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Commit Graph

2952 Commits

Author SHA1 Message Date
Avi Halachmi (:avih)
bc9d556f3a js: add mp.utils.append_file
Also, for consistency with other APIs, mp.utils.{write,append}_file
now return true on success (and still throw on any error).
2021-06-13 22:53:37 +03:00
Retusthese
fd8c673cfc ytdl_hook: improve handling of json parsing errors
This moves the JSON parsing above the main youtube-dl error-handling
block and integrates parsing errors into that block. Now, if a parsing
error occurs, youtube-dl's stderr will be logged as it is with other
errors. This also catches errors that cause youtube-dl to output
"null", which would previously be mishandled as a parsing error and
crash ytdl_hook when it attempted to concatenate the error string from
parse_json.
2021-05-29 19:54:03 +03:00
Guido Cella
029ff1049b player: load cover art with the media filename
Closes #8666.
2021-05-27 18:19:16 +00:00
Retusthese
6abb7e385f osc: re-initialize when chapter list changes
When the OSC initializes, it checks whether the current video has
chapters, and if it does not, it disables its chapter functionality
(chapter buttons are grayed out and unusable, chapter indicators don't
show on the seek bar). If another script changed the chapter list
after the video has loaded, those changes would be ignored by the OSC
until some other event causes it to re-initialize, because it did not
observe the chapter list property. This is fixed by adding
observation of chapter-list alongside the other properties that
trigger re-initialization.
2021-05-27 09:12:38 +03:00
Dudemanguy
cbd87ddb93 command: add a missing comma to MP_EVENT_WIN_STATE
In my defense, it still compiled.
2021-05-23 16:47:25 -05:00
Zsolt Vadasz
83b4bc622a player/command: add secondary-sub-text property 2021-05-19 15:57:01 +00:00
Zsolt Vadasz
62f225ef9d sub/osd: hide secondary subtitles if secondary-sub-visibility is false 2021-05-19 15:56:43 +00:00
Your Name
cbb8f534b0 ytdl_hook: expose some JSON fields as tags
Shows uploader, channel, description fields. This works only if the
media media is constructed as EDL (for youtube it usually does this),
and if the all_formats option is not set to true (does anyone even use
it?). The former usually happens because youtube serves audio and video
separately, though it will not for live HLS/DASH. The latter uses
delayed media opening, which breaks the global_tags mechanism (see
previous commit).
2021-05-11 22:21:46 +02:00
Your Name
3f7d3d5804 audio: fix replaygain being completely broken
Switching to a new file while keeping the AO didn't update the volume.
While there's an explicit audio_update_volume() call in
reinit_audio_chain_src(), it doesn't work, because at that point
ao_chain->ao is still NULL, and it does nothing. That's pretty weird and
might cause other problems (what happens if you try to mute while the AO
is "floating"?). Regarding gapless, trying to use the AO gain for
replaygain is also gross nonsense, because the new replaygain computed
gain would affect audio from the previous file. It looks like replaygain
should be in an af_volume filter maybe. On the other hand, I enjoy
setting ridiculous replaygain-preamp values and compensating with a low
volume setting, which would not work well if both gains were applied to
the audio independently.

For now, just add the missing call. This is orthogonal to fixing
replaygain "properly".
2021-05-07 15:01:15 +02:00
Your Name
fce994bdc4 Revert "audio: set audio chain ao on reinit"
This reverts commit 3239e41277.

I'm fairly sure this is wrong, and my next commit should fix it
properly. I'm not really sure, though. Normally, the AO is set again
by reinit_audio_filters_and_output() after the new audio chain has
decoded a frame and knows the new format. The reason replaygain (and
apparently the thing the reverted commit tried to fix) didn't work is
because they work asynchronously to the audio played by the AO (i.e.
buggy and hard to fix).
2021-05-07 15:01:14 +02:00
Dudemanguy
a88fdfde0c command: add display-width/display-height property
For some reason, this never existed before. Add VOCTRL_GET_DISPLAY_RES
and use it to obtain the current display's resolution from each
vo/windowing backend if applicable. Users can then access the current
display resolution as display-width and display-height as per the client
api. Note that macOS/cocoa was not attempted in this commit since the
author has no clue how to write swift.
2021-05-06 17:36:55 +00:00
Avi Halachmi (:avih)
02fbdf8aaf scripting (lua/js): utils.getpid: make wrapper of pid property
We now have at least 3 scripting APIs which are trivial wrappers
around properties: mp.get_mouse_pos, utils.getcwd, utils.getpid.

