Audio formats used a semi-clever schema to encode the properties of the
PCM encoding as bitfields into the format integer value.
The af_fmt_change_bits() implementation becomes a bit weird, but it's
an improvement to the rest of the code.
(I've always disliked it, so why not get rid of it.)
This may or may not fix some issues with the format switching
code. Actually, it seems somewhat unlikely, but then checking
the stream type isn't incorrect either, and is probably
something the API user should always be doing.
Originally, this was written for comparing the sample format only, but
ca_change_physical_format_sync() actually expects that the full format
is compared. (For all other uses it doesn't matter.)
The speaker replacement nonsense sometimes made blatantly incorrect
decisions. In this case, it prefered a 7.1(rear) upmix over outputting
5.1(side) as 5.1, which makes no sense at all. This happened because 5.1
and 7.1(rear) appeared equivalent to the final selection, as both of
them lose the sl-sr channels. The old code was too stupid to select the
one with the lower number of channels as well.
Redo this. There's really no reason why there should be a separate final
decision, so move the speaker replacement logic into the
mp_chmap_is_better() function.
Improve some other details. For example, we never should compare the
plain number of channels for deciding upmix/downmix, because due to NA
channels this is essentially meaningless. Remove the NA channels when
doing this comparison. Also, explicitly handle exact matches.
Conceptually this is not necessary, but it avoids that we have to
needlessly shuffle audio data around.
This avoids keeping "bad" state from previous reconfig calls, such as
the internal_sample_format option (which is set only on the first
reconfig call).
There's no advantage to keeping the resample contexts around anyway.
Basically, af_fix_format_conversion() behaves stupid you insert a
conversion filter that won't work, and adding back the conversion test
function is the simplest fix to it.
So apparently, this essentially happens when the kernel driver doesn't
implement write accesses in the channel map control. Which doesn't
necessarily mean that the channel map is unsupported, or that there is a
bug - it's just lazyness and a consequence of the terrible ALSA kernel
API for the channel mapping stuff.
In these cases, the channel count implicitly selects the channel map,
and snd_pcm_set_chmap() always fails with ENXIO.
I'm actually not sure what happens if dmix is on top of e.g. HDMI, which
actually lets you change the channel mapping.
I'm also not sure why commit d20e24e5d1614354e9c8195ed0b11fe089c489e4
(alsa-lib git repository) does not take care of this.
MPlayer traditionally had completely separate sh_ structs for
audio/video/subs, without a good way to share fields. This meant that
fields shared across all these headers had to be duplicated. This commit
deduplicates essentially the last remaining duplicated fields.
This attempted to find a minimal filter graph for a format conversion
involving multiple conversion filters. With the last 2 commits it
becomes dead code - remove it.
Now af_lavrresample can output 24 bit samples directly, by doing the
conversion "inline". Luckily, S32->S24 can be done in-place, so this
isn't too much work. But the output conversion logic (which seems to be
adding up) gets slightly more complicated again.
Normally this is done by af_convert24. But having multiple conversion
filters complicates some aspects of the filter chain. S24 output is the
only thing the code for multiple conversion filters is still needed for,
and getting rid of that is preferable.
If the code path for additional output conversion is active,
reorder_planes() is always called, even if the reorder_out array wasn't
filled. This is obviously wrong - always fill this array.
They are useless. Not only are they actually rarely in use; but
libavcodec doesn't even output them, as libavcodec has no such sample
formats for decoded audio.
Even if it should happen that we actually still need them (e.g. if doing
direct hardware output), there are better solutions. Swapping the sign
is a fast and lossless operation and can be done inplace, so AO actually
needing it could do this directly.
If you wonder why we keep U8 instead of S8: because libavcodec does it.
Channel maps reported by the device as SND_CHMAP_TYPE_VAR can be freely
reordered. We don't use this much (out of laziness), but in this case
it's a simple way to reduce necessary reordering (which would be an
extra libavresample invocation), and to make debug output more readable.
Until now, we didn't do this, because it required some effort, and
didn't seem to be necessary. It probably still isn't, but it sounds
like a good idea not to output arbitrary data on these channels.
The situation is complicated by the fact that just adding new channels
to a planar frame would require messing with buffers. So we would have
to allocate new buffers and add them to the frame. We could have to
maintain an extra buffer pool for this. Avoid this by being "clever",
and just allocate a frame with enough channels in the first place.
libav/swresample won't know about these channels and won't write to
them, but we can grab them in reorder_planes() and use them for the
NA channels.
This is just a conceptual issue, since for now every channel count has
an associated standard layout.
But should the max. channel count ever be bumped, some things would stop
function if mp_chmap_from_channels() refused to work for any channel
count within the allowed range.
In the AVFrame-style system (which we inreasingly map our internal data
stuctures on), buffers and plane pointers don't necessarily have a 1:1
correspondence. For example, a single buffer could cover 2 or more
planes, all while other planes are covered by a second buffer, and so
on. They don't need to be ordered in the same way.
Change mp_audio_get_allocated_size() to retrieve the maximum size all
planes provide. This also considers the case of planes not pointing to
buffer start.
Change mp_audio_realloc() to reset all planes, even if corresponding
buffers are not reallocated. (The caller has to be careful anyway if it
wants to be sure the contents are preserved on realloc calls.)
If you try to play surround with dmix, it will advertise surround and
lets you set more than 2 channels, but will report a stereo channel map,
with the extra channels identified as NA. We could handle this now, but
we don't want to (because it's excessively stupid).
Do it only if the channel map is not what we requested, instead of just
acting if it contains NA entries at all. This avoids that we hurt
ourselves in the unlikely but possible case we actually have to use
channel maps with NA entries.
If the audio API takes a while for starting the audio callback, the
current heuristic can be off. In particular, with very short files, it
can happen that the audio callback is not called before playback is
stopped, so no audio is output at all.
Change draining so that it essentially waits for the ringbuffer to
empty. The assumption is that once the audio API has read the data
via the callback, it will always output it, even if the audio API
is stopped right after the callback has returned.
If a frame could only be partially filled with real audio data, the
silence wasn't written at the correct offset. It could have happened
that the remainder of the frame contained garbage.
(This didn't happen in the more common case of playing dummy silence.)
This provides a new method for enabling spdif passthrough. The old
method via --ad (--ad=spdif:ac3 etc.) is deprecated. The deprecated
method will probably stop working at some point.
This also supports PCM fallback. One caveat is that it will lose at
least 1 audio packet in doing so. (I don't care enough to prevent this.)
(This is named after the old S/PDIF connector, because it uses the same
underlying technology as far as the higher level protoco is concerned.
Also, the user should be renamed that passthrough is backwards.)
This deprecates the --ad-spdif-dtshd option, and replaces it with a
pseudo decoder. This means ad_spdif will report two decoders, "dts" and
"dts-hd", of which the second simply enables what the option did.
The --ad-spdif-dtshd option will actually be deprecated in the next
commit.