7177ef3e1c vo: remove unused VOCTRL_GET_PANSCAN
It was used to determine whether the VO supports VOCTRL_SET_PANSCAN.
With all those changes to property semantics this became unnecessary,
and its only use was dropped at some point.
2016-09-08 18:59:21 +02:00
wm4 69283bc0f8 options: deprecate suboptions for the remaining AO/VOs 2016-09-05 21:26:39 +02:00
wm4 4d75514321 vo: change messy handling of fullscreen and other flags
Before this commit, all VOs had to toggle the option flag themselves,
now command.c does it.

I can't really comprehend why it required every VO to do this manually.
Maybe it was for rejecting the property/option change if the VO didn't
support a specific capability. But then it could have checked the VOCTRL
result. In any case, I don't care, and successfully changing the
property without doing anything (With some VOs) is fine too. Many things
work this way now, and it's simpler overall.

This change will be useful for cleaning up VO option handling.
2016-08-30 23:52:16 +02:00
Niklas Haas d81fb97f45 mp_image: split colorimetry metadata into its own struct
This has two reasons:

1. I tend to add new fields to this metadata, and every time I've done
so I've consistently forgotten to update all of the dozens of places in
which this colorimetry metadata might end up getting used. While most
usages don't really care about most of the metadata, sometimes the
intend was simply to “copy” the colorimetry metadata from one struct to
another. With this being inside a substruct, those lines of code can now
simply read a.color = b.color without having to care about added or
removed fields.

2. It makes the type definitions nicer for upcoming refactors.

In going through all of the usages, I also expanded a few where I felt
that omitting the “young” fields was a bug.
2016-07-03 19:42:52 +02:00
Gusar321 81ec9cf596 vo_rpi: fix destroying overlays
Commit 74e3d11 resulted in the background overlay not getting destroyed
when mpv quits. Add back a piece of code that was removed in that commit
to restore correct functionality.

Fixes issue #3100
2016-06-13 14:48:11 +02:00
wm4 dfe40f770d vo_rpi: rename mutex/cond variables
They're now used for the TV callback too, not just vsync.
2016-04-26 17:12:01 +02:00
wm4 6798525251 vo_rpi: wait for vsync with a timeout
Sucks, but better than freezing forever given the (to me) unpredictable
RPI behavior. This will be good enough to drop out of vsync timing mode,
or to abort playback.
2016-04-26 17:11:16 +02:00
wm4 74e3d11f21 vo_rpi: attempt to survive display mode changes
Recreate all dispmanx objects after mode changes signalled by the TV
callback. This is needed since dispmanx objects are marked as invalid
and cease working.

One important point is that the vsync callbacks will stop coming when
this happens, so restoring the callback is important.

Note that the MMAL renderer itself does not get trashed by the firmware
on such events, but we completely reconfigure it anyway when it happens.
2016-04-26 16:47:53 +02:00
wm4 dfa88271a2 vp_rpi: fix indentation
This also moves the p->background check into the top if (the code
effectively didn't do anything when this false).
2016-04-26 13:59:06 +02:00
wm4 021cb2c387 mp_image: allow passing NULL to mp_image_new_custom_ref()
A minor simplification. Most callers don't need this, and there's no
good reason why the caller should provide an "initializer" like this.
(This function calls mp_image_new_dummy_ref(), which has no reason
for an initializer either.)
2016-04-25 11:28:49 +02:00
wm4 f0b15ad447 vo_opengl, vo_rpi: unbreak a few things
Commit 2f562825 didn't remove the "color" declaration for these. Since
the shader header already declares it, shader compilation broke.
2016-02-24 10:23:50 +01:00
Uros Vampl 2b58738545 vo_rpi: add geometry handling
This makes it possible to set video size and position using the
--geometry and/or --autofit options. It's also possible to switch
between fullscreen/non-fullscreen playback during runtime.
2016-02-05 17:49:43 +01:00
wm4 8a9b64329c Relicense some non-MPlayer source files to LGPL 2.1 or later
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.

There are probably more files to which this applies, but I'm being
conservative here.