After some discussion on IRC it was decided that it's easier for us to
maintain them as trivial wrappers than to deprecate them and inflict
pain on users and script authors, so currently no plan to deprecate.
2021-05-01 16:07:05 +03:00
Avi Halachmi (:avih)
f3b2ea9de5 command: new property: pid (process id)
Fixes #7562
2021-05-01 16:07:04 +03:00
Dudemanguy
029cd8a813 command: osd-dimensions: return ints and doc fixes
Some subproperties in osd-dimensions were returned as doubles despite
actually being integers. Additionally, correct a highly misleading line
in the osd-width/osd-height documentation.
2021-04-29 15:37:33 +00:00
sfan5
96b68358e3 audio: add two minor log messages
This would have made the problem fixed in the previous
commit a bit more obvious from the log output.
2021-04-29 17:14:51 +02:00
ossifrage
0d384592c5 osc: reset margins when using boxvideo with showfullscreen/showwindowed
This fixes a bug where using boxvideo with showfullscreen=no or
showwindowed=no resulted in the margins not resetting when the OSC
wasn't visible.

For example, using:

script-opts=osc-visibility=always,osc-boxvideo=yes,osc-showfullscreen=no

and then going fullscreen would make the OSC disappear but the video
margins would remain. This is because boxvideo was missing a dependence
on the showfullscreen and showwindowed user options.

This is fixed by adding the corresponding conditions to update_margins()
and setting state.marginsREQ on fullscreen changes. update_margins() is
called on tick() if there's a margins update pending, which guarantees
the boxvideo margins are reset appropriately.
2021-04-27 14:12:05 +03:00
ossifrage
c1568a3a6c osc: display immediately when visibility changes from never to always
Clearing state.osd.data with an empty string at render_wipe() fixes an
issue where changing the OSC visibility from "never" directly to
"always" didn't immediately update the display when the player was
paused. This could be verified by starting the player with
`--script-opts=osc-visibility=always --pause` and then running
`script-message osc-visibility never` followed by
`script-message osc-visibility always`.

Removing the overlay without changing the contents meant the overlay
wouldn't update and display when enabled again until the fields changed
in some way (e.g. seeking, mousing over the OSC area, etc.). Clearing
state.osd.data before removal of the OSC makes sure set_osd doesn't
return on re-enable and instead displays the OSC immediately as the data
is now different.

render_wipe() is now also used when the OSC needs to be cleared at
tick() as using set_osd to clear it with an empty string did not call
state.osd:remove() which can allow cleanups related to bitmap memory
allocations etc.
2021-04-25 19:24:46 +03:00
Dudemanguy
3239e41277 audio: set audio chain ao on reinit
Seems to be a slight corner case with the audio API rewrite. When
switching from one file to another one, the volume of the ao would never
be set because the audio chain's ao wasn't set. This caused a bug with
the reset-set-on-file option. The volume/property would be correctly set
internally, but the gain was not actually set when the file switched.
Fixes #8287.
2021-04-18 15:47:48 +00:00
sfan5
6479646f41 player/scripting: fix use-after-free when loading script folders 2021-04-08 23:47:35 +03:00
Philip Langdale
c8f474e3e5 demux: Move demuxer help to new standard mechanism
Previously, demux help was handled as a special case in main.c and this
is no longer necessary.
2021-03-28 19:46:32 +03:00
Chris Varenhorst
5824d9fff8 stats.lua: include a filter's @label when displaying filters on page 1 2021-03-15 23:00:42 +02:00
Tom Wilson
e79e455a36 audio: prevent uninit_audio_out during encoding
There was a simple oversight that meant audio outputs were
uninitialized during an encoding, which is not allowed, the encoding
would stop with numerous errors.
I added a single line to prevent the call of uninit_audio_out in
reinit_audio_chain if the encoder was active and this appears to have
fixed the problem without breaking anything else.

Fixes #8568
2021-03-15 01:06:10 +01:00
Tom Wilson
d7f6eba233 player/command: add albumart argument to video-add
Enables marking of specific video sources as album art.

Co-authored-by: Jan Ekström <jeebjp@gmail.com>
2021-03-09 23:28:21 +02:00
Jan Ekström
eef281e89e player/{core,loadfile}: make cover art loading more explicit
Now loading cover art through mp_add_external_file requires an
additional argument to be set to true. This way not all video-add
commands end up being marked as cover art when they move through
mp_add_external_file, as originally changed in 55d7f9ded1 .

Additionally, this lets us clean up some logic that would otherwise be
duplicated between open_external_files and autoload_external_files, if
the logic had been kept split from mp_add_external_file.

Fixes #8358
2021-03-09 23:26:26 +02:00
rnhmjoj
45e6804478 ytdl_hook: fix crash on missing track bitrate
Some tracks happen to lack bitrate information (ie. no tbr value).
In that case, just ignore the track while computing the max bitrate.

For an example, this is a stream in which all audio tracks
have no bitrate: https://www.raiplay.it/dirette/rai1
2021-03-08 14:01:34 +02:00
Evgeny Zinoviev
a4204be50f command: add label for on-all-workspaces command 2021-02-21 13:38:53 +01:00
sfan5
a3e440c611 player: make resetting of track selection to "auto" work 2021-01-16 15:17:01 +01:00
Guido Cella
7ca14d646c console: use wl-paste on Wayland 2020-12-14 22:43:34 +00:00
Philip Sequeira
df805cfc84 auto_profiles: fix compile_cond on lua 5.1
5.1's load() doesn't accept strings; loadstring must be used instead.

