- Don't do anything if clicking on the top counter, the input line or
the new line between the items and the input line
- Don't scroll upwards when hovering the counter
- Don't redraw before clicking to avoid quickly updating the overlay
before closing it with touch input, where the item you touch can be
different from the one that was highlighted
This makes scrolling with the wheel more usable because it doesn't
matter if the focused item is reset by moving the mouse slightly, and
scrolling always begins immediately.
This makes the MBTN_MID binding to handle_enter() unnecessary so it is
removed.
This makes it consistent with the new changes to show-text ${playlist}
and greatly simplifies the logic, making it sane to implement scrolling
the view with the wheel in the commit.
Instead of considering every non-ASCII character 2-cell wide, use this
newly introduced property to let msg.c clip the select menu using all
available with.
This adds click support for the select menu. Scrolling with the wheel
already worked.
If a custom OSC binds a button to a select.lua script-binding, this lets
users keep using the mouse to select an item.
While the OSC and the select menu are open at the same time, you can no
longer click the OSC's buttons. By using mp.add_key_binding instead of
add_forced_key_binding you could click both, but the console's binding
would be shadowed by MBTN_LEFT bindings in input.conf.
console.lua binds up and down to navigate its history. Add a private
flag to mp.input.get to instruct console.lua not to bind up and down, so
you can use them to scroll the keybindings page while filtering
keybindings.
If it is requested, this can be replaced with an argument to input.get
to not bind arbitrary keys.
Fixes#14966.
With --msg-module the select menu also highlights the "statusline" on
the next line. Fix this by resetting the color before \n instead of
after it.
This requires changing all log code to not preemptively add a newline,
which is actually simpler, though we have to modify the messages
received with log-message which already contain a newline.
These options accept an empty value within their choices. If the user
didn't add manually input a quote before completing them, add quotes
automatically so that the blank value can actually be used.
If you type something before pressing Ctrl+r, filter the commands
containing the typed line.
fuzzy_find() is modified to not code a separate case when the line is
empty in both handle_edit() or search_history().
When you type something in select mode and then delete it, table.sort
changes how selectable items are sorted. Restore the order specified by
the mp.input caller in this case.
- Remove the opts comments because they are already in console.rst and
will become outdated if not updated in both places
- Reuse last_pos in truncate_utf8() instead of recalculating the
previous character's position
- Clear the OSD earlier when the console is not active
This prevents line wraps in select mode with terminal output which hide
the top items (OSD output no longer uses truncate_utf8 since the
previous commit). This is not ideal as even accented letters are assumed
to be 2 cells wide. The alternative is using \e[?7l and \e[?7h to
disable and enable text wrapping, but it won't work in Windows console
with VT processing disabled.
In select mode and when printing the OSD, use \q2 to let libass clip
lines longer than the OSD. This works around having to leave a large
horizontal space unused due to libass subtracting the left margin from
the max text width even though the ASS event is anchored to the bottom
left. It also fixes truncating wide Unicode characters.
Even if ass:pos() hardcodes the position at 6px from the left, we still
need to subtract the left --osd-margin-x from the available text width.
See how libass/ass_render.c:ass_render_event() subtracts it from
max_text_width without checking if the event is positioned.
The calculation is still not perfect as the width could be made a bit
larger before the text wraps.
Stop making unselected tracks and editions grey because they can be hard
to read over a dark background (\033[2m would be hard to differentiate
from regular text with a light theme instead), and because there is no
way to not print the escape sequences in --log-file.
Just use the same circles as the OSD and OSC. We need to print the empty
circles for alignment on mlterm with East Asian fonts (we could also
make them invisible with \033[8m but it would still get added to log
files).
Add back the space before tracks and editions when printed after
"Playing..." or "Track switched" and similar, so they look like a
sub-section of it, consistently with the metadata which starts with
space which makes it look like a sub-section of the "File tags" line.
Leave 2 spaces between track columns.
Make the lang options only as long as the longest language.
Place hls-bitrate within the same parentheses as the other data.
Replace the incomprehensible (*) (f) and [P] with textual descriptions
within []. Also place external there.
Stop converting Hz to kHz for consistency with other log messages, e.g.