A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).

common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.

codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.

From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).

misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.

screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
2016-01-19 18:36:06 +01:00
wm4 481d15ae60 vo_rpi: handle rotation
Since the MMAL video renderer component supports exactly what we need,
it's pretty simple.
2016-01-05 14:48:27 +01:00
wm4 0b5af5639b vo_rpi: work around firmware oddness leading to incorrect video rect
Apparently, the firmware will ignore pixel_x/pixel_y if the numeric
value of them gets too high (even if they indicate square pixel aspect
ratio). Even worse, the destination rectangle is ignored completely,
and the video frame is simply stretched to the screen. I suspect this
is an overflow or weird sanity check within the firmware.

Work it around by limiting the fields to 16000, which is an arbitrary
but apparently working limit.
2016-01-05 14:20:47 +01:00
wm4 7df475f860 vo_rpi: fix previous commit
Meh. Fixes #2639.
2015-12-26 19:38:38 +01:00
wm4 aa587580c8 vo_rpi: fix compilation
Untested, but should be fine. Broken by commit 0a0bb905.

Also fix the include statement in context_rpi.c, which caused another
compilation failure. Also untested. (Because I'm lazy.)

Fixes #2638.
2015-12-26 19:18:47 +01:00
wm4 4cc1861378 vo_opengl: prefix per-backend source files with context_ 2015-12-19 14:14:12 +01:00
wm4 19c1a208ec vo_rpi: set aspect ratio
Otherwise, the MMAL output component will letter-box the video within
the specified dest_rect while keeping square pixels.
2015-11-25 22:06:58 +01:00
wm4 422ed42817 vo_rpi: log subtitle render time 2015-11-25 22:06:50 +01:00
wm4 fa2fdaab0a vo_rpi: add an option to disable OSD
The OSD takes up an entire fullscreen dispmanx layer. Although the GPU
should be able to handle it (possibly even without any disadvantages),
it'll still be useful for debugging performance issues.
2015-11-25 22:06:17 +01:00
wm4 291f301c10 video/out: remove an unused parameter
This parameter has been unused for years (the last flag was removed in
commit d658b115). Get rid of it.

This affects the general VO API, as well as the vo_opengl backend API,
so it touches a lot of files.

The VOFLAGs are still used to control OpenGL context creation, so move
them to the OpenGL backend code.
2015-10-03 18:20:16 +02:00
wm4 17cd6798a6 vo_opengl: move shader file caching to video.c
It's just about loading and cachign small files, not does not
necessarily have anything to do with shaders. Move it to video.c where
it's used.
2015-09-23 22:13:03 +02:00
wm4 fdf6e5f5aa vo_rpi: fix compilation
The recent OpenGL refactor commits forgot to update this file.
2015-09-11 08:16:17 +02:00
wm4 96648169e3 vo_rpi: disable background by default
And add an option to enable it.
2015-08-20 19:07:18 +02:00
wm4 0d5541af47 vo_rpi: use correct variable for osd layer
This is a cosmetic change, because the value is exactly the same. (The
old code just duplicates the logic, sort of.)
2015-08-20 15:20:20 +02:00
wm4 b8fe17f2e6 vo_rpi: fix blackscreen before the first subtitle/OSD is rendered
The OSD overlay wasn't initialized, so it remained solid black until the
first time a subtitle line or an OSD element became visible.
2015-08-20 10:36:32 +02:00
wm4 5eb6466e54 vo_rpi: redraw subtitles only on change
Since vo_rpi uses MMAL for video output, which is completely
independent from the GLES overlay, we can just not redraw the
GLES screen if subtitles do not change.

(As a furhter optimization, the dispmanx overlay could be removed
if nothing is visible. But I'm not sure if adding and removing the
overlay frequently is a good idea for performance, so this could
just as well go the other way.)
2015-08-18 23:09:37 +02:00
wm4 58ba2a9087 vo_rpi: use EGL to render subtitles
Slightly faster than using the dispmanx mess (perhaps to a large amount
due to the rather stupid C-only unoptimized ASS->RGBA blending code).

