This comes with two internal AO API changes:
1. ao_driver.play now can take non-interleaved audio. For this purpose,
the data pointer is changed to void **data, where data[0] corresponds to
the pointer in the old API. Also, the len argument as well as the return
value are now in samples, not bytes. "Sample" in this context means the
unit of the smallest possible audio frame, i.e. sample_size * channels.
2. ao_driver.get_space now returns samples instead of bytes. (Similar to
the play function.)
Change all AOs to use the new API.
The AO API as exposed to the rest of the player still uses the old API.
It's emulated in ao.c. This is purely to split the commits changing all
AOs and the commits adding actual support for outputting N-I audio.
No AO can handle these, so it would be a problem if they get added
later, and non-interleaved formats get accepted erroneously. Let them
gracefully fall back to other formats.
Most AOs actually would fall back, but to an unrelated formats. This is
covered by this commit too, and if possible they should pick the
interleaved variant if a non-interleaved format is requested.
MSDN tells me to multiply the samplerates by 4 (for setting up the S/PDIF
signal frequency), but doesn't mention that I'm only supposed to do it
on the new, NT6.1+ IEC 61937 structs. Works on my Realtek Digital Output,
but as I can't connect any hardware to it I can't hear the result.
Also, always ask for little-endian AC3. I'm not sure if this is supposed
to be LE or NE, but Windows is LE on all platforms, so we go with LE.
Entirely untested as this troper has no S/PDIF hardware.
Refuses trying any other format if we can't use passthrough, or we would
end up sending white noise at the user.
Do an strstr match against the device description and, if we have only
a single match, take it. This works as long as the devices in the system
don't change, but it's not supposed to be reliable; if one wants
reliability, one uses the device ID string.
Formatting.
This could turn valid parameters into syntax errors by the mere presence
or abscence of a device (e.g. USB audio devices), so don't do that.
We do validate that, if the parameter is an integer, it is not negative.
We also respond to the "help" parameter, which does the same as the "list"
suboption but exits after listing.
Demote the validation logging to MSGL_DBG2.
Validates by trying to pick the device using the device enumerator and
aborting with out of range on failure.
Refactors find_and_load_device to not use the wasapi_state; it might be
called during validation. Adds missing CoInitialize/CoUninitialize calls.
Remove unused variables (the SAFE_RELEASE macros keep them referenced so
compiler warnings don't help finding them...).
Remove the IMMDeviceEnumerator from the wasapi_state, it's only needed
during initialization and initialization is now well factored enough to
get rid of it.
Try and connect to unplugged devices as well when using the device ID
string.
Omit "{0.0.0.00000000}." on devices that start with that substring,
re-add when searching for devices by ID.
Log the device ID of the default device.
Log the friendly name of the used device.
Consistently refer to endpoints/devices as devices, as this is more
consistent with mpv terminology.