In 5.2, loadstring is deprecated and setfenv is gone.
2020-12-08 17:29:19 +00:00
sfan5
6ebac1f794 player: allow vo to be switched at runtime 2020-11-27 17:28:59 +01:00
Avi Halachmi (:avih)
24d6961833 command: mouse: generate MOUSE_{ENTER,LEAVE} if required
Previously the mouse command never ended up in enter/leave keypresses
for the default section even when logically required, because input.c
does not know the area of the default section and relies on something
feeding it ENTER/LEAVE presses - which the VO typically does but the
mouse command didn't.

Now the mouse command feeds it ENTER/LEAVE if required.

It's possible to handle it differently and more consistently by:
1. reverting this commit.
2. Updating the default section area whenever the osd dimensions change.
3. Always ignore MOUSE_ENTER keys because the position is not known yet
   (but MOSE_MOVE typically follows right away).
4. On mouse move: first generate ENTER/LEAVE if required.

That would guarantee consistency between mouse position and enter/leave
events but could be more sensitive to manage (the default section has
"infinite" area which is used to capture any event outside of specific
section areas), while this commit keeps consistency same as before and
depending on correct external feeding - which we now do better, even if
still not optimally (like before, it's still technically possible that
a script recieves MOUSE_ENTER and then reads the position before it got
updated after the ENTER).
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih)
58004ea2ef command: mouse-pos property: add field "hover"
Add a third field: "hover", which is updated from input.c after input
keys MP_KEY_MOUSE_LEAVE and MP_KEY_MOUSE_ENTER - which are typically
sent by the VO.

It's part of mouse-pos and not a new property because it's highly tied
to mouse-pos - it makes x/y invalid while the cursor doesn't hover the
window.

Unike mouse-move, no dummy command was generated, so we add dummy
command in order for observer notification to work even while nothing
is bound.

Like mouse-pos, clients could not detect whether the mouse pointer
hovers the window because the OSC force-binds the MOUSE_LEAVE key, and
now they can using the hover field.

The lua mp.get_mouse_pos() wrapper still returns only x, y because
that's what osc.lua needs. Other clients can simply read the property.
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih)
0d5055fe93 lua/js: mp.get_mouse_pos: use the mouse-pos property
mp.get_mouse_pos() is undocumented and is no longer required - the
property can be used officially by any client now, however, osc.lua
uses it, and also some user scripts learnt to rely on it, so we keep
it - as a trivial wrapper around the new mouse-pos property.
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih)
a768667956 command: new property: mouse-pos
This is a read-only MPV_NODE value with integer fields: x, y.
The values are unmodified from mp_input_get_mouse_pos(...).

Observer notification of this property is tied to the INPUT_PROCESSED
event, which fires after mouse move even if no command is bound
(dummy commands are generated if nothing is bound to ensure that
mp_input_get_mouse_pos returns the latest values - see ac927e39 ).

This allows clients such as JSON IPC to observe mouse position even
while the OSC is enabled - the OSC force-binds mouse move for most
of the window area, making it impossible for other clients to bind
mouse move without breaking the OSC.
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih)
799d3d4557 command: add internal INPUT_PROCESSED event
Fires after a non-empty input queue was processed.

Currently yet unused, but the next commit will use it.
2020-11-16 20:29:58 +02:00
Avi Halachmi (:avih)
932c1ada0f js: report scripts CPU/memory usage statistics
This can be viewed at page 4 of the internal stats display (i or I).

CPU time report is the same as at lua.c, but untested - doesn't seem
to work on windows - also not for lua.

TL;DR: Set env MPV_LEAK_REPORT=1 to enable js memory reporting stats.
       This also almost doubles the memory usage by js scripts.

For memory reporting, we don't have enough info by default, because
even when using a custom allocator, mujs doesn't report the old size
(on free or realloc) because it doesn't track this value, and as
a result we can't track the overall size.

Our option are either to track the size of each allocation on our own,
or use talloc which tracks this value.

However, using talloc for mujs allocations adds a considerable
overhead, and almost doubles(!) the overall memory used, because each
individual allocation includes a considerable talloc header, and mujs
does many small allocations.

So our solution is that by default we behave like previously - not
using a custom allocator with mujs, and stats does not display memory
usage for js scripts.

However, if the env var MPV_LEAK_REPORT is set to 1, then we use
a custom allocator with talloc and track/report memory usage.

