console.lua: fix some lint warnings

This commit is contained in:
Kacper Michajłow 2024-05-12 02:45:31 +02:00
parent 1831c548db
commit 5e77d3b640
1 changed files with 16 additions and 11 deletions

View File

@ -168,19 +168,24 @@ do
local function normalized_text_width(text, size, horizontal)
local align, rotation = horizontal and 7 or 1, horizontal and 0 or -90
local template = '{\\pos(0,0)\\rDefault\\blur0\\bord0\\shad0\\q2\\an%s\\fs%s\\fn%s\\frz%s}%s'
local x1, y1 = nil, nil
size = size / 0.8
-- prevent endless loop
local width
-- Limit to 5 iterations
local repetitions_left = 5
repeat
for i = 1, repetitions_left do
size = size * 0.8
local ass = assdraw.ass_new()
ass.text = template:format(align, size, opts.font, rotation, text)
_, _, x1, y1 = measure_bounds(ass.text)
repetitions_left = repetitions_left - 1
-- make sure nothing got clipped
until (x1 and x1 < osd_width and y1 < osd_height) or repetitions_left == 0
local width = (repetitions_left == 0 and not x1) and 0 or (horizontal and x1 or y1)
local _, _, x1, y1 = measure_bounds(ass.text)
-- Check if nothing got clipped
if x1 and x1 < osd_width and y1 < osd_height then
width = horizontal and x1 or y1
break
end
if i == repetitions_left then
width = 0
end
end
return width / size, horizontal and osd_width or osd_height
end
@ -455,7 +460,7 @@ function update()
dpi_scale = dpi_scale * opts.scale
local screenx, screeny, aspect = mp.get_osd_size()
local screenx, screeny = mp.get_osd_size()
screenx = screenx / dpi_scale
screeny = screeny / dpi_scale
@ -681,14 +686,14 @@ function handle_ins()
end
-- Move the cursor to the next character (Right)
function next_char(amount)
function next_char()
cursor = next_utf8(line, cursor)
suggestion_buffer = {}
update()
end
-- Move the cursor to the previous character (Left)
function prev_char(amount)
function prev_char()
cursor = prev_utf8(line, cursor)
suggestion_buffer = {}
update()