This is part of trying to get rid of --af-defaults, and the af
resample filter.
It requires a complicated mechanism to set the defaults on the resample
filter for backwards compatibility.
Remove the max_count creation parameter, because it's pointless and
rarely ever did anything. Add a talloc parent parameter instead (which
is something completely different, but convenient, and all callers needs
to be changed anyway).
Instead of clearing the pool when the now removed maximum is reached,
clear it on image parameter changes instead.
With the recent changes to the script it does not incur a startup delay
by default due to starting youtube-dl and waiting for it. This was the
main reason for making libmpv have a different default.
Starting sub processes from a library can still be a bit fishy, but I
think it's ok. Still mention it in the libmpv header. There were already
other cases where libmpv would start its own processes, such as the X11
backend calling xdg-screensaver. (The reason why this is fishy is
because UNIX process management sucks: SIGCHLD and the wait() syscall
make sub processes non-transparent and could potentially introduce
conflicts with code trying to use them.)
package.config is available in 5.1, 5.2, 5.3 and luajit, so should be fine.
The first character is the path separator, so it's '\' on windows and '/'
on *nix.
This should also prevent cases where users download the wrong binary.
Similar to 1eec7d2315, but for the beginning of the stream (named BOF in
this commit).
We can know this only if demuxing actually started from the beginning.
If there is a seek to the beginning (even if you use --start=-1000), we
don't know in general whether the demuxer truly returns the start of the
file. We could probably make a heuristic with assuming that this is what
happens if the seek target is before the start time or so, but this is
not included in this commit.
libavformat's cover art hack (aka attached pictures) breaks the ability
of the demuxer cache to keep multiple seek ranges. This happens because
the cover art packet has neither position nor timestamp, and libavformat
gives us the packet even though we intended to drop it.
The cover art hack works by adding the cover art packet to the read
packet stream once when demuxing starts (or after seeks). mpv treats
cover art in a similar way internally, but we have to compensate for
libavformat's shortcomings, and add the cover art packet ourselves when
we need it. So we don't want libavformat to return the packet.
We normally prevent this in demux_lavc.c/select_tracks() and explicitly
disable cover art streams. (We add it in dequeue_packet() instead.) But
libavformat will actually add the cover art packet even if we disable
the cover art stream, because it adds it at initialization time, and
does not bother to check again in av_read_frame() (apparently). The
packet is actually read, and upsets the demuxer cache logic. In
addition, this also means we probably decoded the cover art picture
twice in some situations.
Fix this by explicitly checking/discarding this in yet another place.
(Screw this hack...)
The impact was that you couldn't exactly seek to the join point with a
keyframe seek, even though there was a keyframe. This commit fixes it by
preserving the necessary metadata that got lost on cached range joining.
This is so absurdly obscure that it gets a longer code comment.
Replace the static array with dynamic memory allocation. This also
requires some code to honor mp_cmd.nargs more strictly. Generally
allocates more stuff.
Fixes#5375 (although we could also just raise the static limit).
If feed_packet() ended with DATA_WAIT, the player should have gone to
sleep, until the demuxer wakes it up again when there is new data. But
the call to read_frame() unconditionally overwrote this status code, so
it never waited. The consequence was that the core burned CPU by
effectively polling the demuxer status, which was noticeable especially
when seeking in network streams (since seeking is async, decoders will
start out with having to wait for network).
Regression since commit 33e5755c.
Previously, toggling pause would generate no osd response, and changing
that wasn't even configurable. This was surprising to users who
generally expect to see *where* pause / unpause is taking place (#3028).
The previous default was osd-bar (unless the user specified
--no-osd-bar, in which case case it was osd-msg). Aside from requiring
some twisted logic to implement, this surprised users since osd-msg3
wasn't displayed when seeking with the keyboard (#3028), so the time
seeked to was never displayed.
No idea why this wasn't done earlier. This makes playback start in audio
only tracks closer to video-only or video/audio restart. It has the
consequence that --cache-pause-initial now works for audio-only streams
too.
This warning was printed when the demuxer cache tried to join two
adjacent seek ranges, but failed if the last keyframe in the second
range was within the (overlapping) first range. This is a weird corner
case which to support probably would not be worth it.
So this code just printed a warning and discarded the second range. As
it turns out, this can happen relatively often if you seek a lot, and
the seek ranges are very tiny (such as consisting of only 1 keyframe).
Dropping the second range in these cases is OK and probably cheaper than
trying to actually join them. Change the warning to verbose level.
(It seems this could actually be "supported", because if keyframe_latest
is not set, there will be no other keyframes, so it could just be unset,
with the exception that q1->keyframe_latest in the code below must not
be overwritten. But still, too much trouble for a special case that
likely does not matter, and it would have to be tested too.)
For quite some time, msg.c hasn't output partial log messages anymore,
and instead buffered them in memory. This means the MP_INFO() statement
here just kept appending the message to memory, instead of outputting
it.
Easy enough to fix by abusing the status line (which means the frontend
and this code will "fight" for the status line, but this code seems to
win usually, as the frontend doesn't update it so often).
Users should probably really switch to --cache-pause-initial.
Fixes#5360.
The underlying logic is still the same (basically pausing if the demuxer
cache underruns), but clean up the higher level logic a bit. It goes
from 3 levels of nested if statements to 1.
Also remove the code duplication for the --cache-pause-initial logic.
In addition, make sure an earlier buffering state has no influence on
the new state after a seek (this is also why some of the state resetting
can be removed from loadfile.c).
Initialize cache_buffer always to 100. It basically means we start out
assuming all buffers are filled enough. This actually matters for
verbose messages only, but removes some weird special casing.