We can't switch allocator at runtime, so an mpv instance either tracks
or doesn't track js scripts memory usage, according to the env var.
(we could use a property and apply it whenever a new script starts,
so that it could change for newly launched scripts, but we don't).
2020-11-15 20:36:04 +02:00
Ben Kerman
f85de9e6d6 command: make subtitle time properties observable 2020-11-11 18:21:54 +00:00
sfan5
73be20143e player: fix external cover file prioritization
Array order was ignored entirely instead of being used as intended.
Fixes: c07089a250
2020-10-28 18:15:34 +01:00
Guido Cella
e49404cba9 console: let type set the cursor position
This allows keybindings such as:

a script-message-to console type "seek :0 absolute" 6
% script-message-to console type "seek  absolute-percent" 6

The cursor position 0 isn't allowed because it has the weird effect of
filling the console with the text twice, leaving the cursor in the
middle.
Negative positions would put the cursor n characters before the end, and
positions greater than the text's length at the end. They seem to work
at first, but the console breaks when you move the cursor, so they
aren't allowed.
It seems that float values don't cause issues, but I'm using the
argument's floor anyway to be safe. Using >= 1 instead of > 0 ignores
values like 0.5.
2020-10-27 17:10:50 +00:00
Ricardo Constantino
ad1ecd4350
ytdl_hook: if ytdl not found in config dirs, use ytdl_path as is 2020-10-27 15:42:39 +00:00
Ricardo Constantino
93f84b514a
ytdl_hook: support alternative youtube-dl path
Allows using a youtube-dl not in PATH or a compatible fork of
youtube-dl.
2020-10-27 15:42:39 +00:00
sfan5
c07089a250 player: reorder list of external cover files for optimal results 2020-10-25 22:35:53 +01:00
Vladimir Panteleev
a92466c289 command: add delete-watch-later-config
This introduces the delete-watch-later-config command, to complement
write-watch-later-config. This is an alternative to #8141.

The general problem that this change is attempting to help solve has
been described in #336, #3169 and #6574. Though persistent playback
position of a single file is generally a solved problem, this is not
the case for playlists, as described in #8138.

The motivation is facilitating intermittent playback of very large
playlists, consisting of hundreds of entries each many hours
long. Though the current "watch later" mechanism works well - provided
that the files each occur only once in that playlist, and are played
only via that playlist - the biggest issue is that the position is
lost completely should mpv exit uncleanly (e.g. due to a power
failure).  Existing workarounds (in the form of Lua scripts which call
write-watch-later-config periodically) fail in the playlist case, due
to the mechanism used by mpv to determine where within a playlist to
resume playback from.

The missing puzzle piece needed to allow scripts to implement a
complete solution to this problem is simply a way to clean up the
watch-later configuration that the script asked mpv to write using
write-watch-later-config. With that in place, scripts can then
register an end-file event listener, check the stop playback reason,
and in the "eof" and "stop" case, invoke delete-watch-later-config to
delete any saved positions written by write-watch-later-config. The
script can then proceed to immediately write a new one when the next
file is loaded, which altogether allows mpv to resume from the correct
playlist and file position upon next startup.

Because events are delivered and executed asynchronously,
delete-watch-later-config takes an optional filename argument, to
allow scripts to clear watch-later configuration for files after mpv
had already moved on from playing them and proceeded to another file.

A Lua script which makes use of this change can be found here:
https://gist.github.com/CyberShadow/2f71a97fb85ed42146f6d9f522bc34ef
(A modification of the one written by @Hakkin, in that this one takes
advantage of the new command, and also saves the state immediately
when a new file is loaded.)
2020-10-22 19:53:35 +00:00
sfan5
cbbdb3fae4 stats: display hw pixel format too 2020-10-16 17:48:05 +02:00
sfan5
3d9d041a11 command: expose underlying pixfmt for hwdec 2020-10-16 17:48:05 +02:00
wm4
6de25997a1 player: fix another nightmarish corner case
Pretty much fuck this shit.
2020-10-08 00:36:41 +02:00
wm4
39f4fd0dc7 screenshot: add --screenshot-sw option
Probably worthless. As usual, the manpage dumps all the subtle
differences due to implementation details on the user.
2020-10-05 00:16:46 +02:00
wm4
e1536193cb player: cosmetically change around some code
Is this better?
2020-09-28 00:14:54 +02:00
wm4
55d7f9ded1 player: add automatic loading of external cover art files
Picks up files like "cover.jpg". It's made part of normal external file
loading, so I'm adding 3 new options that are direct equivalents for the
options that control loading of external subtitle and audio files. Even
though I bet nobody wants them and they just increase confusion... I
guess the world is actually hell, so this outcome should be fine.

It prefers non-specific external files like "cover.jpg" over embedded
cover art. Not sure if that's wanted or unwanted.

There's some pain over explicitly marking such files as external
pictures. This is basically an optimization: in most cases, a heuristic
would treat an image file loaded with --external-file the same (it's a
heuristic because ffmpeg can't tell us whether something is an image or
a video). However, even with this heuristic, it would decode the cover
art picture again on each seek, which would essentially slow down
seeking in audio files. This bothered me greatly, which is why I'm
adding these additional options at all, and bothered with the previous
commit.