Do this by reusing vo_opengl's subtitle renderer, and vo_opengl's RPI
backend.
2015-08-18 23:01:09 +02:00
wm4 a6e33b4290 vo_rpi: fix NULL pointer deref
Can happen in obscure situations and with hw decoding disabled.
2015-08-14 13:20:00 +02:00
wm4 baeead7181 vo_rpi: simplify background handling
Apparently this is sufficient.
2015-08-13 17:25:15 +02:00
wm4 a6a585d470 vo_rpi: unregister vsync callback
Small bug, much pain.
2015-08-13 17:23:31 +02:00
wm4 0ba44d5fef vo_rpi: skip OSD rendering when repeating frames
It's unnecessary and slow. Doesn't help too much, though.
2015-08-13 12:23:18 +02:00
wm4 e77bc570d7 vo_rpi: support display sync
This VO is special because it normally doesn't block on vsync, but can
be made to do so. Supposedly the MMAL video output API merely sets a
"current frame" field when sending an output frame, and the firmware
will pick up whatever frame that field is set to at the time of a
vsync.
2015-08-10 18:48:45 +02:00
wm4 51ca8a4b3e vo_rpi: determine and return display refresh rate
Reverse engineered from tvservice.c.
2015-07-27 21:09:24 +02:00
wm4 94a3a76ee3 vo_rpi: update renderer size on display size changes too
(Not sure why it worked without this when I tested the previous
changes.)

Untested, but should be fine. This is equivalent what is done on e.g.
panscan changes.
2015-05-01 19:22:35 +02:00
wm4 8c7f3adb41 vo_rpi: update display size on display mode switches 2015-04-30 21:56:16 +02:00
wm4 6ae66e717f vo_rpi: actually draw a black background
Also factor the display size initialization into a separate function.

For some reason this seems to work, although setting the background
color using this 1x1 pixel bitmap does not work. I blame the RPI
beign a terrible piece of hardware with even worse drivers.
2015-04-30 21:56:13 +02:00
wm4 3823d5eb7e vo_rpi: explicitly reference MMAL VC driver
This is optional, but ensures that linking with -Wl,--as-needed does
not drop the MMAL VC driver. The driver normally "registers" itself
in the library constructor, but since no symbols are explicitly
referenced, the linker could remove it with as-needed enabled.
2015-04-13 18:35:18 +02:00
wm4 f6b2325c2a video/out: fix screenshot image formats
Use variants without alpha.

I skipped vo_sdl, because format selection seems a bit more complicated
here, and nobody cares about vo_sdl anymore.
2015-04-07 11:43:03 +02:00
wm4 8fff125422 RPI support
This requires FFmpeg git master for accelerated hardware decoding.
Keep in mind that FFmpeg must be compiled with --enable-mmal. Libav
will also work.

Most things work. Screenshots don't work with accelerated/opaque
decoding (except using full window screenshot mode). Subtitles are
very slow - even simple but huge overlays can cause frame drops.

This always uses fullscreen mode. It uses dispmanx and mmal directly,
and there are no window managers or anything on this level.

vo_opengl also kind of works, but is pretty useless and slow. It can't
use opaque hardware decoding (copy back can be used by forcing the
option --vd=lavc:h264_mmal). Keep in mind that the dispmanx backend
is preferred over the X11 ones in case you're trying on X11; but X11
is even more useless on RPI.

This doesn't correctly reject extended h264 profiles and thus doesn't
fallback to software decoding. The hw supports only up to the high
profile, and will e.g. return garbage for Hi10P video.

This sets a precedent of enabling hw decoding by default, but only
if RPI support is compiled (which most hopefully it will be disabled
on desktop Linux platforms). While it's more or less required to use
hw decoding on the weak RPI, it causes more problems than it solves
on real platforms (Linux has the Intel GPU problem, OSX still has
some cases with broken decoding.) So I can live with this compromise
of having different defaults depending on the platform.

Raspberry Pi 2 is required. This wasn't tested on the original RPI,
though at least decoding itself seems to work (but full playback was
not tested).
2015-03-29 16:09:56 +02:00