The mplayer1/2/mpv CoreAudio audio output historically contained both usage
of AUHAL APIs (these go through the CoreAudio audio server) and the Device
based APIs (used only for output of compressed formats in exclusive mode).
The latter is a very unwieldy and low level API and pretty much forces us to
write a lot of code for little workr. Also with the widespread of HDMI, the
actual need for outputting compressed audio directly to the device is getting
lower (it was very useful with S/PDIF for bandwidth constraints not allowing
a number if channels transmitted in LPCM).
Considering how invasive it is (uses hog/exclusive mode), the new AO
(`ao_coreaudio_device`) is not going to be autoprobed but the user will have
to select it.
When resizing the cache, the buffer for the DVD timestamps is
initialized with 0. This causes the player to always return playback
position 0 with any file format (not just DVD), and also makes all
relative seeks relative to position 0. Fix this by clearing the
timestamps explicitly.
Closes#899.
CC: @mpv-player/stable
Apparently clearing on every map can cause problems with vdpau when
switching virtual desktops and such. This was observed with at least
XMonad and nvidia-340.17. It's not observed on some other setups without
XMonad.
It's not clear why this happens. Normally, the window background is not
saved, so clearing should have no additional affect. It's a complete
mystery. Possible, the use of legacy X drawing commands (used to clear
the window) interferes with vdpau operation in non-trivial ways.
Work this around by clearing on initial map only. This probably only
hides the underlying issue, but good enough.
Closes#897.
CC: @mpv-player/stable
This also means that the printed size is always rounded to KBs, because
the cache properties are returned in KB. I think this doesn't matter
much. But if it does, the cache properties should probably changed to
return bytes in the first place.
Something like "char *s = ...; isdigit(s[0]);" triggers undefined
behavior, because char can be signed, and thus s[0] can be a negative
value. The is*() functions require unsigned char _or_ EOF. EOF is a
special value outside of unsigned char range, thus the argument to the
is*() functions can't be a char.
This undefined behavior can actually trigger crashes if the
implementation of these functions e.g. uses lookup tables, which are
then indexed with out-of-range values.
Replace all <ctype.h> uses with our own custom mp_is*() functions added
with misc/ctype.h. As a bonus, these functions are locale-independent.
(Although currently, we _require_ C locale for other reasons.)
Some of these might be security relevant.
The RealAudio code was especially bad. I'm not sure if all RealAudio
stuff still plays correctly; I didn't have that many samples for
testing. Some checks might be unnecessary or overcomplicated compared
to the (obfuscated) nature of the code.
CC: @mpv-player/stable
rgain is not an additive value. It's a multiplier/gain.
Previous behaviour produced negative level values in some cases
(when rgain < 1.0) which caused volume to be louder when its value
was lowered.
CC: @mpv-player/stable
Signed-off-by: Mohammad Alsaleh <CE.Mohammad.AlSaleh@gmail.com>
Signed-off-by: wm4 <wm4@nowhere>
Also allows it to deal with NULL return values, which currently is not
needed, but may or may not be required at some point in the future (what
if malloc fails).
Until now, the config functions added various allocations to the user-
provided talloc context. Make it so that they're all under the returned
allocation instead. This allows avoiding having to create an extra
temporary context for some callers, and also avoids adding random memory
leaks by accidentally passing a NULL context.
mp_find_all_config_files() has to be changed not to return a pointer
into the middle array for this to work. Make it add paths in order
(instead of reverse), and then reverse the array entries after that.
Also remove the declarations for the win-specific private functions.
Remove STRNULL(); it's barely needed anymore and the functions are
not called with NULL filenames anymore.
This means normally the XDG config dir will be used. But if the old
config dir (~/.mpv) exists and the XDG config dir does not, then don't
create it.
To simplify the code, also make mp_path_exists() accept NULL paths. In
that case it's considered as not existing. (Funnily, on Linux this
already worked, because the string is passed directly to the kernel,
and the kernel will just return EFAULT on invalid memory.)
It's better to keep the logic in one place.
Also drop that a broken config file aborts loading of the player. I
don't see much reason for this, and it inflates the code slightly.
Search $XDG_CONFIG_HOME and $XDG_CONFIG_DIRS for config files.
This also negates the need to have separate user and global variants of
mp_find_config_file()
Closes#864, #109.
Signed-off-by: wm4 <wm4@nowhere>
These consult the vertical resolution, matching against 576 for
PAL and 480/486 for NTSC. The documentation has also been updated.
Signed-off-by: wm4 <wm4@nowhere>
Notably, we now conform to SMPTE 428-1-2006 when decoding XYZ12 input,
and we can support rendering intents other than colorimetric when
converting between BT.709 and BT.2020, like with :srgb or :icc-profile.
With this change, XYZ input is directly converted to the output
colorspace wherever possible, and to the colorspace specified by the
tags and/or --primaries option, otherwise.
This commit also restructures some of the CMS code in gl_video.c to
hopefully make it clearer which decision is being done where and why.
This also avoids an extra matrix multiplication when using :srgb, making
that path both more efficient and also eliminating more hard-coded
values.
In addition, the previously hard-coded XYZ to RGB matrix will be
dynamically generated.