Fixes: #3056
2020-09-28 00:12:52 +02:00
wm4
102a4a8b06 player: let frontend decide whether to use cover-art mode
Essentially, this lets video.c decide whether to consider a video track
cover art, instead of having the decoder wrapper use the lower level
sh_stream flag.

Some pain because of the dumb threading shit. Moving the code further
down to make some of it part of the lock should not change behavior,
although it could (framedrop nonsense).

This commit should not change actual behavior, and is only preparation
for the following commit.
2020-09-28 00:04:21 +02:00
wm4
9ba90b4f6f player: add pause state to playback start message
Now the player tells you that audio or video are playing while paused,
or something.
2020-09-21 19:36:25 +02:00
sfan5
3054bcc62c options: simplify --android-surface-size handling 2020-09-20 12:04:25 +02:00
wm4
9806e9f82b command, demux: make drop-buffers reset state even harder
Leave nothing left when it's executed.
2020-09-17 15:34:40 +02:00
wnoun
49f5c9b482 command: add property track-list/N/main-selection 2020-09-12 13:03:13 +02:00
wm4
eed8b6d47b player: fix inconsistent AO pause state in certain situations
Pause can be changed during a file change, such as with for example
--reset-on-next-file=pause, or in hooks, or by being quick, and in this
case the AO's pause state was not updated correctly. mpctx->ao_chain is
only set if playback is fully initialized, while the AO itself in
mpctx->ao can be reused across files.

Fix this by always running set_pause_state() if the pause option is
changed. Could cause new bugs since running this used to be explicitly
avoided outside of the loaded state. The handling of time_frame is
potentially worrisome.

Regression due to recent audio refactor; before that, the AO didn't have
a separate/persistent pause state.

Fixes: #8079
2020-09-12 00:13:24 +02:00
wm4
98f9d50b30 player: some minor code golf 2020-09-10 23:47:59 +02:00
wm4
09d3a4d39d player: clamp relative seek base time to nominal duration
Since b74c09efbf, audio-only files let you seek to arbitrary points
beyond the end of the file (but still displayed the time clamped to the
nominal file duration). This was confusing and just not wanted. The
reason is probably that the commit removed setting the audio PTS for
data before the seek target, so if you seek past the end of the file,
the audio PTS is never set. This in turn means the logic to determine
the current playback time has no PTS at all, and thus falls back to the
seek PTS.

This happened in the past for other reasons (like efe43d768f). I have
enough of this, so I'm just changing the code to clamp the seek
timestamp to a "known" range. Do this when seeking ends, because in the
fallback case, the playback time shouldn't be stuck at e.g. "end +
seek_argument". Also do it when initiating a new seek (mp_seek), because
if the previous seek hasn't finished yet, it shouldn't add them up and
allow it to go "out of range" either. The latter is especially relevant
for hr-seeks.

Doing this clamping is problematic because the duration is a possibly
invalid value from the demuxer, or just missing. Especially with
timestamp resets, fun sometimes happens, and in these situations it
might be better not to clamp.

One could argue you should just use the last audio timestamp returned by
the decoder or demuxer (even if that directly conflicts with --end), but
that sounds even more hairy.

In summary: what a dumb waste of time, what the fuck.
2020-09-10 23:24:35 +02:00
Guido Cella
9b9ce74afa command: add read-only focused property
Add a property that returns whether the window is focused, currently
only for X11 and Wayland.

My use cause for this is having an equivalent of pause-when-minimize.lua
for tiling window managers: make mpv play only while it's in the current
workspace or is focused (I'm fine with either one but prefer focus).
On X I do this by observing display-names, which is empty when the
rectangles of the display and mpv don't intersect, but on Wayland its
value doesn't change when mpv leaves the current workspace (and the same
check doesn't work since the geometries still intersect).

This could later be made writable as requested in #6252.

Note that on Wayland se shouldn't consider an unactivated window with
keyboard input focused.

The wlroots compositors I tested set activated after changing the
keyboard focus, so if you set wl->focused only in
keyboard_handle_enter() and keyboard_handle_leave() to avoid adding the
"has_keyboard_input" member, focused isn't set to true when first
opening mpv until you focus another window and focus mpv again.

Conversely, if that order can't be assumed for all compositors, we
should toggle wl->focused when necessary in keyboard_handle_enter() and
keyboard_handle_leave() as well as in handle_toplevel_config().
2020-09-08 20:09:17 +02:00
wm4
b5c225382e encode: propagate errors to exit status properly
Don't just let mpv CLI return 0 (success) as exit status if encoding
failed somehow.
2020-09-03 15:44:35 +02:00
wm4
4b3500dd14 client API: inactivate the opengl_cb API
The render API replaced the opengl_cb API over 2 years ago. Since then,
the opengl_cb API was emulated on top of the render API. While it would
probably be reasonable to emulate these APIs until they're removed in an
eventual libmpv 2.0 bump, I have some non-technical reasons to disable
the API now.