Before this commit, some autoselection of tracks coming from files
loaded with --external-files was still done. This commit removes all of
it, and the only way to select a track is via the explicit stream
selection options like --vid/--sid/--aid.
I think this was always the original intention. The change could in
theory still unintentionally surprise some users, so add a changelog
entry.
This does not affect --audio-file/--sub-file, even if these contain
mismatching track types. E.g. if audio files passed to --audio-file
contain subtitles, these should still be selected. Past feature requests
indicate that users want this.
This means if the user tries to seek past EOF, and we know EOF was seen
already, then use a cached seek, instead of triggering a low level seek.
This requires some annoying tracking, but seems pretty simple otherwise.
One advantage of doing this is that if the user tries to do this kind of
seek, there's no unnecessary waiting for a reaction by network (and in
most cases, redundant downloading of data just to discard it again).
Another is that this avoids creating overlapping seek ranges: previously, the
low level seek would naturally create a new range. Then it would read and add
data from the end of the stream due to the low level demuxer not being able to
seek to the target and selecting the last seek point before the end of the
stream. Consequently, this new range would overlap with the previous cached
range. But since the cache joining code is written such that you join the
current range with the _next_ range (instead of the previous as it would be
needed in this case), the overlapping ranges were left alone, until seeking back
to the previous range. That was ugly, sort of harmless, and could happen in
other cases, but this avoidable case was pretty easy to trigger.
Export them as explicitly undocumented debugging fields for the
"demuxer-cache-state" property.
Should be somewhat helpful to debug "wtf is the demuxer" doing
situations better, especially when seeking. It also becomes visible how
long the demuxer is blocked on an "old" seek when you keep seeking while
the first seek hasn't finished.
update_seek_ranges() has some special code that attempts to correctly
adjust seek ranges for subtitle tracks. (Subtitle are a nightmare for
seek ranges, because they are sparse, so using the packet list is not
enough to reliably determine the valid cached range.)
This had code like this inside the modified if statement:
range->seek_start = MP_PTS_MAX(range->seek_start, <something>);
If seek_start is NOPTS, then seek_start will be set to <something>,
breaking some other code that checks seek_start for NOPTS to see if it's
empty. Fix this by explicitly checking whether seek_start is NOPTS
before adjusting it.
The crash happened in prune_old_packets() because the range was marked
as non-empty, yet there was no packet in it to prune. This was with
files with muxed subtitles, when seeking back to the start. This should
not happen anymore with the change. Also add an assert() to
check_queue_consistency() that checks for this specific case.
There's still some mess. In theory, subtitle tracks could be completely
empty, yet their seek range would span the entire file. Seek range
tracking of subtitle files is slightly broken (even before this change).
Some of this should probably be revisited later, including not just
using seek_start to determine whether a seek range should be pruned due
to being empty.
This enables DXVA2 hardware decoding with ra_d3d11. It should be useful
for Windows 7, where D3D11VA is not available. Images are transfered
from D3D9 to D3D11 using D3D9Ex surface sharing[1].
Following Microsoft's recommendations, it uses a queue of shared
surfaces, similar to Microsoft's ISurfaceQueue. This will hopefully
prevent surface sharing from impacting parallelism and allow multiple
D3D11 frames to be in-flight at once.
[1]: https://msdn.microsoft.com/en-us/library/windows/desktop/ee913554.aspx
Remove our own hacky reconnection code, and use libavformat's feature for
that. It's disabled by default, and until recently it did not work too
well. This has been fixed in recent ffmpeg git master[1], so there's no reason
to keep our own code.
[1] FFmpeg/FFmpeg@8a108bdea0
We set "reconnect_delay_max" to 7, which limits the maximum time it
waits. Since libavformat doubles the wait time on each reconnect attempt
(starting with 1), and stops trying to reconnect once the wait time is
over the reconnect_delay_max value, this allows for 4 reconnection
attempts which should add to 11 seconds maximum wait time. The default
is 120, which seems too high for normal playback use.
(The user can still override these parameters with --stream-lavf-o.)
In a lost device scenario, resize() will fail and p->backbuffer will be
NULL. We can't recover from lost devices yet, but we should still check
for a NULL backbuffer in start_frame() rather than crashing.
Also remove a NULL check for p->swapchain. This was a red herring, since
p->swapchain never becomes NULL in an error condition, but p->backbuffer
actually does.
This should fix the crash in #5320, but it doesn't fix the underlying
reason for the lost device (which is probably a driver bug.)
Previously, mpv would attempt to use a BGRA swapchain in the hope that
it would give better performance, since the Windows desktop is also
composited in BGRA. In practice, it seems like there is no noticable
performance difference between RGBA and BGRA swapchains and BGRA
swapchains cause trouble with a42b8b1142, which attempts to use the
swapchain format for intermediate FBOs, even though D3D11 does not
guarantee BGRA surfaces will work with UAV typed stores.
Reasons why you'd want this see manpage additions. Disabled by default,
because it would increase latency of live streams by default. (Or well,
at least it would be another problem when trying getting lower latency.)
This tried to be clever by waiting for a longer time each time the
buffer was underrunning, or shorter if it was getting better. I think
this was pretty weird behavior and makes no sense. If the user really
wants the stream to buffer longer, he/she/it can just pause the player
(the network caches will continue to be filled until they're full).
Every time I actually noticed this code triggering in my own use, I
didn't find it helpful. Apart from that it was pretty hard to test.
Some waiting is needed to avoid that the player just plays the available
data as fast as possible (to compensate for late frames and underrunning
audio). Just use a fixed wait time, which can now be controlled by the
new --cache-pause-wait option.