AO: [pipewire] 48000Hz stereo 2ch floatp
Remove the space in "2 ch" so it doesn't look like 2 separate values (We
considered using mp_chmap_to_str(&s->codec->channels) but it prints
values like "unknown2").
https://github.com/rossy/mpv-repl enabled and disabled its keybindings
with input sections (define-section, mp.enable_key_bindings and
mp.disable_key_bindings), but when wm4 merged it in mpv, he changed it
to use mp.add_forced_key_binding and mp.remove_key_binding because he
deprecated input sections, but he forgot to remove the
mp.enable_key_bindings line. Remove it now.
If complete is case-sensitive and no completions exist the script crashes
with the following:
Lua error: @console.lua:1417: attempt to concatenate local 'prefix'
(a nil value)
The value of list options is a table not just for vf and af but for all
object settings lists. Extract just the names from the tables returned
when retrieving these options.
Refine populate_log_with_matches()'s logic to not reserve 2 lines for "n
hidden items" when it is not necessary. This avoids printing "1 hidden
items", and doesn't leave an empty line when there are hidden items only
in one direction.
When you select an item, due to the submit handler being called
asynchronously, the default item list is redrawn before the console
closes, which is jarring. Fix this by always closing the console as soon
as enter is pressed, as keeping it open is unlikely to be useful with a
fuzzy selector (unlike with input.get() where it can be used e.g. to
implement a Lua REPL). If desired we can later add a close_on_submit
flag defaulting to true.
Also fix a crash when pressing enter without any match.
With mp.input.select() these keybindings were both scrolling and moving
the cursor because of how the condition was written and
handle_pgup()/handle_pgdown() not returning a truthy value.
selected_match can become 0 when pressing certain scrolling
keybindings without any match, and
for i = first_match_to_print, last_match_to_print do
in populate_log_with_matches() runs from 0 to 0 and accessing
matches[0].text crashes console.lua. Return early when it is 0.
Avoid messing up the max_log_lines calculation when mp.input.select() is
called with very long items.
This doesn't work with Japanese characters because they are bigger.
I misunderstood CogentRedTester's review in
https://github.com/mpv-player/mpv/pull/10282#discussion_r1428972352 as
referring to the cursor_position in mp.input's arguments instead of the
one received by the closed callback.
The cursor_position passed to input.get doesn't need to be converted to
a number because it was already JSON, while the cursor_position received
by the closed callback is currently a string, and we need to pass JSON
in input-event script messages to keep it as an integer to work around
mpv converting integer script message arguments to string.
This is more noticeable after implementing mp.input.select(): its submit
argument currently receives the selected index as a string, and this
makes Lua error if you use it as an index of a numerical table, e.g.:
submit = function (id)
mp.set_property(property, tracks[tonumber(id)].selected and "no"
or tracks[tonumber(id)].id)
...
end,
This commit avoids having to call tonumber(id).
This allows more completions than patterns:
Both single and double quotes are recognized.
Quotes around the first token are recognized.
Command prefixes are recognized.
Choice options are completed after change-list/vf/af add/append/pre/set.
File paths are completed after set/cycle-values/change-list with options
that expect files, including cycling between paths with spaces, e.g.
cycle-values glsl-shaders 'foo bar' 'baz qux'.
File paths are completed in the fourth argument of dump-cache.
Items that have been set are completed after change-list remove.
This allows scripts to make the user choose from a list of entries by
typing part of their text and/or by navigating them with keybindings,
like dmenu or fzf.
Closes#13964.
This adds a command to escape ASS tags to remove code duplication
between sub/osd_libass.c, console.lua, osc.lua, stats.lua and any user
script that calls mp.create_osd_overlay().
A command is used instead of scripting functions so that all clients can
use this and not just use Lua and JS ones.
osd_mangle_ass() also interprets osd-sym-cc and osd-ass-cc/{0,1}, but
since they use invalid UTF-8 characters there is no risk of escape-ass
users using them by accident, like with any OSD message.
Always replacing \n with \\N in mangle_ass() even when it is not called
by escape-ass doesn't seem to cause any issue, but I made it conditional
anyway to avoid changing how all OSD messages are treated unnecessarily.