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Commit Graph

47969 Commits

Author SHA1 Message Date
Abdullah Alansari
e6bdd94cb2 command: fix confusing displayed aspect-ratio
For example, when a user switches the aspect-ratio display `16:9`
instead of `1.778` and `Original` instead of `-1.000`.
2019-12-22 02:32:50 +01:00
Avi Halachmi (:avih)
71ddb22b39 js: read_options: support on_update (match 478a321d)
This is a bit different than the lua code: on script-opts change it
simply re-applies the conf-file and script-opts to the options object,
and if this results in any changed value at options then on_update is
called with the changelist as argument.

This allows a value to revert back to the conf-file value if the
matching script-opts key had a different value and then got deleted.
It also guarantees to call back whenever the options object is
modified, which the lua code doesn't do (e.g. if the caller changed
a value and the observer changed it back - it won't detect a change).
2019-12-21 14:57:10 +02:00
wm4
05fb6f906d osc: cosmetics: remove some excessive whitespace 2019-12-20 14:25:56 +01:00
wm4
b439588172 osc: react to script-opts runtime changes
With special attention to changing osc-visibility. Untested, although
osc-visibility works (it's pretty much equivalent to the key binding, so
there is not much interesting going on).

Somewhat inspired by code posted by github user CogentRedTester.

Fixes: #4513
2019-12-20 14:24:36 +01:00
wm4
478a321dcc lua: add a helper for runtime script option changes
A script can use this to easily get runtime updates. (Even if
script-opts is sort of clunky.)
2019-12-20 14:21:16 +01:00
wm4
db1e28f175 osc: rearrange hidetimeout/visibiltiy handling
The way how this modifies and backups/restores user option values is a
bit of a problem for runtime option changing.

Clean this up a little. Now cycling the visibility updates the user
option value, but always to "valid" values (unlike hidetimeout used to
be used). If the user option value is changed externally (enabled by a
later commit), it'll be cleanly overwritten.
2019-12-20 13:44:59 +01:00
wm4
70c5401952 osc: move windowcontrols option code to the right place
There doesn't seem to be a reason why it was where it was. It should be
in validate_user_opts(), which will be important for runtime changing
too.
2019-12-20 13:21:49 +01:00
wm4
7338e3d8fe manpage: add osc and console default keys to keyboard control section
Although they were not undocumented, they were hidden away in the
respective manpage sections. It's a good idea to add them to the main
keyboard bindings overview too. stats.lua also did this.
2019-12-20 13:00:39 +01:00
wm4
05cd4c9e08 console: use hidpi scale reporting
I decided to factor this into the user's scale option (instead of
somehow using it as default if the user has not specified it), because
it makes the option handling simpler, and won't break things like
per-screen DPI if the user only wants to scale the console font by a
factor.
2019-12-20 13:00:39 +01:00
wm4
ac474631c1 x11: implement hidpi scale reporting
(X11 does not support different per-screen DPI (or only via hacks), so
this is pretty simple. If other backends are going to implement this,
then they should send VO_EVENT_WIN_STATE if the DPI for the mpv window
changes by moving it to another screen or such.)
2019-12-20 13:00:39 +01:00
wm4
8e620c8e76 command: add property returning hidpi scale 2019-12-20 13:00:39 +01:00
wm4
8448fe0b62 demux: add an option to control tag charset
Fucking gross that you need this in almost-2020.

Fixes: #7255
2019-12-20 13:00:39 +01:00
wm4
0e98b2ad8e edl: accept arbitrary paths
Until now, .edl files accepted only "simple" filenames, i.e. no relative
or absolute paths, no URLs. Now that the origin bullshit is a bit
cleaned up and enforced in the EDL code, there's absolutely no reason to
keep this.

The new code behaves somewhat similar to playlists. (Although playlists
are special because they're not truly recursively opened.)
2019-12-20 13:00:39 +01:00
wm4
1cb9e7efb8 stream, demux: redo origin policy thing
mpv has a very weak and very annoying policy that determines whether a
playlist should be used or not. For example, if you play a remote
playlist, you usually don't want it to be able to read local filesystem
entries. (Although for a media player the impact is small I guess.)

It's weak and annoying as in that it does not prevent certain cases
which could be interpreted as bad in some cases, such as allowing
playlists on the local filesystem to reference remote URLs. It probably
barely makes sense, but we just want to exclude some other "definitely
not a good idea" things, all while playlists generally just work, so
whatever.

The policy is:
- from the command line anything is played
- local playlists can reference anything except "unsafe" streams
  ("unsafe" means special stream inputs like libavfilter graphs)
- remote playlists can reference only remote URLs
- things like "memory://" and archives are "transparent" to this

This commit does... something. It replaces the weird stream flags with a
slightly clearer "origin" value, which is now consequently passed down
and used everywhere. It fixes some deviations from the described policy.