The API stubs remain; they're needed for formal ABI compatibility.
2020-09-03 14:52:11 +02:00
wm4
80bf6b26ba encode: disable unsupported media types automatically
If you encode to e.g. an audio-only format, then video is disabled
automatically. This also takes care of the very cryptic error message.
It says "[vo/lavc] codec for video not found". Sort of true, but
obscures the real problem if it's e.g. an audio-only format.
2020-09-03 14:13:17 +02:00
wm4
2761f37fe4 encode: remove early EOF failure handling
I don't see the point of this. Not doing it may defer an error to later.
That's OK? For now, it seems better to reduce the encoding internal API.
If someone can demonstrate that this is needed, I might reimplement it
in a different way.
2020-09-03 12:29:12 +02:00
wm4
b9baa1598a audio: slightly simplify audio_start_ao()
Get rid of an indirection; no behavior change.
2020-09-03 12:22:20 +02:00
wm4
177a88f676 audio: reduce excessive logging of delayed audio start
Since this is a messy and fragile mechanism, I want it logged (even if
it's somewhat in conflict with the verbose logging policy). On the other
hand, it's unconditionally logged on every playloop iteration. So add
some nonsense to log it only on progress.
2020-09-03 12:18:42 +02:00
wm4
2f30d5c060 audio: do not show audio draining message when it does not make sense
Just for the redundant message. The function which is called here,
ao_drain(), does not care in which state it is called, and already
handled this gracefully.
2020-09-01 21:28:13 +02:00
wm4
50c998afab audio: do not wake up player when waiting for audio state and paused
Bullshit.
2020-09-01 21:28:13 +02:00
Leo Izen
cdc5932859 player/playloop.c: reorder included headers per contribute.md
This commit sorts the included headers alphabetically and puts
them in sections, as described by DOCS/contribute.md.
2020-08-31 17:01:22 -04:00
wm4
b74c09efbf audio: refactor how data is passed to AO
This replaces the two buffers (ao_chain.ao_buffer in the core, and
buffer_state.buffers in the AO) with a single queue. Instead of having a
byte based buffer, the queue is simply a list of audio frames, as output
by the decoder. This should make dataflow simpler and reduce copying.

It also attempts to simplify fill_audio_out_buffers(), the function I
always hated most, because it's full of subtle and buggy logic.

Unfortunately, I got assaulted by corner cases, dumb features (attempt
at seamless looping, really?), and other crap, so it got pretty
complicated again. fill_audio_out_buffers() is still full of subtle and
buggy logic. Maybe it got worse. On the other hand, maybe there really
is some progress. Who knows.

Originally, the data flow parts was meant to be in f_output_chain, but
due to tricky interactions with the playloop code, it's now in the dummy
filter in audio.c.

At least this improves the way the audio PTS is passed to the encoder in
encoding mode. Now it attempts to pass frames directly, along with the
pts, which should minimize timestamp problems. But to be honest, encoder
mode is one big kludge that shouldn't exist in this way.

This commit should be considered pre-alpha code. There are lots of bugs
still hiding.
2020-08-29 13:12:32 +02:00
wm4
ab6dbf0a29 player: fix video paused condition on VO creation
Doesn't take paused_for_cache into account. For consistency; unlikely to
matter at all in practice.
2020-08-27 11:55:20 +02:00
wm4
2a23105c1b player: fix swapped debug output
Such failure.
2020-08-27 11:55:20 +02:00
wm4
c9c01a07f8 audio: remove delay debug logging
Some absurd useless stuff.
2020-08-23 11:49:11 +02:00
wm4
c06577e291 player: do not loop if there's nothing to loop
This can happen if a file contains headers only, or if decoding of all
data failed, and such. Interestingly, it also happened when doing "mpv
--loop emptyfile.png", because demux_mf still detects file formats by
file extension.

In this situation, the player burned a lot of CPU by restarting playback
after doing nothing. Although such "degenerate" behavior can't be
avoided in all situations (what if you loop a file with 1 audio
sample?), detecting this seems to make sense.

For now, this actually decrements the loop count by 1, and then errors
out with a warning. Works for --loop and --ab-loop, while
--loop-playlist already avoids this situation with an existing
mechanism.
2020-08-22 20:43:15 +02:00
rcombs
c9474dc9ed player: add --subs-with-matching-audio option
This allows users to control whether full dialogue subtitles are displayed
with an audio track already in their preferred subtitle language.

Additionally, this improves handling for the forced flag, automatically
selecting between forced and unforced subtitle streams based on the user's
settings and the selected audio.
2020-08-19 23:44:54 -05:00
Avi Halachmi (:avih)
557e9d9531 win32: scripting utils.get_env_list(): use UTF-8
lua/js utils.get_env_list() uses `environ' which was ANSI, thus
it broke any unicode names/values.

mpv already has an internal utf8_environ for win32, but it's used
only at the getenv(..) wrapper and not exposed in itself, and also it
has lazy initialization - on first getenv() call.

