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js: require: allow custom module search paths via mp.module_paths
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@ -240,6 +240,9 @@ Note: ``read_file`` and ``write_file`` throw on errors, allow text content only.
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anything from the filesystem), and returns it as a function. Very similar
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to a ``Function`` constructor, but shows at stack traces as ``fname``.
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``mp.module_paths``
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Global modules search paths array for the ``require`` function (see below).
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Timers (global)
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---------------
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@ -301,6 +304,11 @@ or ``~/x``. Otherwise, it's considered a global module id and searched at
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``require("x")`` is searched as file ``x.js`` at those dirs, and id ``foo/x`` is
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searched as file ``x.js`` inside dir ``foo`` at those dirs.
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Search paths for global module id's are at the array ``mp.module_paths``, which
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is searched in order. Initially it contains one item: ``~~/scripts/modules.js``
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such that it behaves as described above. Modifying it will affect future
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``require`` calls with global module id's which are not already loaded/cached.
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No ``global`` variable, but a module's ``this`` at its top lexical scope is the
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global object - also in strict mode. If you have a module which needs ``global``
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as the global object, you could do ``this.global = this;`` before ``require``.
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@ -375,6 +375,8 @@ function process_timers() {
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- Module id supports mpv path enhancements, e.g. ~/foo, ~~/bar, ~~desktop/baz
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*********************************************************************/
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mp.module_paths = ["~~/scripts/modules.js"]; // global modules search paths
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// Internal meta top-dirs. Users should not rely on these names.
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var MODULES_META = "~~modules",
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SCRIPTDIR_META = "~~scriptdir", // relative script path -> meta absolute id
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@ -389,10 +391,14 @@ function resolve_module_file(id) {
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return mp.utils.join_path(main_script[0], rest);
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if (base == MODULES_META) {
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var path = mp.find_config_file("scripts/modules.js/" + rest);
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if (!path)
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throw(Error("Cannot find module file '" + rest + "'"));
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return path;
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for (var i = 0; i < mp.module_paths.length; i++) {
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try {
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var f = mp.utils.join_path(mp.module_paths[i], rest);
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mp.utils.read_file(f, 1); // throws on any error
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return f;
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} catch (e) {}
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}
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throw(Error("Cannot find module file '" + rest + "'"));
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}
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return id + ".js";
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