I wanted to force archives to reference only content within them, but
this would probably have been more complicated (or required different
abstractions), and I'm too lazy to figure it out, so archives are now
"transparent" (playlists within archives behave the same outside).

There may be a lot of bugs in this.

This is unfortunately a very noisy commit because:
- every stream open call now needs to pass the origin
- so does every demuxer open call (=> params param. gets mandatory)
- most stream were changed to provide the "origin" value
- the origin value needed to be passed along in a lot of places
- I was too lazy to split the commit

Fixes: #7274
2019-12-20 13:00:39 +01:00
wm4
572c32abbe libarchive: prefix entry names in archive URLs with '/'
This has the advantage that playlists within the archive will work as
expected, because demux_playlist will correctly join the archive base
URL and entry name. Before this change, it could skip before the "|",
resulting in a broken URL.
2019-12-20 08:35:08 +01:00
wm4
505cab9c15 osc: fix a comment 2019-12-20 00:53:42 +01:00
wm4
99cc13e3d1 osc: fade out if paused and mouse position is outside of OSC
This broke with the recent changes since tick() is not called regularly
anymore in paused mode. Add an explicit timer for this.
2019-12-19 22:43:22 +01:00
wm4
69fb2ddbc7 osc: fix crash when toggling visibility
The previous osc.lua related commit removed this function, and trying to
call it crashed the OSC. Just remove the call.
2019-12-19 22:10:09 +01:00
Avi Halachmi (:avih)
3460a7b696 js: support shared script properties (match 7e4819e7) 2019-12-19 16:23:19 +02:00
Avi Halachmi (:avih)
4fc5cd32d0 js: require: allow custom module search paths via mp.module_paths 2019-12-19 16:23:19 +02:00
Avi Halachmi (:avih)
3d2e30d764 DOCS: js: minor update for modules/require 2019-12-19 16:23:19 +02:00
wm4
c4ae7d8203 osc: don't run update_margins() every frame
This is something recent that also caused per frame log spam, because it
tried to update the margins every frame.
2019-12-19 12:53:37 +01:00
wm4
3ed96cca88 command: reduce OSC/stats log spam
For some inexplicable reason, the OSC runs the expand-text command a
_lot_. This command is logged at the log file default log level, so the
log file can quickly fill up with these messages. It directly violates
the mpv logging policy: per-frame (or similarly common) log messages
should not be enabled by default for the log file.

stats.lua uses the show-text command for some reason (instead of
creating its own OSD layer).

Explicitly reduce the log level for expand-text and some other commands.
Also reduce the log level for commands triggered by mouse movement.

The previous commit also contributed some to reduce log spam.

Fixes: #4771
2019-12-19 12:52:13 +01:00
wm4
48f906249e osc: use property notifications and a timer instead of "tick" events
Traditionally, the OSC used mpv's "tick" event, which was approximately
sent once per video frame. It didn't try to track any other state, and
just updated everything.

This is sort of a problem in many corner cases and non-corner cases. For
example, it would eat CPU in the paused state (probably to some degree
also the mpv core's fault), or would waste power or even throw errors
("event queue overflows") on high FPS video.

Change this to not using the tick event. Instead, react to a number of
property change events. Rate-limit actual redrawing with a timer; the
next update cannot happen sooner than the hardcoded 30ms OSC frame
duration. This has also the effect that multiple successive updates are
(mostly) coalesced.

This means the OSC won't eat your CPU when the player is fucking paused.
(It'll still update if e.g. the cache is growing, though.) There is some
potential for bugs whenever it uses properties that are not explicitly
observed. (In theory we could easily change this to a reactive concept
to avoid such things, but whatever.)
2019-12-19 12:41:01 +01:00
wm4
ce9d2c9f8e client API: remove comment about error status
mpv_event_property (for property observation) actually never sets an
error status. You cannot distinguish between unavailable properties and
properties which returned an error. Not sure if it ever did.
2019-12-19 11:21:30 +01:00
wm4
b054abe7fc manpage: lua: mention what happens on unavailable properties
Kind of as big one if the user unexpectedly gets nil instead of a value.
2019-12-19 11:19:15 +01:00
wm4
2c5cb2c53f client API: rewrite property observation (again)
I intend to rewrite this code approximately every 2 months.

Last time, I did this in commit d66eb93e5d (and 065c307e8e and
b2006eeb74). It was intended to remove the roundabout synchronous
thread "ping pong" when observing properties. At first, the original
async. code was replaced with some nice mostly synchronous code. But
then an async. code path had to be added for vo_libmpv, and finally the
sync. code was dropped because it broke in other obscure cases (like the
Objective-C Cocoa backend).