Now `environ' maps to a function which ensures initialization while
keeping it an l-value (like posix expects).

The cost of this fuglyness is that files should include osdep/io.h
(which now declares environ as extern) rather than declaring it
themselves, or else the build will break on mingw.
2020-08-16 12:24:19 +03:00
wm4
7f67c5250a lua: pass strings with embedded zeros as byte arrays
This was a vague idea how to handle passing byte arrays from Lua to the
mpv command interface in a somewhat reasonable way. The idea was
cancelled, but leave the Lua part of it, since it might get useful
later, and prevents passing (and silently cutting off) such byte
strings.

Barely tested, let's say not tested at all.
2020-08-16 02:57:26 +02:00
wm4
e27c523a10 command: extend subprocess command stdin, change behavior
Make it possible to feed a string to stdin of a subprocess. Out of
laziness, it can't be an arbitrary byte string. (Would require adding an
option type that takes in a Lua byte string.)

Do not set stdin of a subprocess to fd 0 (i.e. mpv's stdin) anymore,
because it makes things more consistent. Enabling stdin didn't make too
much sense in the first place, so this behavior change seems
justifiable.

win32 support missing.

Fixes: #8003
2020-08-16 02:54:44 +02:00
wm4
112d2a2c50 command: export alpha type in format properties 2020-08-15 12:05:11 +02:00
wm4
dec98ad00e command: fix current-tracks property notification
Also for track-list, because it contains the "selected" flag.
2020-08-13 15:19:50 +02:00
wm4
5dcfe32ff2 ytdl_hook: sort subtitle list by language
The subtitle list is returned in randomized order, because a table (i.e.
JSON object) is used. To make the order stable across repeated
invocations, sort it by language.
2020-08-12 20:16:13 +02:00
wm4
cda8f1613f sd_ass: force full reinit if certain options change at runtime
Options like --sub-ass-force-style and others could not be changed at
runtime (the changes didn't take any effect). Fix this by using the
brutal approach, and completely reinit the subtitle state when this
happens. Maybe a bit clunky, but for now I'd rather not put more effort
into this.

Fixes: #7689
2020-08-12 17:28:25 +02:00
wm4
720bcd79d0 command: add a way to access properties of a current track
Requested. Should be good for simple use cases. "sub2" is technically
inconsistent (since the option is called --secondary-sid), but fuck the
consistent name.
2020-08-12 17:23:13 +02:00
wm4
4c72202eb1 auto_profiles: unapply conditional profiles if declared
Uses the mechanism introduced in the previous commit. The hope was to
make auto-profiles easier to use, and to get rid of the need for
manually created inverse profiles. Not sure if the end result is useful.
2020-08-07 19:41:56 +02:00
wm4
1f132c675a options: add some way to more or less "unapply" profiles
Make it possible to restore from profiles by backing up the option
values before profile application. This is sort of like unapplying a
profile. Since there might be multiple ways to do this, a profile needs
to explicitly provide the "profile-restore" option, which specifies how
exactly this should be done.

This is a big mess. There is not natural way to do this. Profile
application is "destructive" and simply changes the values of the
options. Maybe one could argue that the option system should have
hierarchical "overlays" of profiles instead, where unset options will
use the value of the lower profiles. Options set interactively by the
user would be the top profile. Default values would be in the lowest
profile. You could unapply a profile by simply removing it from this
overlay stack.

But uh, let's not, so here's something stupid. It reuses some code used
for file local options to reduce code size. At least the overlay idea
would still be possible in theory, and could be added as another
profile-restore mode.

This is used by the following commit.
2020-08-07 19:41:56 +02:00
Avi Halachmi (:avih)
d5a02dd934 js: hooks: allow deferred continuation (match d0ab562b)
The callback now gets an object argument with defer/cont functions.

Like the lua code, the behavior is that each hook event allows at
most one continue, but nothing enforces the order of continuations
if more hook events arrive before prior ones were continued - which
is possible now with the defer option, but wasn't possible before
(continuation was synchronous from the hook event handler).
2020-08-07 15:12:20 +03:00
wm4
53ee1ae417 auto_profiles: register hooks for more synchronous profile application
The property observation mechanism is fairly asynchronous to the player
core, and Lua scripts also are (they run in a separate thread). This may
sometimes lead to profiles being applied when it's too load.

For example, you may want to change network options depending on the
input URL - but most of these options would have to be set before the
HTTP access is made. But it could happen that the profile, and thus the
option, was applied at an slightly but arbitrary later time.

This is generally not fixable. But for the most important use-cases,
such as applying changes before media opening or playback
initialization, we can use some of the defined hooks.

