mirror of https://github.com/mpv-player/mpv
audio: deal with AVFrame-style buffer assignments
In the AVFrame-style system (which we inreasingly map our internal data stuctures on), buffers and plane pointers don't necessarily have a 1:1 correspondence. For example, a single buffer could cover 2 or more planes, all while other planes are covered by a second buffer, and so on. They don't need to be ordered in the same way. Change mp_audio_get_allocated_size() to retrieve the maximum size all planes provide. This also considers the case of planes not pointing to buffer start. Change mp_audio_realloc() to reset all planes, even if corresponding buffers are not reallocated. (The caller has to be careful anyway if it wants to be sure the contents are preserved on realloc calls.)
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@ -160,8 +160,8 @@ void mp_audio_realloc(struct mp_audio *mpa, int samples)
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if (!mpa->allocated[n] || size != mpa->allocated[n]->size) {
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if (av_buffer_realloc(&mpa->allocated[n], size) < 0)
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abort(); // OOM
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mpa->planes[n] = mpa->allocated[n]->data;
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}
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mpa->planes[n] = mpa->allocated[n]->data;
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}
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for (int n = mpa->num_planes; n < MP_NUM_CHANNELS; n++) {
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av_buffer_unref(&mpa->allocated[n]);
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@ -192,8 +192,18 @@ int mp_audio_get_allocated_size(struct mp_audio *mpa)
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{
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int size = 0;
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for (int n = 0; n < mpa->num_planes; n++) {
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int s = mpa->allocated[n] ? mpa->allocated[n]->size / mpa->sstride : 0;
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size = n == 0 ? s : MPMIN(size, s);
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for (int i = 0; i < MP_NUM_CHANNELS && mpa->allocated[i]; i++) {
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uint8_t *start = mpa->allocated[i]->data;
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uint8_t *end = start + mpa->allocated[i]->size;
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uint8_t *plane = mpa->planes[n];
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if (plane >= start && plane < end) {
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int s = MPMIN((end - plane) / mpa->sstride, INT_MAX);
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size = n == 0 ? s : MPMIN(size, s);
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goto next;
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}
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}
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return 0; // plane is not covered by any buffer
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next: ;
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}
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return size;
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}
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@ -37,8 +37,11 @@ struct mp_audio {
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int num_planes; // number of planes
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int bps; // size of sub-samples (af_fmt2bps(format))
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// private
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// --- private
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bool readonly;
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// These do not necessarily map directly to planes[]. They can have
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// different order or count. There shouldn't be more buffers than planes.
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// If allocated[n] is NULL, allocated[n+1] must also be NULL.
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struct AVBufferRef *allocated[MP_NUM_CHANNELS];
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};
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