Try again. This time, update properties entirely on the main thread.
Updates get batched out on every playloop iteration. (At first I wanted
it to make it every time the player goes to sleep, but that might starve
API clients if the playloop get saturated.) One nice thing is that
clients only get woken up once all changed events have been sent, which
might reduce overhead.

While this sounds simple, it's not. The main problem is that reading
properties must not block the client API, i.e. no client API locks can
be held while reading the property. Maybe eventually we can avoid this
requirement, but currently it's just a fact. This means we have to
iterate over all clients and then over all properties (of each client),
all while releasing all locks when updating a property. Solve this by
rechecking on each iteration whether the list changed, and if so,
aborting the iteration and redo it "next time".

High risk change, expect bugs such as crashes and missing property
updates.
2019-12-19 11:11:51 +01:00
wm4
f719b63840 options: fix incorrect deprecation message
Passing multiple items to a key/value option is OK, only for -add
suffixed options it's deprecated.
2019-12-19 01:17:01 +01:00
wm4
7142214243 options: fix UB/crash in key/values parser
keyvalue_list_find_key() was called on a "partially" constructed list,
because the terminating NULL was added only later. Didn't I say this
code is cursed?

Fixes: #7273
2019-12-18 18:44:21 +01:00
wm4
09ea3a424f console: adjust position to OSC
See previous commit.
2019-12-18 09:04:15 +01:00
wm4
4787eb594a osc: make margins available
This is for console.lua (see next commit). The idea is that console.lua
can adjust its offset to the bottom of the window by the height of the
OSC.

If the OSC is not set to permanently visible, export no margins, because
it would look weird to move the console depending on the mouse movement.
2019-12-18 09:03:32 +01:00
wm4
7e4819e705 command, lua: add a way to share data between scripts
Very primitive and dumb, but fulfils its purpose for the next commits.

I chose this specific implementation because it has the lowest footprint
in command.c, without resorting to crazy hacks such as sending messages
between scripts (which would be hard to coordinate especially on
startup).
2019-12-18 08:58:49 +01:00
wm4
6ab013cbdd command: make change-list work with pure properties too
Until now, it only worked on options. Useful for the next commit.
2019-12-18 07:50:48 +01:00
wm4
11d35b72a6 x11: fix X property out of bounds memory reads
The size overflow check was inverted: instead of allowing reading only
the first dst_size bytes of the property, it allowed copying past the
property buffer (as returned by xlib). xlib doesn't return the size of
the buffer in bytes, so it has to be computed and checked manually.

Wouldn't it be great if C allowed me to write the overflow check in a
readable way, so it doesn't trick me into writing dumb security bugs?

Relying on X security is even dumber than creating a X security bug,
though, so this was not a real problem. But I found that one specific
call tried to read more than what the property provided, so reduce that.

Also, len*ib obviously can't overflow, so there's an additional layer of
dumb to this whole thing.

While we're at dumb things, why the hell does xlib use "long" for 32 bit
types. It's a god damn pain.
2019-12-18 07:12:53 +01:00
wm4
5f74ed5828 options: deprecate -del for list options
I never liked that these used integer indexes. -remove should have
existed from the start. This deprecation is yet another empty threat,
though.
2019-12-18 06:57:24 +01:00
wm4
9b9307ea9f options: fix filter list comparison (again)
This was completely broken: it compared the first item of the filter
list only. Apparently I forgot that this is a list. This probably broke
aspects of runtime filter changing probably since commit  b16cea750f.

Fix this, and remove some redundant code from obj_settings_equals().
Which is not the same as m_obj_settings_equal(), so rename it to make
confusing them harder. (obj_setting_match() has these very weird label
semantics that should probably just be killed. Or not.)
2019-12-18 06:49:48 +01:00
wm4
0a1588d39b options: add -remove action to list options
Actually I wanted this for key/value lists only, but add it to the
others for consistency too. (For vf/af it barely makes even sense, but
anyway.)
2019-12-18 06:31:39 +01:00
wm4
8bdedf9062 options: make keys in key/value lists unique
I don't even know anymore whether this was intended or not. Certain use
cases for the "-o" options might require this. These options are for
passing general FFmpeg options. These are translated to av_opt_set()
calls, which may or may not accumulate the option values on multiple
calls with the same option name (how should I know?).

Anyway, it seems crazy to allow non-unique keys, so make them unique.