Hooks make it synchronous again, by allowing API users (such as scripts)
to block the core because it continues with loading.

For this we simply don't continue a given hook, until we receive an idle
event, and have applied all changes. The idle event is in general used
to wait for property change notifications to settle down. Some of this
relies on the subtle ways guarantees are (maybe) given. See commit
ba70b150fb for the messy details. I'm not quite sure whether it
actually works, because I can't be bothered to read and understand my
bullshit from half a year ago. Should provide at least some improvement,
though.
2020-08-05 23:28:24 +02:00
wm4
d0ab562b1f lua: make hook processing more flexible
This can now opt to not continue a hook after the hook callback returns.
This makes it easier for scripts, and may make it unnecessary to run
reentrant event loops etc. for scripts that want to wait before
continuing while still running the event loop.
2020-08-05 23:19:41 +02:00
wm4
13d354e46d auto_profiles: add this script
This is taken from a somewhat older proof-of-concept script. The basic
idea, and most of the implementation, is still the same. The way the
profiles are actually defined changed.

I still feel bad about this being a Lua script, and running user
expressions as Lua code in a vaguely defined environment, but I guess as
far as balance of effort/maintenance/results goes, this is fine.

It's a bit bloated (the Lua scripting state is at least 150KB or so in
total), so in order to enable this by default, I decided it should
unload itself by default if no auto-profiles are used. (And currently,
it does not actually rescan the profile list if a new config file is
loaded some time later, so the script would do nothing anyway if no auto
profiles were defined.)

This still requires defining inverse profiles for "unapplying" a
profile. Also this is still somewhat racy. Both will probably be
alleviated to some degree in the future.
2020-08-05 22:37:47 +02:00
Eva
359261c50c stats: fix crash when aspect ratio is unavailable
When switching between files it's possible that r["aspect"] returns nil, resulting in a crash.
2020-08-03 00:50:57 +03:00
Derek Guenther
b238897614 ytdl_hook: fix typo in unexpected error message 2020-08-01 15:02:39 +03:00
Avi Halachmi (:avih)
b5368980a8 js: add mp.utils.get_env_list() (match 0e7f53a5, 9301cb78) 2020-07-26 02:26:37 +03:00
Avi Halachmi (:avih)
9301cb78a8 lua: change mp.get_env_list() to utils.get_env_list()
It's documented (twice) at utils, and logically it's the correct place
for it.
2020-07-26 02:25:59 +03:00
sfan5
b67c7a23b8 stats: fix single invocation keybindings 2020-07-21 19:34:41 +02:00
Eva
1732fb0555 external_files: add .pgs subtitle extension 2020-07-21 15:07:17 +02:00
wm4
0a796e9840 command: add another variant of revert-seek
Requested. See manpage additions. Not sure if it actually deserves to be
a first class feature, rather than an external script or so.

Fixes: #7913
2020-07-20 21:02:17 +02:00
wm4
0e7f53a5bc lua: add mp.get_env_list() function
Because Lua is too stupid to provide this directly, and I sort of need
it.
2020-07-20 21:02:17 +02:00
wm4
0279a44d93 command: extend subprocess command
Add env and detach arguments. This means the command.c code must use the
"new" mp_subprocess2(). So also take this as an opportunity to clean up.
win32 support gets broken by it, because it never made the switch to the
newer function.

The new detach parameter makes the "run" command fully redundant, but I
guess we'll keep it for simplicity. But change its implementation to use
mp_subprocess2() (couldn't do this earlier, because win32).

Privately, I'm going to use the "env" argument to add a key binding that
starts a shell with a FILE environment variable set to the currently
playing file, so this is very useful to me.

Note: breaks windows, so for example youtube-dl on windows will not work
anymore. mp_subprocess2() has to be implemented. The old functions are
gone, and subprocess-win.c is not built anymore. It will probably work
on Cygwin.
2020-07-20 21:02:17 +02:00
wm4
adbd28b1db player: fix outdated comment 2020-07-09 12:26:54 +02:00
wm4
22a27c6720 player: warn if both proper and compat. config directories exist
No idea why there's logic to add them all to the search path, so "both"
are used. In any case, this isn't something anyone should use.
2020-06-25 17:56:16 +02:00
wm4
44ad00ba10 player: make unpausing directly after seek work with --keep-open (again)
Commit fcf0b80dc9 fixed this the first time. Commit 85576f31a9
"accidentally" removed this code again. The commit message justifying
the removal is correct, except it doesn't take other side-effects of the
state machine into account. I obviously didn't remember what exactly
this was about. So add a comment explaining it this time.

Just apply it again; the thing the latter commit fixed still works.

Fixes: #7819
2020-06-10 11:44:47 +02:00
wm4
a1adafe966 build: fix another breakage
The build was still broken. Feel free to look for a better maintainer if
you don't like it.

Fixes: #7802 (maybe now?)
2020-06-04 20:43:37 +02:00