The ad-hoc nature of the option code makes this wonderfully complicated
(when I wrote that this code is cursed, I meant it). In combination with
lazy testing, it probably means there are lots of bugs here.
2019-12-18 06:03:39 +01:00
wm4
d3e3bd4307 options: increase consistency between list options and document them
Whenever I deal with this, I have to look at the code to make sense of
this. And beyond that, there are some strange inconsistencies. (I think
this code is cursed. It always was, and maybe always will be.)

Although the manpage claimed that using multiple items for -add etc. is
deprecated, string list options didn't warn against it. So add the
warning, and add something in the changelog (even though nobody will
ever read this).

The manpage mentioned --vf-append, but this didn't even exist. So add
it, I guess. We encourage using -append for the other option types, so
for consistency, it should work on filter options. (And I already
tricked me into believing it existed when I mentioned it in the
manpage.)

Make the "operations" table separate for all option types, and mention
the option type on every single of the top-level list options.
2019-12-18 05:32:02 +01:00
wm4
bd96b97170 vd_lavc: add gross workaround for nvdec/libavcodec broken API issue
libavcodec's nvdec wrapper can return invalid frames, that do not have
any data fields set. This is not allowed by the API, but why would they
follow their own API?

Add a workaround to specifically detect this situation. In practice,
this should fall back to software decoding if it happens too often in a
row. (But single errors are still tolerated, because I don't know why.)

Untested due to lack of hardware from the regrettable graphics company.

Better do this here than deal with the moronic project we unfortunately
depend on.

See: #7185
2019-12-18 01:56:50 +01:00
wm4
06c9c38199 f_lavfi: add gross workaround for af_dynaudnorm bug
Better do this here than deal with the moronic project we unfortunately
depend on.

The workaround is generic; unknown whether it works correctly with
multi-input/output filters or filter graphs. It assumes that if all
inputs are EOF, and all outputs are EAGAIN, the bug happened.

This is pretty tricky, because anything could happen. Any time some form
of progress is made, the got_eagain state needs to be reset, because the
filter pad's state could have changed.
2019-12-18 01:44:20 +01:00
der richter
0b9bc6f180 cocoa-cb: report fullscreen state for legacy fullscreen
report the fs screen state when the fullscreen is externally triggered
for the legacy fullscreen.
2019-12-17 23:48:13 +01:00
wm4
2a4d7c4aa8 command, vo: remove old option change notification mechanisms
These all have been replaced recently.

There was a leftover in window.swift. It couldn't have done anything
useful in the current state of the code, so drop these lines.
2019-12-17 23:18:17 +01:00
wm4
13dff3073d client API: remove some dead code
This was for the "suspend" API, which has been removed (turned into
stubs) a long time ago.
2019-12-17 23:11:15 +01:00
wm4
e75d28effd command: slightly simplify input-ipc-server change detection/init
The generic change detection now handles this just as well.

The way how this function is manually called at init is slightly gross.
Make that part slightly more explicit to hopefully avoid confusion.
2019-12-17 23:06:10 +01:00
Jan Ekström
df7d5a1689 video/w32_common: follow updates to the border option instead of VOCTRL_BORDER 2019-12-18 00:02:49 +02:00
Jan Ekström
6554db47ab video/w32_common: follow updates to the ontop option instead of VOCTRL_ONTOP 2019-12-18 00:02:49 +02:00
Jan Ekström
ee75908134 video/w32_common: move minimized state signaling to where it happens
WM_SIZE is the message we receive from which we can infer if we got
minimized or not.
2019-12-18 00:02:49 +02:00
Jan Ekström
8200304768 video/w32_common: switch full screening to options cache
* Instead of following VOCTRL_FULLSCREEN, check for option changes.
* Instead of signaling VO_EVENT_FULLSCREEN_STATE, update the cached
  option structure and have it propagated to the origin.

Additionally, gets rid of all the straight usage of the VO options
structure.

Done in a similar style to the Wayland common file, where in case
of reading the value, the "payload" from cache is utilized.
2019-12-18 00:02:49 +02:00
wm4
0bf0efd6d3 demux_edl: fix reusing segment source files
EDL files can have multiple segments taken from the same source file. In
this case, the source file is supposed to be opened only once. This
stopped working, and it created a new demuxer instance for every single
segment entry. This made it slow and made it use much more memory than
needed.

This was because it tried to iterate over the array of source files, but
the array count (num_parts) was only set to a non-0 value later. Fix
this by maintaining the count correctly.

In addition, the actual code for checking whether a source can be reused
(in open_source()) regressed and stopped working correctly. d->stream
could be NULL. Use demuxer.filename instead; I'm not entirely sure
whether this is always correct, but fortunately we have a distributed
almost-AI driven test suite (called "users") which will probably find
and report such cases.

Probably broke with commit a09396ee60 or something close, but didn't
check closer.

Fixes: #7267
2019-12-17 01:57:42 +01:00